Zachary Amaranth said:
ConanThe3rd said:
However, as the two popped up on screen, the implication is that Dina (Mighty No. 9 CM) and Ms. Sarkesian have nothing to answer for, that they are similarly two individuals who were attacked because of their gender and as such case closed, nothing to see here, go away.
So explain, then, what they committed that made them "deserve" this treatment.
Despite not being a backer, I have been following the Dina one just out of interest.
Just to make sure you understand, Dina has been hired to work on Mighty No. 9 as an artist (she designs robots) and as community manager. The people who have a problem with her have several complaints. I will list them here as well as my take on that particular issue.
Before I begin, I would like to note that I have read several pages of posts and I have not yet seen one that was "a woman can't work on Mega Man." This might just be because people are smart enough to hide their sexism behind real arguments, but it is worth noting that I have not seen it. I am sure it is there if I dig deeper but that is not the way the vast majority are framing their complaints.
1. She is known as a social justice warrior, a group which has the reputation of being extremely unreasonable in how the push their views (for example, advocating physical violence in response to sexism.) Whether or not this reputation is deserved it exists and a person abusing their position in a company to push their agenda is exactly what people expect SJW's to do. And Dina is the intermediary between the fans and the development team. People are therefore worried that she will intentionally misrepresent the fans in an attempt to push her agenda.
I don't think this is true. What I have seen of her posts leads me to believe that she is passionate about her views but I haven't't seen anything that leads me to believe she would do this. I think she is passionate but not unreasonable.
2. She was hired due to nepotism. In her own words, her "friends/bf" are working on the project. This has lead people to believe that she was hired due to her connections rather than her qualifications.
This one looks bad but really isn't if you understand the nature of relatively small scale projects like this. The fact is that in the game industry, especially on non AAA titles, most people get hired because they are know to the development team. They know them personally and like their work. This makes them a low risk hire on an already high risk project. Not a problem in my eyes.
3. Her art is bad.
I half agree with this one. I have seen a couple of her pieces of art and I really don't like her style, especially not the gender swapped Beck (the main character of Mighty NO. 9) she made. But if she can suppress her own style for what the project needs she is technically proficient and will be a fine employee.
4. She isn't a big fan of Mega Man.
I don't care about this one. It is a stupid complaint. However, one big problem that has happened in connection to this fact is that she tried to cover this up when she announced herself to the community. While she didn't exactly lie to the community, she definitely and intentionally misrepresented the truth. It is not ok for the community manager to intentionally deceive the community they are working with.
5. She is bad at her job as community manager.
This I agree with. Or, at least, what I have seen is not promising. The post she introduced herself to the community with, titled "THERE?S NO ?I? IN COMMUNITY... ER..." is terrible writing and embarrassing to read. The primary skills required by a community manager are an ability to build a relationship of trust with the community and the ability to effectively communicate. So far she has failed at both, first by intentional deception and second by plain old bad writing.