Jimquisition: Used Games Have A Right To Exist

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00slash00

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this video really didnt need to exist on this site. he is pretty much preaching to the choir. sure, there are people here who side with developers, but every thread ive seen about used games has like 8 pages of people defending used games and maybe like 10 people being critical of them
 

Baresark

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Still Life said:
Baresark said:
This model is fine, but limiting distribution to only the developers website is a sure fire way to not let your game reach a lot of people and not make a lot of money.
I'm not sold.

More indie developers are moving away from traditional publishing models, so this would indicate a shift. Also, to assume that devs only move into the business to make 'a lot of money' is problematic. Last I checked, most games developers want to make games because it was a 'passion', not an EA-style-money-maker.
Most indie developers do choose an outlet that nets them more money and more exposure though, not necessarily just in the case with Steam. Android SDK's are free, a lot of home made programs show up on the that platform. A lot of developers were duped into putting games exclusively on the Xbox indie game platform, much to their dismay. Think about the instance of Mojang. They were just making a game because they had a passion for it, do you think Notch would give back that money they have made on it? I know he wouldn't, it's going to fund their next project and it has already allowed them to expand the company by hiring more people. When Minecraft was in alpha, Notch would blog about how excited he was that he has expanded the office staff. I get into debates with a buddy of mine when he says that a company doesn't need Steam or GOG to make money, so why should they put it on there? The easy answer is, the more exposure they have, the better off they will always be, and the more money they will get.

I don't disagree with you in that developers are not in it to just make more money. If money was all they cared about, they would be a publisher or work for EA. But, if they get more capital, they can pursue larger projects, hire more people, and even afford to pay the people they do have better. And you better believe the owner of said company is doing his absolute best to turn a good profit. The profit motive is the main force behind any company. Even the YMCA, which is a "not for profit" corporation, has to worry about making a profit, even if they state their main goal is to help inner city kids. Profit is what drives any and all industries.
 

gallaetha_matt

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I'll tell ya this much - if they stopped people selling used games then I would stop buying games. I wouldn't be able to afford to buy a new product at £40 (exchange rate LOL!) a go.

I don't think I've bought a single new copy of a game this entire console generation. Every single video game I own is used.

A lot of you guys arguing against used video games (why? why are you doing this?) and you're reaching like a midget with his insulin on the top shelf. I saw one guy even try to bring the entire philosophical concept of ownership into the debate. Way to put that philosophy degree to work, guy! It's just a shame that the concept of work is something you'll never have (philosophy degree lol!).

I'd quote but this page is multiplying like a Catholic hooker with a rubber allergy, every time I look there's a new page there's another two. It's hard to go back when the debate is already in full swing.

I'm just not getting why there is a debate in the first place. Used game might suck for the developer, but that's their problem, it's awesome for the consumer. I'm not really seeing how used game sales affects indie publishers or smaller titles without taking some truly Mike Powellesque leaps in logic.
 

jpoon

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Spot on Jim, people who ***** about used game sales really are especially aggravating. I honestly don't give a flying sky fuck what any corporation thinks about what I do with the shit games I've been tricked (or cunningly persuaded) into purchasing. I will sell them, simple as that, the dev's or pub's can fuck themselves with a rusty spoon.

There are also a lot of games that I would prefer to buy used simply for the fact that I hate their developers or publishers, everything touched by Activision for example.
 

viranimus

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Nov 20, 2009
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............................

What?!?!

Well I can already tell this is going to be a wall of text waiting to happen So spoilering for space.

Seriously, a dozen people applauding Jims point and then turn right around and profess love for steam?! How can you watch that, or even look at Steam and not comprehend that Steam is the manifestation of the world without used sales that hes bitching about. Allow me to make this abundantly clear with bolding

Digital distribution and outfits like Steam are the future if publishers are allowed to circumvent the rights of individuals for their corporate gain

And for those who are about to say "Well If the future without used games is a world like steam, then that is a great thing!" allow me to break it down for you.

What steam does to consumers is just as bad, if not worse than Project 10$ or All the DLC in the world. They specifically accomplish exactly what DLC and Online passes wish they could do. They eliminate the right of ownership. You own absolutely nothing on steam, Origin, Or 85% of digital distribution platforms. And what happens when an organization obtains the power to eliminate this right? Well one out of many things all you have to do is look at the prices.

Seriously. First Take any game that is a PC exclusive of which physical copies are also sold. Compare the base price of its MSRP for the physical copy vs the steam copy. Guess what? Steams base price is higher. Now granted Yes they do have sales that lower such prices, but So do physical retail stores. So if a physical store sells a game for 25% of its MSRP and its MSRP was lower to begin with, then your actually getting a better deal by not using steam.

Secondly, Look at any game that is released exclusively Digital distribution and then compare its cost a year from release to a game that is comparable in price/quality. Guess what. The base MSRP of the game with a used alternative will always be lower a year after release than a comparative title that was released digital distribution only. So its an example where by getting people to adopt digital distribution it allows the corporation the freedom to not have to remain competitive.

Lastly lets also compare the market. Take a game that is not PC exclusive. And compare its steam sale price to its console counterpart. Buying both new, typically steams MSRP will be higher. Beyond that, now compare steams Sale price, to the cost of buying the console equivalent used. Surprise! The amount is typically either the same or its slightly cheaper for the console version.

Guess this will be a TL; DR then.

If you can listen to Jim talk about such things and get behind his point, then you can use the same type of critical eye to see how the exact same problem plays out in other arenas. So would you kindly not line up to throw yourself and every other gamer under a bus in order to defend who youve been duped into thinking as your benevolent gaming benefactor? Because to applaud Jim for supporting used games, and then to tout the same sort of machine that he is trying to warn you about is not only blind, but it is incredibly hypocritical.
 

Prof. Monkeypox

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I'm very happy with this episode- I feel Jim's arguments are spot on when it comes to this topic.

The one thing I'd argue with is the idea of digital distribution, generally DD games are cheaper than physical copies, and I don't mind as much buying a mediocre game if I only paid $15-$30 for it just a few days after release (which Steam allows me to do). Yes you can't sell it afterward, but I still think it's not a completely unfair trade-off.
 

ComicsAreWeird

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Used games are the only way i can afford games! And it´s a great way to make a game available to more people and to bring more interest to the game´s sequels.
 

dkyros

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omg, I think I totally agree with MovieBob on this one... wait a second I always agree with movie bob, lets see, ahhh, this show is the Jimquisition. Yeah I agree with this Jim fellow totally on this one.
 

ReiverCorrupter

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Draech said:
Scrumpmonkey said:
Draech said:
Answer: Im not. I am argueing that the producers can treat their product in any way shape or form they please, and when you buy used you are not paying them and therefore have no say in how thoes products are treated.
I guess this strikes at the heart of "Concept of ownership" and in terms of all other digital media games are being sold short. Take for example the argument that you are just buying a licence with i guess you could technically argue for; the same is true for a digital purchase for a DVD. Yet no-one in the industry cars about used DVD or bluray sales, its a non-issue. In an age when many games are mainly multiplayer focused and their single player sections don't really hold up on their own i don't see the argument that publishers are "investing more" in a product and so sould have more rights to it; they have slightly more control over acess and their actions are a thinly veild abuse of this control.

When you buy a game the terms of service do limit you but there is a kind of common expectation that when a physical product is bought then you should have a right to re-sell that product especially when the investment for a videogame i so very high. The publoshers can techically change the terms of service to what they like and the US courts seem depressingly OK with going along with the errosion of consumer rights but in somewhere like say, the EU encompassing such huge markets as the UK, Germany and france i don't think the publishers would win out in trying to enforce more and more restrictive licencing policies for physical products.

As a consumer you DO have certain rights and expectations of a product and as time goes by i think it looks more and more likely that if test cases are brought forward the rights of the consumer to hteir entertainment will win out.
Just one thing is I want to say on that.

The thing is you cannot compare products.

Just because it non-issue for other businesses doesn't mean it is a non-issue for this business. Gamestop made an business model encouraging people to trade in new games while people asked for them, that doesn't exists in music. Different factors affect different products. Even different products within the same genre. If not then every medium of entertainment should have the same amount of profits. To say that it doesn't affect affect another industry bears as much weight as saying "ticket sales make out a major part of games profit".

Now the reason I am so adamant on this subject is that I truly believe that it does alot more harm than what good it does you. When is the last time you have seen a bargain bucket with console games (that isn't used)? I see them ALL the time with PC titles.

If used games were removed today I belive the industry as a whole would be better of for it. I think we would see a lot more steam style sales (a part of the industry where used games are impossible), and a general better deal than what you get now. I would not be surprised if they started making "Preorder Skyrim today, Get oblivion for free" in order to push new titles while clearing out old merchandise. It worked for Red Faction on Steam.

I also think that if a person has 20 dollars he wants to spend on games, then he will spend them on games. Without the used market that got blasted with advertisement when they were new, more lowpriced indie titles might have a better shot of getting noticed.

Most importantly it will cut Gamestop out of the mix and get more profit to the publisher/developers and that means bigger, better games. Gamestop adds nothing to this mix. Only draws on the work.

When it comes to who has the most right over their product I am still going to side with the producer. You can vote with your valet. Its not that hard. Only buy stuff that you think treats you fairly. Otherwise leave it. Its entertainment, not insulin.
This issue isn't black and white like most people make it out to be. I'm with Draech, it's Gamestop that's the problem, not used games in general. It isn't that much to ask that if Gamestop wants to have an official used game trading operation they should give at least one or two dollars per title to the developers who made the game. It's not an all out attack on used games, it's just asking that those who worked so hard on the game get rewarded for their efforts. I don't particularly care for DRM or online passes either, but they wouldn't be necessary if Gamestop would stop being such complete dicks.

As it stands right now, buying used games from Gamestop doesn't reward the people who actually make the product. If one were to describe capitalism in biological terms, Gamestop would be a parasite.

Sure people have a right to buy and sell used games, but one has to realize that the capitalist system runs on a risk/reward structure, the less reward you give to the developers, the less good games you're going to see. It's that simple. Jim's argument about used games setting up a big payout for sequels is a weak argument at best. The best way to ensure a sequel is for the first game to make a lot of money. Period. Consumer rights are good and all, but you have to remember that games ARE A LUXURY PRODUCT, so you don't have a right to them.
 

The Great JT

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I agree with the bit about devs bitching and moaning that they aren't making enough money even with DLC being their extra money tickets. Yeah, screw armor/weapon reskins and $10 map packs, but even so.

I also can't justify buying Madden games because they're literally a $60 DLC update. That is literally what it is, it's a goddamn roster update that they could be doing through DLC but they like having millions of fucking idiots give them their sixty bucks. Y'know what they could be doing instead? They could put out ONE game, update the main roster through patches and supply DLC such as for-fun teams and stadiums, joke game modes, alternate/legacy uniforms and for-fun joke modes like "field of ice" or "stretchy arms" or even "pain mode" (players slip on the field a lot, players' arms can stretch and catch passes they might not and more frequent and serious injuries). You may have noticed I said joke game modes twice. Well, I want a game mode where the goal posts attack you.
 

Calbeck

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Jul 13, 2008
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*applauds heartily*

I have loads of games in my home. I also have this computer. And a couple of bronze unicorn bookends. And books between them. And so on.

Do I impoverish the PC maker by reselling my computer when I decide to upgrade? Do I make paupers of book publishers by selling my tomes to used-book stores when I tire of reading them? Does the garage sale where I fob off these bookends represent a clear and present danger to someone's financial dominion?

I bought it. I can re-sell it. Don't like it? Sue me.
 

CardinalPiggles

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Jun 24, 2010
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Very well said this week Jim, I just hope we never run out of high street game shops, or eBay's or Amazon's and the like.

Because if everything goes digital distribution, then prices will go too high and there will be NOTHING we could do about it.

As a side note, thank God for Jim (and Steam).
 

Verlander

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Apr 22, 2010
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I stopped watching this show after a couple of episodes, and thought I'd give it another shot. Wow. Talk about pandering to the stupid masses.

The whole argument here is "they did something bad, so they can't be upset when I do something that seems less bad from my perspective!!". What awful logic. By that train of thought, Josef Fritzl was forgiveable because Hitler was worse.

I feel cheated out of seven minutes of my life listening to an (for want of a better word) "argument" that any 12 year old could successfully obliterate. Thank God I gave up on this show so early on.