John Carmack: PC Is Not the "Leading Platform" for Games

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kurokenshi

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adamtm said:
kurokenshi said:
My other problem is the serious lack of support from the console community on this subject. I just don't see how people can stand up for iD in this situation.
Failing to see that this is a systemic failure of game-development and corporate ignorance.

Except the problem doesn't lie with console vs. PC but QA and Dev-mismanagement. Games do not need to be developed parallel for PC and console to work and to work well (the myth that every dev is trying to shove at us), look at Witcher, there the lead platform was PC yet the game-design was clearly set out to be for console.
I agree with you on those points. It's not about the game being a port, it's about the lack of QA involved.
 

MonkeyPunch

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I see a bit of a catch 22 thing going on here.

- PC multi-platform games are in general bad console ports which don't get the care and attention that their counterparts do.
- PC multi-platform games sell less than console games.
- Wonder why games don't sell as well on PC.
Rinse. Repeat.


I can't believe that it's come to the point where even id release lacklustre ports which haven't been given the care or attention they deserve and then expect no criticism and full price sales.
*mini-sigh*
 

Thoric485

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Welp, i'll just give my money to developers who won't treat me like a second class customer.

So that's Valve, CDPR, Paradox... er.
 

SonofSeth

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Raiyan 1.0 said:
SonofSeth said:
Save us Blizzard Stardock! Save us Valve!
Fix'd that for ya. Blizzard is now just milking their old franchises without bringing anything new to the table, with outrageous DRM to boot.
I doubt you really want to point to Stardock when we are discussing polish and functionality on the PC. Demigod and Elemental:War of Magic were broken beyond belief on release, but hey, at least you didn't have a conceptual issue with DRM.
 

Abedeus

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"Why did we fuck up our game? Uhh... cause... WE DIDN'T CARE! Yeah! Wait, what, we have to give refunds now? PIRACY DESTROYS OUR SALES!!!"
 

Marik Bentusi

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Sounds more like they didn't care much about the PC version in the first place. So why would you expect your product to do well on that platform then? It's just perpetuating the problem of piracy and the customer mindset to invest in a console.

But they don't do it because a console is better for playing their games. They do it because the developers are incompetent when it comes to porting. And that leads to misleading statistics.
 

ph0b0s123

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Noelveiga said:
Vuljatar said:
He's right, sadly. It's not the leading platform, it's just the best one. And more and more people are realizing that--and one day it will be the leading platform.
And then a new console generation matching that feature set will come out and it will go back to not being the lead platform again.

You speak as if this hasn't been happening for 20 years. Consoles come out, they take the technological edge. PC performance creeps up, they start receiving console ports. PC gamers complain about the quality of said ports. New console gen comes out, porting stops being feasible, and PCs get a batch of low quality exclusives.

If anything, more open direct distribution and a longer life cycle for the current console generation has given the PC more and better games, both exclusives and console ports. I mean, if you think this is bad, you should have tried getting PC games in the late 90s. Final Fantasy VII wouldn't even run in anything other than software mode out of the box.

Oh, yeah, FF VII was totally ported to the PC. And 8. And Metal Gear Solid 1 and 2. Look them up. Fun times.
Love the way your analysis works under the assumption that console ports are mana from heaven that PC owners have been desperate for for the past 20 years. Not true. Over the last 20 years PC's have had enough games of their own that console ports have not been very important. The main thing PC owners get now are ports rather than ports in the past being the minority of the market. Hence there is more focus now on if ports are bad or not. In the past no-one not many cared about bad console ports as they had so many PC games to play.

Sorry "a longer life cycle for the current console generation has given the PC more and better games, both exclusives and console ports." The only reason we have more ports is that the 360 and PC share a lot of API's like dirextX and the XNA framework, so porting is not too much work. This is why games on the 360, even if exclusive to 360, get ports where as PS3 games never do.

As far as "better exclusives". WTF. The PC has never been so bereft of good exclusives. The current situation re PC gaming is unique across the last 20 years. Whereas before when consoles started to get long in the tooth and the processing gaps between the current console gen and PC's started to increase, you would see more PC unique titles. Titles consoles would have to wait until the next gen for consoles to play. Don't know where you get "a batch of low quality exclusives" from.

Just to quote a few from the late 90's where you said things were so bad, Half Life, Diablo, Starcraft, Everquest, Freespace, AOE 1&2, multiple command and conquer games, quake, quake 2, unreal and a pile of others I have forgotten. All initially PC exclusives. So yeah, the late 90's were an awful time to be a PC gamer. WTF....
 

flatten_the_skyline

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It's OK, if developers stop releasing games on the PC, I just play all that 90ies stuff I missed out with my crysis-2-able system. I guess I'll have much more time on my hands then. I must say that I preferred PC-Exclusive games like Stalker SOC anyways, since they actually use that thing called mouse to navigate in an inventory (That is a place where you put stuff). I've never liked the feel of a controller (save for FFX on PS2), and I will not buy a console just because developers think there's more money in them. Not mine.
 

MolotoK

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Shit games and console ports get released for PC, PC gamers are smart enough not to buy them, publishers blame PC gamers for not buying games.

If you want PC gamers to buy your games, make better games. Not just another generic first person shooter.
 

sinterklaas

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Why get a console when you can get an average PC that's about a hundred times more powerful for about 100-200$ more?
 

ph0b0s123

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RhombusHatesYou said:
-snip-

See, I think it's a difference of expectations. When I hear that an Eastern European dev is putting out a PC exclusive FPS, I expect something that plays like games from the Golden Age of PC FPSing (or the mid to late 90s if you prefer) with maybe an interesting mechanic or gimmick and no refinements that interfere with the basic hardcore twitchfest gameplay... or to put it more bluntly, I expect the devs to reach under all the shit that's glommed around FPSing today and try to pull out the essence of old school gameplay. I expect polish (no pun intended) in game play and a certain roughness in coding. As a late 30s PC gamer, nothing says 'home' to me like fun, if simplistic, gameplay occasionally marred by sloppy coding. It's also why I love Obsidian games. :D
"When I hear that an Eastern European dev is putting out a PC exclusive FPS" I think Metro2033, Stalker. Also the pretty hardcore flight sims olf recent time some from Easten Europe. Add in the form the gound up comments and you have false expectation right there.
RhombusHatesYou said:
What I don't expect from their first published title is pushing the technical envelope.

It's not a term I saw used with stuff like Witcher etc, so did not have false expectations about above DX9 support.
Hmmm... Actually, I heard a lot of people wrap lips around The Witcher 2 for being PC exclusive... Even the original The Witcher got a lot of word of mouth hype, especially when CD Projekt released the enhanced edition (and upgraded existing copies for free). Of course no one was really doing 'dark, gritty fantasy' when The Witcher dropped, whiched helped it a lot.
I just did not see 'built from the ground up just for PC' being used with that title. And they made no secret that they had one eye on potential console versions....
 

Strazdas

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so basically id says "we have lazy programmers so we cant make pc version work and instead go for moneygrubbing from console idiots"


You know what the funny thing is making a super high end game for super high end rigs would send you out of business a lot quick because you limit your target audience to some silly low figure like .5% but you know common sense is lost on people who buy such machines
and thats why Crysis makers went bancrupt, right, oh wait, they didnt.

Look, I was in high school in the 90s. You don't get to tell me what we wanted. We craved console ports. We lusted for them. PC gaming was cool and all, but those days a lot of kids my age played on PCs because those got purchased for "studying" or "working" or your dad had one. Often you couldn't convince your parents to get you a console, but some crafty PC salesman managed to convince them that you'd become Bill Gates if you had a PC. They were dark days of pressing your noses against games stores for anything, from Amiga ports of Barbarian to SNES running Super Mario World.
I dont know where you lived(live) but it seems that the only dark ages were kids in your school. ive been around in 90s and console ports was the last thing we wanted, we wanted NEW games.
 

Something Amyss

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SmashLovesTitanQuest said:
They arent really an exception. I could give you a list of PC-exclusive titles that have done well, or titles that have done well on PC, or a few sales figures, but you know fully well that you are in the wrong. Just looking for an argument again, eh?
I don't particularly know what you're on about with "just looking for an argument again," but I'd be amazed if you could post a list of companies that have RECENTLY done remotely as well as Valve, which was the actual statement, and the one I took issue with.

Finding games that have done well on PC is goalpost-shifting. stating I'm in the wrong because you've changed the terms is pretty dishonest. So I'm not sure why you cut in--just to rag on me, or did you really think, for even a split second, you had an actual argument?
 

Something Amyss

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Dec 3, 2008
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theultimateend said:
Totally Right.

I mean look how bad being PC Centric went for Blizzard.

Poor guys are barely making it these days.

(But dude they made Starcraft on the N64 once!)
In your rush to be clever, I think you missed the point. There are now two examples.

You could point to more people making it big off the lottery, and pretty much EVERYONE with a brain can agree that's a gamble.

Or, to not break character: Haha. You totally showed me. I criticized someone for using an outlier as an example, and you totally showed me a second outlier instead of addressing the overall issue. BRILLIANT! People will probably "lol" too much to realise you didn't actually say anything worthwhile!
 

Zanaxal

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I call out BULLSHIT. He obviously is just talking out his ass about pc not being a main contender for Games. Seriously the guy could run for politics i he can utter such nonsense.

Firstly any console game is coded and made on a pc, so they must have ran fine on the developer tools and setup they had on a damn Pc.

Secondly pc games grossly outsell any console games. Sims series is by far larger, World of warcraft etc. so i think he should just shutup. And generally Pc games Have by Far bigger production and effort put into them then some generic Grayblurry shooter like yahtzee would call it no doubt.


This is just a lame excuse of they didnt bother working on the compatability issues and find up some lame excuse to cover his ass like some child.
 
Dec 16, 2009
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the ps3 is 5 years old next month
doesnt make sense to me to only want to limit yourself to old tech, but hey ho, i aint a game designer
 

JediMB

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Someone might've already responded here, but...

shrekfan246 said:
Senarrius said:
Snip

This is so true, I love id games. I bought the id games pack on steam when it came out and the only games they have that's not in that pack is Quake 4 and Quake Wars. I own Quake 4 anyway and never liked Quake Wars.

Snip
That'd be because Quake 4 and Quake Wars weren't developed by id.
Quake IV was developed by Raven Software, yes. But so were about half the games in the id Super Pack, like Hexen, Heretic, and some of the Quake 1/2 mission packs.

No, as I recall the real reason why those games aren't included is because the id Super Pack was created on Steam before Quake IV was released there, and they don't want to retroactively reward all owners of the pack with Quake IV as well.
 

JediMB

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Zanaxal said:
I call out BULLSHIT. He obviously is just talking out his ass about pc not being a main contender for Games. Seriously the guy could run for politics i he can utter such nonsense.

Firstly any console game is coded and made on a pc, so they must have ran fine on the developer tools and setup they had on a damn Pc.

Secondly pc games grossly outsell any console games. Sims series is by far larger, World of warcraft etc. so i think he should just shutup. And generally Pc games Have by Far bigger production and effort put into them then some generic Grayblurry shooter like yahtzee would call it no doubt.


This is just a lame excuse of they didnt bother working on the compatability issues and find up some lame excuse to cover his ass like some child.
While I'm not going to blame Carmack and id for the driver problems experienced with Rage, I do have a fun little point to bring up:

Minecraft has outsold Doom 3.

Doom 3 was id's most successful game yet.

Yeah.
 

robinkom

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Not particularly interested in Rage but his remark about PCs is a little off-putting. At the same time though, I haven't had a PC game that I've been heavily invested in in years. I have this nice Radeon HD 5000 series video card and pretty much nothing recent and high-end enough to put it through it's paces... nothing recent I've had an interest in anyway. I can safely blame my lack of a favored game to shift in focus by developers to consoles more.

Thank goodness for Skyrim though... proudly pre-ordered it for PC. First Elder Scrolls game I've bought since fucking ARENA for MS-DOS! I'm even still using the Tamriel mouse pad that came with it. Also excited for Diablo III. Very excited.