Juggernaut, a perk from hell

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the monopoly guy

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Octorok said:
Thing is, Juggernaut annoys me. But I don't care - it's in the game. Stopping Power cancels it out. So why do people *****? Because whoever is using the perk is a better player than them.

I use Martyrdom on a shotgun class, and I get called a n00b. But at the end of the day, who got the kills? Me. Who saved the HQ? Me. I used what the game gave me. I didn't hack, cheat or glitch. I used a perk properly and came out the winner. You know what that makes me? A better player.

And Betties are not noobish anyway. And I hate the term noob, it's moronic. And no weapon, perk or camping position is noob-ish. If it's in the game naturally, without glitches or cheats, then this player is using it to their advantage and winning. They are the better player for not using some code of honour and ignoring a useful perk. I never use Juggernaut and almost never use Martyrdom because of personal preference anyway.

A real player is one who uses the game to his advantage - not a guy screaming "STFU N00b! HAX!"
When someone uses martyrdom, nobody says hax they just call them a noob.


Using an ability provided by the game the way it's supposed to be used doens't stop it from being cheap. Just because you use an ability to help you capture or defend an objectove doesn't stop it form being cheap. No, martyrdom isn't cheating or hacking, but it is still cheap. See, martyrdom rewards people for dying, and then killing enemies in a way that requires no skill or input from the player. You simply die and the game does the rest. So why is it considered noob-ish? Becuase people with a lack of skill get free kills for sucking.

You argue that becuase you get the kills using these that it is not "noobish".

...By what logic does that make sense? Seriously. The whole point of cheap tactics is to get easy kills and lots of them. And isn't using a game to your advantage, you know, using exploits? All it really sounds like is you trying to justify the use of cheap tactics.
 

teisjm

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Mar 3, 2009
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I totally know what the OP is talking about.
i've never really been playing FPS on console, but i played COD:MW at my friends hosue the other day on his PS3.
You would all be supprised at the level of munchkin-ness and powerplaying everyone else diaplayed online.

I'm in no way used to playing with a controller when playing FPS, but still they refused to turn their controllers upside down to even it out.

I was a little high at the time, but everyuone refused to use only guns (while i used any weapon i wanted) even though it would've been more fair.

everyone who doesn't stay away from perks that helps them are loosers who just need to boost their pathetic ego by actually winning.
TBH everyone who uses any sort of gun or explosives are inferrior people with fragile ego's, cause everyone knows that guns are for n00bs and the knife is the only acceptable weapon if you have any sense of honour.

I guess we would get along just fine (me and OP) seeing how alike we think.
 

Flour

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Mar 20, 2008
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Iron Mal said:
Some people often say 'I don't notice the difference' but I have on numerous occasions had situations where some lone juggernaught players have been near unkillable despite being riddled with shots from various weapons (especially if used in conjunction with cover and camping tactics, those bastards are pretty much unmovable), either these people are the legendary sons of Odin himself or we have a bit of a balance issue (one time I remember being in a private free for all match and a lone player managed to massacre all of us with an M16, Juggernaught and Martyrdom, he could effectively kill us in one shot and on the few occasions we did take him down we often wouldn't live to get away with it).
Funny, Juggernaut reduces damage enough to require extra shot from most/all weapons.
Stopping power adds just enough damage to require one bullet less to kill someone with most weapons.(AK47 in CoD4 still takes the same amount of bullets to kill, so another perk would be better)
Double Tap increases firing speed to the point where 4 bullets/second becomes 5 bullets/second.(not related to the argument, but still worth mentioning)

Stopping Power vs Juggernaut is as if both players were using a different perk, the one who wins depends on the skill of the user.

I myself loved Juggernaut, both in Normal and HC modes. In Normal people complained their snipers didn't kill me in one shot. In HC people complained I didn't die in one shot from the 30 damage weapons.
Of course, using a high-damage weapon myself(ACOG AK47) combined with above-average skill meant I usually topped the scoreboard.
 

Iron Mal

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Jun 4, 2008
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Octorok said:
I hate to ruin your party, but that player was using the perks he was good at to win. You describe him as killing you in one shot? Maybe he was cheating, but I rather like to think that is the haze of anger, and the moment there. He was using Juggernaut and you claim it made him untouchable? While that is untrue, it proves the point that he was the better player for using a perk to stay alive. I'm certain he wasn't unkillable, but required more shots than you are accustomed to needing to kill someone.

And it is a fair contest - Stopping Power gives you 140% Bullet Damage, and Juggernaut gives you 140% Bullet Resistance. He is using a perk that lets him stay alive, instead of one to make it easier to kill. That is how the perk system works. You could be using his perk, and he could be using yours, but the result would be the same.

In your analogy you say that they make it hard for the enemy and easy for them. Well.... duh? Are you saying you like to make it nice and easy for the enemy, strolling out absent mindedly, and make it nice and difficult for yourself, maybe using a Skorpion with Double Tap and never really aiming.

Of course they want to make the game harder for others and easier for themselves. In the same way snipers will put down claymores to make the game harder for others, and get up high to make their lives easier.

Maybe you were lagging - maybe this player had a great connection. Maybe he was cheating. But I think that he was just the better and more talented player for dominating your entire team, using tools available to everyone.
The player I gave as an example may have been better than us but here's the thing, CoD is horrifically unbalanced and some perks are easily better than others (Juggernaught, stopping power and UAV jammer being good examples). Stating that anyone can choose any perk and still have an equal chance of victory is proveably fasle regardless of the skill of players involved (what's the point of letting me pick from a wide selection of weapons and perks if there are only a few versatile and effective ones?).

I am not saying that you should make it easy for opponents but by the same token this does not excuse the use of underhanded and cheap tactics.

My usual guideline is imagine you are playing splitscreen with a bunch of friends, you should hopefully) approach online games in the same way.

What sort of behavior (in-game) would ensure everyone has a good game (and thus results in you being invited back to play again)? This would be things like showing sportsmanship and giving everyone else a fair chance (in an ideal game there would either be no perks or they would be like the backpacks in Red Faction i.e: they are mostly temporary support powers rather than permament upgrades).

Then think about what kind of behavior would piss off everyone else and see to it that they never ask you to come back (camping, exploiting the game and otherwise ruthlessly seeking victory at any cost)?
 

Bulletinmybrain

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Jun 22, 2008
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UNKNOWNINCOGNITO said:
Octorok said:
Thing is, Juggernaut annoys me. But I don't care - it's in the game. Stopping Power cancels it out. So why do people *****? Because whoever is using the perk is a better player than them.

I use Martyrdom on a shotgun class, and I get called a n00b. But at the end of the day, who got the kills? Me. Who saved the HQ? Me. I used what the game gave me. I didn't hack, cheat or glitch. I used a perk properly and came out the winner. You know what that makes me? A better player.

And Betties are not noobish anyway. And I hate the term noob, it's moronic. And no weapon, perk or camping position is noob-ish. If it's in the game naturally, without glitches or cheats, then this player is using it to their advantage and winning. They are the better player for not using some code of honour and ignoring a useful perk. I never use Juggernaut and almost never use Martyrdom because of personal preference anyway.

A real player is one who uses the game to his advantage - not a guy screaming "STFU N00b! HAX!"
Totally and fully agree with you !
i really think that code of honour ruins some games (i'm looking at you MGO with your "no shotgun" and you to Gears 2 with your "no chainsaw")
Shotguns are MGO can be quite bullshitty, but only at close range. The m4 custom is bullshitty at any range though..
 

Low Key

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May 7, 2009
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I have only used juggernaut a couple of times to see what advantages it might have. It seemed to me I died just as fast, except it was with a perk made to help you survive. Quite the mindfuck if you ask me. I haven't used it since and will not use it again, not because it's for noobs, but because it doesn't work. Just use the Kar98k with stopping power. One shot takes down practically anyone. You just have to be accurate.

Martyrdom is fair play though. If people don't know to keep their distance after a kill, then they deserve to get blown up. Again, I don't use it, but it's in the game and everyone has to deal with it and has the option to use it themselves.
 
Dec 27, 2008
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That's why I play on hardcore. Even with Juggernaut it still only takes a couple more shots to take their ass down. And yes martyrdom is the cowards tool of choice. But Betty's I have never seen as noobish weapons.
 

sam13lfc

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Oct 29, 2008
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Cheeze_Pavilion said:
sam13lfc said:
Play Hardcore. Juggernaught is useless, and the buggering Martyrdom isn't used.
It's amazing how different Hardcore is. It's like a completely different game.
Yeah it's great isn't it. But why can't we have CTF and Sabotage etc. in Hardcore? They're perfect for it.
 

gigastrike

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Jul 13, 2008
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Do you know how little juggernaut mattered to me? I didn't even know what that cross the popped up when you shot someone meant for the longest time. It never made a differance as far as I could tell. Now noobtubes, those suck.
 

Low Key

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May 7, 2009
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gigastrike said:
I didn't even know what that cross the popped up when you shot someone meant for the longest time.
I still don't know what they mean. I just keep shooting until I see +10.