poiumty said:
Get either Melee or Unarmed at first
Save often (and in different slots)
First Aid is useless
Gambling is useless
Throwing is mostly useless
Consider getting Gifted
As for Fallout Tactics, just play the tutorials and have fun. That game's a lot less demanding.
mostly this, except i'd upgrade Gifted to a necessity, rather than a consideration. First aid is definitely worthless, except in Tactics. throwing is mostly useless, though *slightly* less so in Tactics, due to your ability to arc attacks over cover to a degree. gambling is completely useless in all games. while i agree that melee and unarmed are both pretty nice in 1 and 2, i never tagged them and did just fine. unarmed is arguably much more useful in 2 than 1, but there are a lot of npcs who can teach you to help you raise your skill for free.
in Fallout 1, recruit Ian and Tycho as soon as you can, but get rid of Ian as soon as you hit Boneyard (LA), and get rid of Tycho as soon as you start encountering super mutants (in F1, your party members don't level up, so at endgame they do nothing but get killed and occasionally shoot you in the back). also, watch your calendar in Fallout 1. it's fairly time-sensitive, especially on your first playthrough where you don't know where everything is. this means less free-exploration.
in Fallout 2, get Sulik asap, even if you have to spend every last cap you have. he's totally worth it (actually, most of the party npcs are useful in Fallout 2). be sure to note your party control button when dealing with your companions. some of them are borderline suicidal by default, so be sure to correct that. on the other side of the coin, make sure to set any cowardly party members at their bravest possible settings. a party member running away is just a party member who will take a bullet in the back. also, as someone above noted, do not give your party members any automatic weapons. seriously. don't do it!
as mentioned, Tactics is pretty user friendly. i actually like the gameplay and combat in Tactics better than any other Fallout games, but the story is pretty dumb. be aware, though, that Big Guns is almost worthless at endgame in Tactics (to a lesser degree, this is an issue in all Fallout games...).
*edit* don't trust anyone who tells you to get Skilled. lower perk rate is brutal, while lower skill rate can easily be compensated for.
also, absolutely play through Fallout 1 first. it has the best story and atmosphere, but the
worst gameplay. once you've played 2, you won't want to play 1, and it would be an absolute shame to miss that game.