Kingdom of Amalur Steam demo.

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Richard Keohane

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Dec 11, 2010
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aftohsix said:
DarkishFriend said:
Why am I sitting here thinking EA might've released an intentionally broken demo to Steam.
Here I'm thinking I'll read somebody's thoughts on a game I'm interested in but haven't been able to try yet and instead I get more EA bashing.

This entire community has a very strange EA persecution complex.
I can't speak to anyone else, but from my perspective EA has recently entered into a bad-faith relationship with its customers. From the lack of promised features in C&C games, the dumbing down of franchises to make them more appealing to the mass market (which worked fine for Mass Effect 2, but killed Dragon Age 2), the forced use of Origin, and the lack of effort into making their web apps work (some of which are necessary to even play the games you've purchased)... I just see a lack of sincere interest in meeting the paying customer even halfway. They see customers as exploitable at best and as their enemy at worst.

I'll include a TL:DR anecdote below if you're interested.
 

Richard Keohane

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Dec 11, 2010
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Let me tell you a little story about Red Alert 3.

I went out and purchased two copies of Red Alert 3 the day it was released. One for myself and one for my friend, who's birthday had just come around. We were super excited about this game because we had just given up on playing EA's previous entry in the Command and Conquer series. That game, Command and Conquer 4: Kane's Wrath, had two halfhearted attempts at patches that still left the game broken and unplayable online. Losers could half-disconnect, stalling the game for everyone else while it tried to reconnect them. The loser would then walk away from his computer, and upon all his enemies rebooting their computers, he would be awarded a victory. This made the game unplayable online, because you never knew if you were going to get an DC'er. EA knew about the problem from day one and promised to fix it, but months later they fired the staff or moved them to Dragon Age: Origins, and officially stopped supporting the game.

So I get home, tear the shrinkwrap off the game, and go to enter my CD key. The problem? The CD key was one character short. I called my friend to tell him that we weren't going to be able to install the game, let alone play it, and he began to laugh. He laughed so hard he cried, because there was nothing else to do. EA had screwed us again. Eventually EA posted a fix online: enter as much of the CD key as you could, and then brute force the last character. This would have been a better solution if the DRM didn't kick players off for using the same CD key online, but hey, that's only a problem if you logged online.

Which the game required you to do upon booting up.

But always online wasn't the real DRM. That was just an added layer of security against pirates. The actual DRM on Red Alert 3 literally went around crashing processes that it thought might indicate the game had been pirated. I use Daemontools to create seven virtual CD drives so I never have to swap CDs to play old games, and RA3 crashed Daemontools AND Red Alert 3 every time until I uninstalled it.

To be fair, Red Alert 3 was a great game from a great studio... which was more or less closed down by EA after Command and Conquer 4 bombed. Why did it bomb? Because it strayed waaaaaay too far from the C&C formula. And why did they choose to do that? Because the studio realized EA was making them put out a C&C game every year, and they couldn't release the same game over and over again every year.

EA just has a way of ruining everything it touches.

That said, the demo was entertaining and I'm interested in possibly buying the game. It seems like it might be what the Fable series promised, with less overreaching to mess it up. And as turning off post-processing fixed the graphical glitches I was experiencing, there's really no reason for me not to if reviews are positive.
 

JediMB

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Oct 25, 2008
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I played with post-processing on, without any issues. *shrugs*

Downloaded the demo just for the ME3 items, and turned out to really enjoy it. The skill and ability systems were closer to Dragon Age: Origins than Dragon Age II, and the whole thing had a touch of Fable to it.

While it didn't strike me as particularly McFarlaney, I did like the art style, much like what little I got of the Planescape-esque story.

Pre-ordered it on The Hut. It will be a good game to play inbetween SWTOR and Mass Effect 3, I imagine.
 

Beryl77

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Mar 26, 2010
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It's not bad but it's not a game which I'd pay the full price for. I'll probably wait until it's on sale on Steam.
I like the gameplay, although the character moves a bit too fast. The story doesn't seem to be that great but the demo didn't really show much, so I'll wait for that.
But they did choose a great part for the demo. First the tutorial and then 45 five minutes of free play. That's great because this is a game with an open world, so it shows greatly what to expect from the rest of the game.
 
Apr 28, 2008
14,634
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Richard Keohane said:
Let me tell you a little story about Red Alert 3.

I went out and purchased two copies of Red Alert 3 the day it was released. One for myself and one for my friend, who's birthday had just come around. We were super excited about this game because we had just given up on playing EA's previous entry in the Command and Conquer series. That game, Command and Conquer 4: Kane's Wrath, had two halfhearted attempts at patches that still left the game broken and unplayable online. Losers could half-disconnect, stalling the game for everyone else while it tried to reconnect them. The loser would then walk away from his computer, and upon all his enemies rebooting their computers, he would be awarded a victory. This made the game unplayable online, because you never knew if you were going to get an DC'er. EA knew about the problem from day one and promised to fix it, but months later they fired the staff or moved them to Dragon Age: Origins, and officially stopped supporting the game.

So I get home, tear the shrinkwrap off the game, and go to enter my CD key. The problem? The CD key was one character short. I called my friend to tell him that we weren't going to be able to install the game, let alone play it, and he began to laugh. He laughed so hard he cried, because there was nothing else to do. EA had screwed us again. Eventually EA posted a fix online: enter as much of the CD key as you could, and then brute force the last character. This would have been a better solution if the DRM didn't kick players off for using the same CD key online, but hey, that's only a problem if you logged online.

Which the game required you to do upon booting up.

But always online wasn't the real DRM. That was just an added layer of security against pirates. The actual DRM on Red Alert 3 literally went around crashing processes that it thought might indicate the game had been pirated. I use Daemontools to create seven virtual CD drives so I never have to swap CDs to play old games, and RA3 crashed Daemontools AND Red Alert 3 every time until I uninstalled it.

To be fair, Red Alert 3 was a great game from a great studio... which was more or less closed down by EA after Command and Conquer 4 bombed. Why did it bomb? Because it strayed waaaaaay too far from the C&C formula. And why did they choose to do that? Because the studio realized EA was making them put out a C&C game every year, and they couldn't release the same game over and over again every year.

EA just has a way of ruining everything it touches.

That said, the demo was entertaining and I'm interested in possibly buying the game. It seems like it might be what the Fable series promised, with less overreaching to mess it up. And as turning off post-processing fixed the graphical glitches I was experiencing, there's really no reason for me not to if reviews are positive.
Your Red Alert story reminds me of this comic. [http://www.escapistmagazine.com/articles/view/comics/stolen-pixels/5448-Stolen-Pixels-36-You-Only-Hurt-the-Ones-Who-Love-You] Mainly the last panel.

 

twistedheat15

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Sep 29, 2010
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SmashLovesTitanQuest said:
Turn off post-processing.

...Yeah.

And I really liked the demo. "HURR ITS MEDIOCRE AND UNORIGINAL" - so, who cares? I prefer the blatant, straight up ripping off style to the grim dark, we totally came up with this ourselves style Dragon Age uses.
I like how ppl always scream they're tired of brown lotr rip off rpg and as soob as you give then a colorful world they scream WoW clone and plet it with stones. Sadly no pleasing gamers anymore they ***** about anything and everything they can, then go baci to the same brown/broken games.
 
Dec 14, 2009
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I actually really enjoyed it and I really like the aesthetic style of the game. So many colours!

Sure, it does nothing new, but does that make it a bad game?
It's a mish mash of many different games that I find all compliment each other very well.

To me, it feels like what Fable 2 should have been.