Well...with the ME3 ending debacle still (apparently) kicking and screaming I kinda hate to use up my first post here but...what the hell.
(In My Opinion - it's a forum, as long as you cite nothing, that should be automatically implied with every sentence guys!) Reckoning is as close to flawless as I've seen in a while, with 2, and only 2 issues.
First, auto-aim. This is actually one of the few things about Skyrim that I REALLY like. I spent most of my life playing RTS games. The first game I ever played from first person was MechWarrior 3. Following that, UT2004, and then UT3. The idea of manually aiming a weapon is something I still suck at to this day. Then, enter Skyrim. As long as I remain stealthed I can take all the sweet time I want to place my arrow in EXACTLY the right spot. Now I've tried out 20 shooters in 30 days and all my RTS titles are gathering dust. This is where my main issue with Reckoning is. I LOVE the combat system in Skyrim, but I have to say that if I couldn't sneak, I'd hate it. There are, of course, 2 ways to solve this. First, the game can have a well developed, perhaps even overpowered stealth system. Second, the game can aim everything for me. I really, really wish Reckoning had chosen the first path rather than the second.
Second, Chakrams. This may sound like a somewhat backhanded complaint, but I rapidly discovered that, once you have a set of magical AoE elemental ranged whirling blades of doom, every other weapon seems really useless. Not to mention, they actually function equally well in melee. I have my mage/rogue hybrid run around with punching as a secondary weapon for breaking boxes (avoids damaging my Chakrams or any other weapon) and use these things as my sole weapon. Don't get me wrong, I love them, but once you get them, EVERY other weapon seems SO pointless. I guess you COULD carry a set of faeblades or daggers for stealth kills, but unless you manage to somehow magically approach a target undetected more than 5% of the time, you're better off with Chakrams and a little bit of teleporting.
That said, I have no other complaints. The game is the single best release I've seen from EA since Command & Conquer 3. Because we all know C&C4 was...well...idk, definitely not a RTS anyway.