Yup.silver wolf009 said:Voice actorless does not mean voiceless. By that logic, every main character in the Fallout and Elder Scrolls series are dumb.Zhukov said:Except Reven never says anything.silver wolf009 said:Expressionless mute, except for all the things you say to everyone you meet.Zhukov said:Eh.
I appreciate how well foreshadowed it was, with the dreams and Bastilla yammering on about connections and all, but by that point I was so sick of the game that no amount of twist was going to get me back into it.
Also, it kind of "ruined" Revan. They spend the whole game telling you what a genius badass he was, then he turns out to be the gormless, expressionless mute you've been controlling all game. It's hard to be impressed.
You pick a dialogue option, Reven stands there like a fencepost for a second - mute and expressionless, then the character standing in front of him responds.
Revan as a genius wasn't really played up until KOTOR 2. In KOTOR 1, Revan is really only described as Malak's sith master and a warlord. It wasn't until The Sith Lords came out, with Kreia's theory that he joined the Dark Side out of necessity, and GOTO's speculation that Revan's "barbarism" was actually a calculated effort to consolidate power and prepare for an invasion by the True Sith.Zhukov said:Eh.
I appreciate how well foreshadowed it was, with the dreams and Bastilla yammering on about connections and all, but by that point I was so sick of the game that no amount of twist was going to get me back into it.
Also, it kind of "ruined" Revan. They spend the whole game telling you what a genius badass he was, then he turns out to be the gormless, expressionless mute you've been controlling all game. It's hard to be impressed.
Actually, I always thought that the stuff about him in KOTOR2 was just silly.Soviet Heavy said:Revan as a genius wasn't really played up until KOTOR 2. In KOTOR 1, Revan is really only described as Malak's sith master and a warlord. It wasn't until The Sith Lords came out, with Kreia's theory that he joined the Dark Side out of necessity, and GOTO's speculation that Revan's "barbarism" was actually a calculated effort to consolidate power and prepare for an invasion by the True Sith.Zhukov said:Eh.
I appreciate how well foreshadowed it was, with the dreams and Bastilla yammering on about connections and all, but by that point I was so sick of the game that no amount of twist was going to get me back into it.
Also, it kind of "ruined" Revan. They spend the whole game telling you what a genius badass he was, then he turns out to be the gormless, expressionless mute you've been controlling all game. It's hard to be impressed.
Unfortunately, while this version of Revan stuck, it got so overinflated to the point where he was considered pretty much Jedi God by fanboys and Bioware when they got their hands on the franchise again. Throw out the nuance and just make him Jesus Christ Force User.
A lot of this I think can be attributed to the difference of interpretation between Bioware and Obsidian. The True Sith faction as described in KOTOR 2 was less an empire and more a force of nature. Then in The Old Republic, they are simply the proto Galactic Empire from the films. It loses a lot of the weight and mystery when this big, world eating force gets turned into generic dark Jedi.Zhukov said:Actually, I always thought that the stuff about him in KOTOR2 was just silly.Soviet Heavy said:Revan as a genius wasn't really played up until KOTOR 2. In KOTOR 1, Revan is really only described as Malak's sith master and a warlord. It wasn't until The Sith Lords came out, with Kreia's theory that he joined the Dark Side out of necessity, and GOTO's speculation that Revan's "barbarism" was actually a calculated effort to consolidate power and prepare for an invasion by the True Sith.Zhukov said:Eh.
I appreciate how well foreshadowed it was, with the dreams and Bastilla yammering on about connections and all, but by that point I was so sick of the game that no amount of twist was going to get me back into it.
Also, it kind of "ruined" Revan. They spend the whole game telling you what a genius badass he was, then he turns out to be the gormless, expressionless mute you've been controlling all game. It's hard to be impressed.
Unfortunately, while this version of Revan stuck, it got so overinflated to the point where he was considered pretty much Jedi God by fanboys and Bioware when they got their hands on the franchise again. Throw out the nuance and just make him Jesus Christ Force User.
"Hey, let's have a massive war to conquer the whole galaxy and thus unite it against the (ugh) Genuine Super Double Plus Sith!"
"Yeah, because a civilisation that has just been at war with itself for decades will be in a great state to defend itself!"
"Yup, let's do it!"
Some genius. I think I preferred him as a regular nasty sith dude with an identity crisis.
Yup, pretty much.Soviet Heavy said:A lot of this I think can be attributed to the difference of interpretation between Bioware and Obsidian. The True Sith faction as described in KOTOR 2 was less an empire and more a force of nature. Then in The Old Republic, they are simply the proto Galactic Empire from the films. It loses a lot of the weight and mystery when this big, world eating force gets turned into generic dark Jedi.
The Mandalorian conflict similarly got this treatment. It started out as a huge attempt by the Mandalorians to conquer the galaxy. But then, the whole thing got retconned into the Mandos being "lol JK" transformed into pawns of the True Sith as part of their efforts to attack the Galaxy.
The important thing about KOTOR 2 was that all the information you learn about Revan is full of holes and contradictions. Kreia lies to you every time you speak, Disciple's comments about Revan contradict everything she says, and GOTO and HK-47's opinions on Revan are shaped by their function and personality. HK sees the wanton cruelty of Revan and his effectiveness at killing. GOTO sees him purely through logistics, and sees a long term strategy in his moves.
The most important part of this is that nobody really knows why Revan turned to the Dark Side, or why he did what he did. The mystery and ambiguity left it open to the player's interpretation. Was he really planning for the True Sith's return? Or was he just a bloodthirsty warlord who saw his opportunity to seize power against a weakened state in the wake of a devastating conflict?
The worst thing you can do to a mystery is reveal the truth, because it almost always fails to live up to the puzzle.
This is my favourite thing about KotoR 2 in general because there's so many ways to read everything. You can see it as a deconstruction of the Star Wars universe, but it also works perfectly well played straight with the 'grey' areas being the justifications that lead them down the dark path until they can't see what they've become.Soviet Heavy said:The most important part of this is that nobody really knows why Revan turned to the Dark Side, or why he did what he did. The mystery and ambiguity left it open to the player's interpretation. Was he really planning for the True Sith's return? Or was he just a bloodthirsty warlord who saw his opportunity to seize power against a weakened state in the wake of a devastating conflict?
The worst thing you can do to a mystery is reveal the truth, because it almost always fails to live up to the puzzle.
Play the second one.Thebazilly said:The first time I played KOTOR, I was shocked at the twist, and impressed with how well they foreshadowed it. And then disappointed that they didn't address the morality and repercussions of the Jedi Council mindraping Revan into a good person. The game basically went "Well, I guess you're just a super-moral Jedi now, act on your false identity and your morality built out of lies!"
Oh, I have. Many times. I'm actually replaying it now.MCerberus said:Play the second one.Thebazilly said:The first time I played KOTOR, I was shocked at the twist, and impressed with how well they foreshadowed it. And then disappointed that they didn't address the morality and repercussions of the Jedi Council mindraping Revan into a good person. The game basically went "Well, I guess you're just a super-moral Jedi now, act on your false identity and your morality built out of lies!"
Dear lord play the second one.
Install the restored content mod... but play the second one.
On the other hand they were probably comparing her to Malak.Zhukov said:Eh.
I appreciate how well foreshadowed it was, with the dreams and Bastilla yammering on about connections and all, but by that point I was so sick of the game that no amount of twist was going to get me back into it.
Also, it kind of "ruined" Revan. They spend the whole game telling you what a genius badass he was, then he turns out to be the gormless, expressionless mute you've been controlling all game. It's hard to be impressed.
A fatter interface, a lot more character and equipment customization, good to excellent writing, loose/contradictory plotting, drab environments, masterfully and subtly executed character arcs and interactions, and, unless you install TSLRCM [http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm] (which you definitely, definitely should) massive bugs and a lack of character arc resolution.Nelle said:Soo what can I expect when I start in KOTOR 2 guys? I should really finish up KOTOR 1 soon...
A darker tone, a deconstruction of RPG mechanics, and criticisms of black and white morality and the standard Star Wars assumptions. It's a fabulously written game, and one you really have to pay attention to and play a few times to get.Nelle said:Soo what can I expect when I start in KOTOR 2 guys? I should really finish up KOTOR 1 soon...
Well okay then, thanks. And I've quite heard of that alignment thingy, and I don't know what's illogical about that True Sith thingy everyone's criticizing aboutThebazilly said:Install the Restored Content Mod. Do not play the game without it.
I played KotoR again just after I played ME3 and I was really disappointed to learn that Kai Leng'S stupid cutscene BS was a long held problem with Bioware. If you have a powerful combat character it's such a terrible terrible sequence. Like you I had a super cool guardian and I got really lucky on my first roll which meant Malak would have actually died to the first hit if they hadn't cheated by freezing his hitpoints.GloatingSwine said:Also, I was mostly raging about the shitty "Super Cutscene Force Power Activate" boss fight on the Leviathan, because I'd totally powercheesed my way through the game as a Guardian and I won the actual combat encounter in two rounds, but was then apparently helpless before the "awesome might" of someone who had just offered me about as much resistance as a piece of brie on a warm day.
I just stacked all the guardian buffs at the start of every fight and utterly destroyed things in one round. Including Malak.BrotherRool said:I played KotoR again just after I played ME3 and I was really disappointed to learn that Kai Leng'S stupid cutscene BS was a long held problem with Bioware. If you have a powerful combat character it's such a terrible terrible sequence. Like you I had a super cool guardian and I got really lucky on my first roll which meant Malak would have actually died to the first hit if they hadn't cheated by freezing his hitpoints.