KotOR 1? What the...

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Ed130 said:
SuperFrankieLampard said:
Here's what to do-

Kill the Sand People in the Dune Sea and put their robes onto your party members. Then go to their enclave, don't stop to talk to any of them or touch their mines. When you go into the enclave, pause the game instantly and add HK-47 to your party. You should then be challenged by the guard, only for HK to intercede and lead to a negotiation with their chief.
This was how I did it.

I then laid out a whole lot of mines everywhere and then stole something from one of the containers beside the leader.

Good times.
hahahaha i've never thought of doing that in my insane amount of playthroughs..

*fires up kotor for the 60th time*

OT: I would either recommend restarting with a different character class/better stats, the way your describing it makes it seem like you might've put your points in poorly or chose some bad combinations of force powers.
 

The Enquirer

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I found hk to be extremely useful when you get the really high level flamethrower with infinite reuses from the yavin space station. Expensive, but worth every bit due to the stun it provided.

OT: also it could be more difficult depending on your alignment and what powers you are going for. I mean you SHOULD know that in this game, but if you don't, just tossing that out there for you.
 

Soviet Heavy

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SantoUno said:
Soviet Heavy said:
Elite Tuskens? I thought they were Tusken Holy Warriors.

You have encountered Tusken Holy Warriors, haven't you?

Anyways, have you got HK-47 with you? Make sure you get him before you enter the enclave, or it will be a bloodbath. What class are you playing as, and what lightsaber crystals are you using?
No, they are merely named Sand People Warrior and Elite Warrior. I'm playing the Xbox Platinum Hits version, so maybe there are differences between the Xbox and PC version?

Actually, I was using HK 47 but he was pretty much useless since he uses ranged weapons so he just gets massacred by the melee-using Sand People. I finally got past that part about an hour and a half ago. What ended up happening is that I was running away from three of them with only Juhani, and once I got Knight Speed for her and Bastila and my character I pretty much prevailed against the rest of them, right up to and including the Chieftan. So yeah, once I saw that Knight Speed turned things completely around, I went and massacred the whole tribe.

The crystals I had were Rubat, Bondar, and Danim (the +3 attack crysral).

I'm on Kashyyk now and things are much easier now with Drain Life, Knight Speed, and a couple level ups, but combat is still pretty tough.
I'd recommend using the Sigil crystal, for its great damage upgrade. But the best crystal is one you get near the end of the game, the Upari Crystal. A raw damage increase of 20.

As others have said, disguises are very effective in avoiding conflict. Also, if you kill off the Chieftain, you can loot his Gaderffi Stick and sell it to the Czerka rep to complete a quest. If you ever intend to get the most out of the Tusken Raiders, hold off killing them until you have two quests: Mission's Brother, and learning about the Tusken's history. Mission's brother will be held in the encampment, but only after you talk to Leena and the Czerka rep. The history lesson is not only fascinating, but it gets you more of HK-47's dialogue. Then you can kill them.
 

SantoUno

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So a lot of people seem to giving me mostly two responses:

1. Merely use HK-47 to go the peaceful route and avoid all the potentially difficult combat.

2. I optimized my character poorly.

So in response to No. 1, if it wasn't clear to everyone, I am CHOOSING to go the Dark Side path of just killing all the Sand peeps. Got tired of always going light side, ESPECIALLY in KotOR 1, where the majority of your party's interactions with the locals in each planet is too lighthearted.

And in response to No. 2, I don't want to come off as arrogant, but I have been playing both KotOR games since I was 12, on and off over the years, but I have put plenty of hours into different builds, mostly in KotOR 2, but the building is essentially the same in both games, so I am damn sure that I did not build my character poorly. I'll admit that I chose to hold off on some useful combat feats such as Improved Toughness and Dueling in favor of the skill-increasing feats because I was role-playing as a skill-focused character, but the lack of those feats is negligible. The root of the problem, in my observations, is as follows:

1. My characters miss far too often, even when I maximize their attack raitings, simply because the enemies have ridiculously high defenses, especially the Elite mooks of whatever faction I happen to be fighting at the time.

2. My characters deal VERY little damage, even with lightsabers, usually in the 1-11 range, sometimes more if I'm lucky, and only get one attack, and god forbid that those puny attacks miss completely. The enemies on the other hand, hit extremely hard, usually in the 13-29 range, and NEVER miss. Even worse, the Sand People get two attacks because of their Gaffi sticks, and BOTH attacks always hit.

3. The Sand People scenario is extremely cheap because they spawn ridiculously numerous times. I honestly do not remember having to fight up to 4 spawned groups of them in one sitting.

4. I lose so much health in EVERY encounter due to the points I listed above, but I cannot use up my medpacks, because they are scarce, and buying more would quickly deplete the few credits I gain.

So for all the peeps wondering if I just build my character poorly, I severely doubt that's the case. After all, it's not that complicated. Naturally you would usually boost the attribute which will increase your attack rating (Strength for melee and lightsaber-using party members, DEX for blaster users, etc.) I already do that, so it's not a lack of attribute points. You acquire very few pieces of equipment that boost your attack rating or increase your damage, and even when you do have them (such as crystals), it's only around 1-3 extra points of attack. It's miniscule in the long run because the enemies' high defense along with shitty roles pretty much renders these small boosts in attack rating useless.

Overall, I am not trying to complain that it's too hard, hopeless, whatever. I am merely stating that I never had this much difficulty when I played it years ago, so I am trying to understand why it's much more difficult now.

P.S. I already got past that point, and I last saved in Kashyykk after speaking with Chuundar, so all is well now.
 

SquidSponge

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I seem to recall them sucking up a fair bit of punishment when I did it, so are you keeping them CC'd? They spawn in groups of 3 I think so that shouldn't be too difficult. Other than that, it sounds like the gradual attrition of HP is the big problem, so keep on pumping out heal, or the dark side equivalent (some kind of vampiric siphon?) and chillax between fights to replenish FP, I guess.
 

Frotality

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umm... even on the darkside that is not what you are supposed to do. the game makes it apparent that a frontal assault is suicide, which have no doubt found out: its one of those "make them f**king impossible so the player tries something else" kind of fights. you are supposed to get hk47 so you can get a meeting with the head honcho, THEN murder everyone. that way the only tough part is the chieftan fight, and you can run around picking off the rest. it IS still a tough fight, and the respawning trios are a pain. the only way to really just bust down the door and start slaying is if its like the last planet you do.

if its any consolation, i had a bug that stripped me and my party of all equipment right when you start the fight, and when the game paused to warn me i was being attacked, 2 of my party were already dead :p
 

Hero in a half shell

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Ah KOTOR, good times. Did the pazaak player on Tatoiine bug out for anyone else and offer unlimited games for about 300 credits each time? I abused the crap out of that bug, got me all the really high level gear as well.

Personally if you're having difficulty leave it for a while and go to another planet for a while, or abuse infinite pazaak man and stock up on medpacks!
 

pearcinator

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If you are going Dark Side I would go to Kashyyk first and get Jolee as his Heal power comes in handy! You need a light-side character for Force Heal spam and I think he is the 'lightest' party member you can get...

Also, I always forget about stim pakcs and grenades so when I get to a hard part I spam them. Pause the game and have your whole party spam nades or powers.

If that proves too difficult you could always try abusing the AI if the opponent is a melee-only character you can actually outrun them. If I remember correctly (its been a few years since I played KOTOR) the sand-people place is one big circle?? If so, just keep running around in a big circle and when you are far enough away from them turn around and use 'throw lightsaber' (because it has a guaranteed hit) or any other long-range power (force lightning?) or weapon (blasters? lol).

Hope that helps a bit.
 

The Enquirer

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SantoUno said:
So a lot of people seem to giving me mostly two responses:

1. Merely use HK-47 to go the peaceful route and avoid all the potentially difficult combat.

2. I optimized my character poorly.

So in response to No. 1, if it wasn't clear to everyone, I am CHOOSING to go the Dark Side path of just killing all the Sand peeps. Got tired of always going light side, ESPECIALLY in KotOR 1, where the majority of your party's interactions with the locals in each planet is too lighthearted.

And in response to No. 2, I don't want to come off as arrogant, but I have been playing both KotOR games since I was 12, on and off over the years, but I have put plenty of hours into different builds, mostly in KotOR 2, but the building is essentially the same in both games, so I am damn sure that I did not build my character poorly. I'll admit that I chose to hold off on some useful combat feats such as Improved Toughness and Dueling in favor of the skill-increasing feats because I was role-playing as a skill-focused character, but the lack of those feats is negligible. The root of the problem, in my observations, is as follows:

1. My characters miss far too often, even when I maximize their attack raitings, simply because the enemies have ridiculously high defenses, especially the Elite mooks of whatever faction I happen to be fighting at the time.

2. My characters deal VERY little damage, even with lightsabers, usually in the 1-11 range, sometimes more if I'm lucky, and only get one attack, and god forbid that those puny attacks miss completely. The enemies on the other hand, hit extremely hard, usually in the 13-29 range, and NEVER miss. Even worse, the Sand People get two attacks because of their Gaffi sticks, and BOTH attacks always hit.

3. The Sand People scenario is extremely cheap because they spawn ridiculously numerous times. I honestly do not remember having to fight up to 4 spawned groups of them in one sitting.

4. I lose so much health in EVERY encounter due to the points I listed above, but I cannot use up my medpacks, because they are scarce, and buying more would quickly deplete the few credits I gain.

So for all the peeps wondering if I just build my character poorly, I severely doubt that's the case. After all, it's not that complicated. Naturally you would usually boost the attribute which will increase your attack rating (Strength for melee and lightsaber-using party members, DEX for blaster users, etc.) I already do that, so it's not a lack of attribute points. You acquire very few pieces of equipment that boost your attack rating or increase your damage, and even when you do have them (such as crystals), it's only around 1-3 extra points of attack. It's miniscule in the long run because the enemies' high defense along with shitty roles pretty much renders these small boosts in attack rating useless.

Overall, I am not trying to complain that it's too hard, hopeless, whatever. I am merely stating that I never had this much difficulty when I played it years ago, so I am trying to understand why it's much more difficult now.

P.S. I already got past that point, and I last saved in Kashyykk after speaking with Chuundar, so all is well now.
1. If your character misses too often, use a short weapon. They have better hit ratios.

2. Try upgrading your weapon proficiency. That should not be the case, even for starting Jedi who just got their saber. Try also going into the caves on dantooine or Korriban (?) to get some crystals to upgrade your sabres.

3 and 4. Take a character that has force heal with you and have them only use their force powers to group heal. After the encounter wait around a bit until your party is fully healed from force healing and your healers force points have regenerated.

That's what I ended up doing for the most part on tatooine. And still, maybe it has something to do with the way you upgraded your party members or skills you have chosen for yourself. I mean granted you made it past that part but you should not have been having those problems with hitting or damaging enemies.
 

The Enquirer

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pearcinator said:
If you are going Dark Side I would go to Kashyyk first and get Jolee as his Heal power comes in handy! You need a light-side character for Force Heal spam and I think he is the 'lightest' party member you can get...
Jolee is actually neutral. It's either that sith you save from the darkside and help find redemption on dantooine (forget her name) or Bastilla.
 

pearcinator

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mtcp122 said:
pearcinator said:
If you are going Dark Side I would go to Kashyyk first and get Jolee as his Heal power comes in handy! You need a light-side character for Force Heal spam and I think he is the 'lightest' party member you can get...
Jolee is actually neutral. It's either that sith you save from the darkside and help find redemption on dantooine (forget her name) or Bastilla.
Well maybe Jolee has a huge amount of force energy or something? I remember him being the best at Healing...maybe I just specced him that way
 

The Enquirer

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pearcinator said:
mtcp122 said:
pearcinator said:
If you are going Dark Side I would go to Kashyyk first and get Jolee as his Heal power comes in handy! You need a light-side character for Force Heal spam and I think he is the 'lightest' party member you can get...
Jolee is actually neutral. It's either that sith you save from the darkside and help find redemption on dantooine (forget her name) or Bastilla.
Well maybe Jolee has a huge amount of force energy or something? I remember him being the best at Healing...maybe I just specced him that way
He may have been the force using class (counselor or something like that I believe? Been a while) now that I think about it because I am pretty sure Bastilla was a sentinel and the person you meet up with on Dantooine is a guardian. So you may be right on that. But because bastilla is higher up in the light side of the force she gets modifiers that reduce the number of force points you use when using a light side power, which I believe force heal is one of.