KevinHe92 said:
But hey, if you hate Star Wars, you'll probably dislike the games.
I dunno, I think that depends on why OP doesn't like
Star Wars, because from the sounds of it it's more that he just hasn't put in the effort to care about it rather than outright hating the very idea of the franchise.
2HF said:
With that out of the way, I hear tell that KOTOR is one of the greatest games ever made and I've been dying to give it a shot, but not enough to pay $10 for it.
You're hearing too much hype.
It's good, don't get me wrong, but certainly not
that good, especially the PC version.
KOTOR 2 is currently on sale for $5 on steam.
Should I purchase KOTOR 2 and will I get a good enough game to make me want to purchase KOTOR at full price or should I just wait and pray it goes on sale someday?
Will I miss anything in KOTOR 2 if I don't play the first one?
Personally, I actually like
KotOR 2 more than the first one. On release it was a buggy, literally unfinished game because LucasArts pushed it out to release before Obsidian had the chance to put everything in (like the ending, even), but on the PC there is, as the other poster mentioned, the Sith Lords Restored Content mod which adds in a whole host of cut content.
Whether or not you'll "get a good enough game" or not depends entirely on you, though. Do you not like soft sci-fi universes in general, or just the black&white goody-two-shoes nature of the Jedi vs. the Sith in
Star Wars? Or do you just think George Lucas is a massive hack? The writing of the two games,
especially 2, is far more nuanced than anything you'd find in the films.
Do you like
Mass Effect? Or more to the point, old-school D&D CRPGs like
Baldur's Gate,
Neverwinter Nights,
Arcanum: Of Steamworks and Magick,
Fallout/
Fallout 2, etc.
KotOR and its sequel are the predecessors to the Paragon/Renegade moral bars present in the
Mass Effect games, and the gameplay uses a modified version of D&D rules (probably 3.0 or 3.5, whatever was big around 2002 or so, but I don't know enough about D&D myself to say). In addition, in
KotOR 2 you have the opportunity to sway most of the party members to either the Light or Dark side depending on your own alignment and the dialogue options you choose and you can eventually even train most of them to become Jedi/Sith themselves if you've influenced them enough.
In either case, it's worth bearing in mind that the games are relatively old now, and as such tend to require tinkering to get running in a stable state on modern hardware.
KotOR 2 in particular tends to have random crashes even after applying all of the recommended mods, and their interfaces could stand to be more obvious. Also, they both have agonizingly long "tutorial" segments, but
2 is actually slightly worse in that regard, because without modding you'll be spending upwards of ten hours on an abandoned mining facility and a space station doing menial fetch quests over and over again, and you won't even have a lightsaber by the time you leave the space station. I'll admit it didn't really bother me the first time I played, so if you have the patience for really slow pacing in an RPG you might be able to stomach it as well. And I suppose the lightsaber thing isn't necessarily a problem if you don't really feel like playing heavy stereotypical Jedi, of course, but lightsabers do tend to be the better weapons in the games.