L.A. Noire: 1st Impressions

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se7ensenses

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Jun 10, 2009
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I'm just curious to hear what are peoples 1st impressions of L.A. Noire, gameplay wise, aesthetics (extra credits), 24 hours after its release to the public? *No Spoilers*
 

Nomanslander

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Feb 21, 2009
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Honestly, I feel like this game is just going to be a benchmark for character animations, and, nothing more...=/

But still a fun game 4 hours in, just not as revolutionary as some of the hype made it out to be. Well except for character animations. On that part it is...:)
 

ZeroMachine

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Oct 11, 2008
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Nomanslander said:
Honestly, I feel like this game is just going to be a benchmark for character animations, and, nothing more...=/

But still a fun game 4 hours in, just not as revolutionary as some of the hype made it out to be. Well except for character animations. On that part it is...:)
It gets WAY better a bit into the Homicide desk, trust me.

As for me? My guess is that I'm a bit after the half way mark on it, and although it was way too slow to pick up and the amazing pieces never seem to come together all at once to make a whole, it's a great game.

I just wish that Phelps didn't have Commander Sheppard syndrome. Screaming in someones face when you feel like all you need to do is lightly throw some doubt in there...

Oh, and the car chases are fucking awesome.
 

Senaro

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Jan 5, 2008
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I'm still waiting for some information to come back on it as well. I'm intrigued by the puzzle elements in the crime scene investigation, but I've really only seen a bunch of posters.
 

Zenn3k

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Feb 2, 2009
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I think its a good game, I'm enjoying it so far...but its also a bit weird and sometimes the investigation doesn't seem to come together very well.

I find myself arresting people not on the grounds they are real suspects, or have done anything to show me they are suspects, but because the game just makes it that way.

I think an "Arrest" button would have been a nice addition, something to allow me to make a real mistake in who I think is the killer.

Also, this game contains the STUPIDEST criminals in the world. Ever heard of DISPOSING OF THE EVIDENCE?! 90% of the people you arrest have the murder weapon...still with blood on it, sitting in their place of residence. I find that a little dumb. Why no finding the weapon laying around, getting finger prints, some forensic work? The character talks about it sometimes "We can match the blood", etc, but it never gets talked about again, not even during the interrogations, which would be the perfect time to bring it up.

I'm a little disappointed in it, and I can understand the lower than perfect ratings its been getting.

It doesn't often feel like I'm solving crimes so much as walking around looking at things, talking to people until the crime is solved FOR me.

Why can't I go back to locations I've already visited to look for missed clues? Why can't I interview people more than once unless the script calls for it? Why do I scream at innocent people all the time?

Its a good game, but its has some flaws that do kinda break it from time to time.

Also, the multiple plots all going on at once is a bit confusing.
 

Marowit

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Nov 7, 2006
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Hop-along Nussbaum said:
How does it measure up to say....Red Dead Redemption?
It's a different game, but as a rabid RDRedemption fan I'm loving it so far.

That said, if you just want more RDR just get the Zombie-pocalypse DLC and play that.
 

Fooz

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Oct 22, 2010
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i really wanted to get it, but they didnt release a PC version the bat rastards, and people saying they love it is making it worse :(
 

rsvp42

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Jan 15, 2010
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Just got to the homicide desk, but haven't gone any further. So far, it's not a mind-blowing experience or anything, but it pulls you in. Whereas with other games I tend to just play for an hour or two and switch to something else, I find myself compelled to keep going with this game. Just one more suspect, one last gunfight... so it's great in that sense. Acting and story is solid, episodic. It's almost like playing a TV series instead of playing a movie, which is cool.

Another cool thing is that I'm actually compelled to mostly obey traffic in this game. I dislike causing too much damage or hurting any innocents and there are so many cars... plus they keep track of it after the case. also the investigations and clue finding aren't just dumb mini-games, I really look forward to them and finding all the clues will greatly help with questioning and catching people in lies. Even if you think they're lying, if you don't have proof there's nothing you can do. Oh and if you do mess up the questioning, you don't automatically fail. I had to tail someone after I failed to get any sort of confession.

There's just so many different experiences, it's had to pin down. There's driving, shooting, fist-fighting, investigating, questioning, flashbacks, partner interaction. It really feeds into a fantasy I never knew I had, which is cool. Something about tooling around the streets of 40s LA and solving crimes is really satisfying. And apparently there's a black & white mode? Gotta try that out.
 

Kopikatsu

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May 27, 2010
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rsvp42 said:
Just got to the homicide desk, but haven't gone any further. So far, it's not a mind-blowing experience or anything, but it pulls you in. Whereas with other games I tend to just play for an hour or two and switch to something else, I find myself compelled to keep going with this game. Just one more suspect, one last gunfight... so it's great in that sense. Acting and story is solid, episodic. It's almost like playing a TV series instead of playing a movie, which is cool.

Another cool thing is that I'm actually compelled to mostly obey traffic in this game. I dislike causing too much damage or hurting any innocents and there are so many cars... plus they keep track of it after the case. also the investigations and clue finding aren't just dumb mini-games, I really look forward to them and finding all the clues will greatly help with questioning and catching people in lies. Even if you think they're lying, if you don't have proof there's nothing you can do. Oh and if you do mess up the questioning, you don't automatically fail. I had to tail someone after I failed to get any sort of confession.

There's just so many different experiences, it's had to pin down. There's driving, shooting, fist-fighting, investigating, questioning, flashbacks, partner interaction. It really feeds into a fantasy I never knew I had, which is cool. Something about tooling around the streets of 40s LA and solving crimes is really satisfying. And apparently there's a black & white mode? Gotta try that out.
Is/Are the WWII flashback(s) interactive at all, or just cutscenes? (I ask because the game has someone listed as 'Japanese Soldier' in the credits, then the game mentions you can use a flamethrower. Flamethrowers were rather common in WWII, so...)

Also, a black and white mode? That's...interesting. Especially because my biggest (joke) complaint about the game was how it didn't stay true to the black and white Noir movies since it's in color. (I then made a joke about how the extra 'e' stands for 'in color!'. Noone got the joke, though...which was kind of the point.)
 

winter2

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Oct 10, 2009
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I am thoroughly enjoying it so far. I think that this game is probably not for the twitch crowd though.
 

Arisato-kun

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Apr 22, 2009
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It's hands down the best game I've played this year. The animation is astounding and I'm loving the story. Definitely starting up my second run the second I finish.
 

voetballeeuw

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May 3, 2010
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I'm considering about getting it next week, since it looks quite good. How long is the campaign? Will it be a good time sink for the summer or?
 

Retardinator

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Nov 2, 2009
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Master Steeds said:
i really wanted to get it, but they didnt release a PC version the bat rastards, and people saying they love it is making it worse :(
+1 for this. Same thing as with Red Dead Redemption, actually. Excellent game I'll never get to experience because of god-knows-what.
 

rsvp42

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Jan 15, 2010
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Kopikatsu said:
Is/Are the WWII flashback(s) interactive at all, or just cutscenes? (I ask because the game has someone listed as 'Japanese Soldier' in the credits, then the game mentions you can use a flamethrower. Flamethrowers were rather common in WWII, so...)

Also, a black and white mode? That's...interesting. Especially because my biggest (joke) complaint about the game was how it didn't stay true to the black and white Noir movies since it's in color. (I then made a joke about how the extra 'e' stands for 'in color!'. Noone got the joke, though...which was kind of the point.)
As of this point in the story (promotion to homicide), all the flashbacks have been cutscenes only, but you could be right.

And not to poke holes in your humor or anything, but "noire" is just the feminine version of "noir." Since "film" is masculine in French (le film), the masculine version "noir" is used (film noir). Cities are typically personified as female, so "noire" fits. But then I didn't get the joke either so :p
 

SovietSecrets

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Nov 16, 2008
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Great game from how much I played. Loving it so far and can't wait for finals to be over so I can dive straight in.
 

Kopikatsu

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May 27, 2010
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rsvp42 said:
Kopikatsu said:
Is/Are the WWII flashback(s) interactive at all, or just cutscenes? (I ask because the game has someone listed as 'Japanese Soldier' in the credits, then the game mentions you can use a flamethrower. Flamethrowers were rather common in WWII, so...)

Also, a black and white mode? That's...interesting. Especially because my biggest (joke) complaint about the game was how it didn't stay true to the black and white Noir movies since it's in color. (I then made a joke about how the extra 'e' stands for 'in color!'. Noone got the joke, though...which was kind of the point.)
As of this point in the story (promotion to homicide), all the flashbacks have been cutscenes only, but you could be right.

And not to poke holes in your humor or anything, but "noire" is just the feminine version of "noir." Since "film" is masculine in French (le film), the masculine version "noir" is used (film noir). Cities are typically personified as female, so "noire" fits. But then I didn't get the joke either so :p
That was the joke. The 'e' makes it feminine, so I was saying that the name of the genre turning feminine caused it be color-ized.

Don't worry, I'm the only one who ever understands my jokes. It's a gift...and a curse. I do creep people out because I'll just start giggling like a madman for seemingly no reason, then when asked 'What's so funny?', I'll explain...and noone understands because I speak in nonsense. Like now! I have no idea what I'm saying...thinking...typing...eh...

THE FLAB THAT HANGS OFF YOUR STOMACH AREN'T LOVE HANDLES! WE'LL CALL IT 'MUFFIN TOP' FROM NOW ON!