L4D (Xbox 360) - Crash Course ...in game testing.

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Bofus Teefus

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Jan 29, 2009
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Pre-release personal excitement.

I am a self proclaimed Valve fanboy. I love their games. Team Fortress 2 and Left 4 Dead are two of my all-time favorites. TF2 was a stroke of genius, especially if you're able to look beyond the server crashes. L4D was very well done and I've been overall very happy with the game. There were numerous glitches upon release (examples - the forklift and dumpster blocks, power shot, ghost scratch), many of which are no longer an issue thanks to a few updates. Even in its original form, however, I had plenty of fun. I've been looking forward to the 9/29 release of Crash Course, the abbreviated campaign which takes place after No Mercy, since I heard about it.

I'll start with the good points.

The maps for the two parts of the campaign are improved over the old. It seems that they've paid attention to parts of the other maps that make the game interesting, and used those ideas to create fairly intense maps. I've yet to play versus (I'll get to that), but going through on campaign, I eyeballed plenty of great spots for smoker and boomer attacks (well placed corners, a neatly placed trailer "bridge," and others.) The way the paths were laid out also leaves room to get turned around easily, and the number of them makes it easier for disorganized teams to get separated and...Left 4 Dead.

The Dialogue is hilarious. The dialogue in the original release was quite funny, and the DLC has great banter between our beloved survivors. Apparently, Zoey shot the infected chopper pilot after the rooftop escape, and she doesn't hear the end of it through the campaign. Go through and listen- it's worth it.

The finale is different from the others in that you don't trigger it once. You've got to restart the finale in the midst of a zombie horde. This can prove challenging on the harder modes. There are better defense points than the other campaigns, but also factors which make it a lot more challenging to pick a favorite and stay through the finale.

Now the bad points.

The ability to walk through objects and barriers completely ruins the gameplay of the campaign from start to finish. I was able to pass through trucks, vans, containers, pillars, the escape vehicle, and a crescendo barrier (a major flaw by itself). Not only can these be passed through as a survivor, but also infected. What this means is, if you think you're in a choke point, you aren't. In the middle of a container, I had zombies attack through the walls from all sides. I did not play versus due to disgust at this huge flaw in the release, but watched as a friend played and dragged a survivor through a truck with a smoker attack.

Mismatched views when looking into a door caused confusion as well. If you stand outside a room with an open door and look into it, you might see an ocean view, only to pass through the door and find a normal room. What is in the room? Zombies? Ammo? A tank? Jimmy Hoffa? You have to actually walk into the room to find out. The effect is ridiculous, but is in tune with the DLC itself. It looks like a playable game, but when you get into it, it is quite unplayable due to a few major and pervasive glitches.

My overall take...

is that Valve has disgraced themselves. I'm not likely to play the campaign again until the wall and door glitches are fixed. This will hopefully happen prior to L4D2, which I was previously looking forward to, but am having doubts about now. I am quite sure that, once these major glitches have been patched, Crash Course will prove quite fun, but I wish I hadn't paid for an entirely unfinished product. I almost felt cheated that I wasn't paid to test their product.
 

12345cyclone

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May 31, 2009
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Thank you. You have convinced me to not buy this DLC.

P.S. since your a valve fanboy, do you know when the Orange Box 2 is coming out, and if it has Portal 2 and Counterstrike 2 in it(for the 360).
 

rated pg

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The problems aren't deal breakers since hopefully Valve will have fixes soon. But at the present moment, Crash Course looks like they really rushed it as weak justification for Left 4 Dead 2. Not that I want to open that can of worms again, but if they were trying to use this to convince us Left 4 Dead was still being supported as a core product, this was the wrong way of doing it; a short, bug ridden DLC which, I'll admit, was still a lot of fun.

I'd like to add a change they should have made to matchmaking a year ago, which is: if you boot someone from your game via vote, don't allow them to reconnect via the matchmaking system.
 

Ibanez887

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Apr 16, 2009
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This just sorta killed all my enthusiasm for the new DLC
"Thanks alot man, I owe you one"
 
Apr 28, 2008
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Huh, I didn't notice any of the Glitches on the PC version...
I will have to go and check.

Anyway, thanks for the heads up, I was teetering on whether or not to buy this, and you convinced me not to.

At least for now.
 

Bofus Teefus

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Jan 29, 2009
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Ibanez887 said:
This just sorta killed all my enthusiasm for the new DLC
"Thanks alot man, I owe you one"
Don't let it. Today, I checked out the first map again, and most of the vehicles that I could previously walk through were solid. Same with the pillars. I didn't get to check out the crescendo barrier, though, which is kind of an important part for them to hammer out. Most of the bad points can (and will eventually) be fixed. I also didn't see the room effect. They are working ont it...I also didn't play the map to completion, though, so I don't know exactly how much was fixed.
Irridium said:
Huh, I didn't notice any of the Glitches on the PC version...
I will have to go and check.
Keep in mind, I'm on 360, which Valve is slower to patch. I've been told PC had three updates on day one (didn't fact check that.) The PC players I've communicated with didn't notice any major problems. Glitch-free (or glitch-reduced), it should be pretty cool.
 

Tonimata

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THERE IS AN ORANGE BOX 2?!?!

Oh Dear God, I think I've just commited profanity
 
Apr 28, 2008
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Bofus Teefus said:
Irridium said:
Huh, I didn't notice any of the Glitches on the PC version...
I will have to go and check.
Keep in mind, I'm on 360, which Valve is slower to patch. I've been told PC had three updates on day one (didn't fact check that.) The PC players I've communicated with didn't notice any major problems. Glitch-free (or glitch-reduced), it should be pretty cool.
Yeah, I ran through it twice, once on my own another on versus.

And the only problem I found was that I got stuck in a car during the bridge part right after the howitzer. It only happened on versus though...
 

wolfskin

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Sep 10, 2008
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Interesting, maybe I'll safe my money for something else. Cause if everything is fixed like others are saying...
 

ycdocs120

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May 8, 2009
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I enjoyed the heck out if finding new places to glitch but it was almost too easy!! Check the leaderboards for my name and you'll see! I expected it to he harder! Look out for the Martin Room! YCDOCS120
 

Deathman101

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Sep 22, 2009
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I found the map to be more fun on expert than Versus, which is strange, because its catered to Versus.
 

Aurora219

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12345cyclone said:
Thank you. You have convinced me to not buy this DLC.

P.S. since your a valve fanboy, do you know when the Orange Box 2 is coming out, and if it has Portal 2 and Counterstrike 2 in it(for the 360).
Erm..

Firstly the DLC is free. It's buggy as hell, I noticed the clipping errors confusing the horde, but this is Valve, they've released two updates for the issues already.

Secondly, The Orange Box 2 (work in progress name) is more myth and circumspect than anything else at the moment. None of these games have been made; they're all just on the drawing board and starting development so asking for a release date for a bundle is like asking when the next ice age is.
 

Bofus Teefus

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Aurora219 said:
12345cyclone said:
Thank you. You have convinced me to not buy this DLC.

P.S. since your a valve fanboy, do you know when the Orange Box 2 is coming out, and if it has Portal 2 and Counterstrike 2 in it(for the 360).
Erm..

Firstly the DLC is free. It's buggy as hell, I noticed the clipping errors confusing the horde, but this is Valve, they've released two updates for the issues already.

Secondly, The Orange Box 2 (work in progress name) is more myth and circumspect than anything else at the moment. None of these games have been made; they're all just on the drawing board and starting development so asking for a release date for a bundle is like asking when the next ice age is.
The Crash Course DLC for 360 is decidedly not free [http://marketplace.xbox.com/en-US/games/offers/0ccf0002-0000-4000-8000-000045410830], though for PC it was. The fixes also came down more quickly for PC. (I'm assuming that first bit was responding to the review, the second to the quoted post.) Thanks for the TF2 and other info.
 

Sven und EIN HUND

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Sep 23, 2009
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I play l4d on pc and played crash course as soon as it was released with a few mates. It's a good map with good dialogue and humour, but it seems to be too easy somehow. I mean, we played it through on advanced, and there were weapon stashes every 5 minutes, you didn't even need to be ammo conservative. That being the said the finale is somewhat a challenge compared to the rest of the map and all in all the map is fun. Lots of achievements for it as well, which is good.
 

Ozymandiaz

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Sep 9, 2008
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WoW i've been playing the 360 version of crash course and haven't noticed all these problems, i haven't tried vs either, because none of the people i usually play with have it yet...