L4D2 DEMO REVIEW

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TheSeventhLoneWolf

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Blatherscythe said:
Well after a 15 minute wait, I got to try the L4D2 Demo, and for the most part it's fun. For one your AI teamates are better, they don't waste health, hurry to save your sorry ass when a special infected pounces, maims, pounds, or burns you. While I wasn't looking at them most of the time, they used some form of stratagy and kept close to both me and themselves, they keep up as always and are much better for it.

There are 3 more "special" infected added to the list, making it 7. Armored and hazmat infected don't count. You have the Charger, an f'ed up looking zombie with a bigass arm, his job is to split/divide players and maybe kill a survivor. Next is the Spitter, she can spit acid at you and the ground to make it impossible to cross for a few seconds, her job is to slow down/divide players to allow other special infected finish players off (thats gotta suck on expert!). Finally there is the Jockey, an annoying little bastard that will jump on you and steer you into danger, that makes him a pain in the ass on harder difficulties.

A new option to add to your secondary, I just used up all my shotgun ammo and I'm fucked slot, is a melee weapon. Now against normal infected these weapons work great, against the special infected well... hope you got some pain pills and maybe a med pack. Another new add on is a pair of jumper cables, to revive a person by putting X amount of watts into their flesh, that's designed more for expert difficulty, but still shows up in the lower difficulties. They've also added new gernades like boomer bile which attracts zombies but doesn't kill them like a pipebomb, and new drugs like adrenaline which speeds you up.

What I didn't like was how the Witch can kill you in two hits, they also took out player closets (porbably to keep players from being cheap), I also don't like how most of the content in L4D2 could have been DLC for the first. Still this is a better L4D and it works good and plays good, and thats all we need to ask from a game. Kudos to Valve, for giving us the game that allows us to shoot southern zombies!
I think Boomerbile can make infected attack eachother, so it's like a longer lasting pipebomb.

Melee weapons usually work good on single Speccie infected if you shove them first. If you're planning to get close enough you may as well shove.

Spitters and chargers will incap you VERY quickly on expert if you're not hard. So be careful. From what i've seen in the demo, i think i've made ellis to be my favourite character.

Also, wasn't the witch made for sneaking around? She's supposed to incap you quickly.
 

Ancientgamer

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Blatherscythe said:
Well after a 15 minute wait, I got to try the L4D2 Demo, and for the most part it's fun. For one your AI teamates are better, they don't waste health, hurry to save your sorry ass when a special infected pounces, maims, pounds, or burns you. While I wasn't looking at them most of the time, they used some form of stratagy and kept close to both me and themselves, they keep up as always and are much better for it.

There are 3 more "special" infected added to the list, making it 7. Armored and hazmat infected don't count. You have the Charger, an f'ed up looking zombie with a bigass arm, his job is to split/divide players and maybe kill a survivor. Next is the Spitter, she can spit acid at you and the ground to make it impossible to cross for a few seconds, her job is to slow down/divide players to allow other special infected finish players off (thats gotta suck on expert!). Finally there is the Jockey, an annoying little bastard that will jump on you and steer you into danger, that makes him a pain in the ass on harder difficulties.

A new option to add to your secondary, I just used up all my shotgun ammo and I'm fucked slot, is a melee weapon. Now against normal infected these weapons work great, against the special infected well... hope you got some pain pills and maybe a med pack. Another new add on is a pair of jumper cables, to revive a person by putting X amount of watts into their flesh, that's designed more for expert difficulty, but still shows up in the lower difficulties. They've also added new gernades like boomer bile which attracts zombies but doesn't kill them like a pipebomb, and new drugs like adrenaline which speeds you up.

What I didn't like was how the Witch can kill you in two hits, they also took out player closets (porbably to keep players from being cheap), I also don't like how most of the content in L4D2 could have been DLC for the first. Still this is a better L4D and it works good and plays good, and thats all we need to ask from a game. Kudos to Valve, for giving us the game that allows us to shoot southern zombies!
There are in fact a large number of closets, usually in the form of bathrooms. It's how I survived some of the more dangerous hoards on expert; though you have to be sure to kill spitters before they get in range.

Over more like an opinion then a review, several wrong or misstated facts, and it's pretty barebones.
 

Blatherscythe

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Dusty Pancakes said:
You forgot to mention the now extensive list of weapons. Y'know, what with everything?
They have;
M-16/Old Assault Rifle (From LFD1)
Old Sub-machine Gun (No Silencer; From LFD1)
Pump Shotgun (From LFD1)
Chrome Shotgun (New; slightly better than the pump)
Combat Shotgun (New; an automatic Chrome Shotgun)
Tactical Shotgun (Automatic Pump Shotgun; From LFD1)
Hunting Rifle (From LFD1)
Improved Rifle ([Don't know the proper name; bigger clip, more accurate]New)
Grenade Launcher (Not In Demo; New)
Burst Assault Rifle (New; High Accuracy)
AK-47 (New; Bigger clip, Low Accuracy)
And the melees so far...
Nightstick
Machete
Guitar
Frying Pan
Ninja Sword (Not In Demo)

You already heard about them there magnums, so need to go there...
Oh, right, Other...the usual
Bile Bomb
Pipe Bomb
Molotov
Adrenaline
Pills (Coach; I know one thing...I'm grabbin pills)
Med Kit
Defibrillator

The Uncommon Common (CEDA Agents [Hazmat] and Police zombies) aren't around inside the Non-Violent version. But there are ways to alter the files and remove the violence blocker...the other computer in this house has it.
Congrats, you've proven nothing other than that you have a fuckload of free-time. Go look up every gun in Borderlands now so we don't need to look at your oversized post.
 

Blatherscythe

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theownerer said:
uhh witch doesnt kill you in two hits its one hit and she always did that. And this doesnt seem like a review your just listing everything thats new in the sequel.
Theres some relation to the campaigns, plots still all over the fucking place, gameplay has changed by 25 percent (melee weapons), nothing but new things in the demo, and your a ****. Happy now :)?
 

Blatherscythe

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FightThePower said:
I actually disagree about the Survivor AI, I think they're just as terrible as they were in Left 4 Dead. They're excellent at killing a single target, but fail against multiple targets, making them pathetic at dealing with the common infected. On Expert the common infected are the second biggest threat (friendly fire being number one IMO) so you basically have to kill half the zombies by yourself if you want to stand a chance. Plus they do really stupid things, like run twenty feet to melee something off instead of just shooting it.

Here's a fun game - download the plugin that lets you play as Infected, set up a single-player game on Expert, allow an all bot team, switch to infected, hide somewhere out of sight, do not attack, and watch the AI fail repeatedly.
Yeah I had that happen just a day ago, AI still needs some more work but for the most has improved.
 

Dusty Donuts

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Blatherscythe said:
Dusty Pancakes said:
EDIT: Snipped For Convenience
Congrats, you've proven nothing other than that you have a fuckload of free-time. Go look up every gun in Borderlands now so we don't need to look at your oversized post.
Actually, I've had the demo for a week and a half now, and five of those days has not had any sort of LFD2 demo. And I didn't Google anything, I actually found all these myself, except for Ninja Sword, my brother was investigated the sound files and he found Coach saying "Ninja sword here". He also found some way to alter the files to remove the blocker and he found, whaddya know, Police zombies that aren't present in non-violent versions. And besides, I also forgot;
Magnum
Has A Clip Of 8 Bullets
about 3x as powerful as the normal pistols
No Dual Wield, Slow Fire
 

Blatherscythe

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AkJay said:
dududf said:
AkJay said:
I'd also like to state to a lot of the people who ***** about how this should have been DLC in the first place. Fuck you. you have no right to be entitled to anything.
...

Tad bit hostile aren't we? We are all entitled to our opinions.


I wasn't originally gonna get it until a sale went on but after hearing coach say "I know one thing for sure. I'm grabbing peelz" I was Sold (Until a smaller sale goes off) :D
I'm no more hostile than the people who are outrage, OUTRAGED, at the fact that they actually have to pay money for a video-game instead of it being DLC, which as i stated before, would be impossible.
Dude, you usually pay for DLC.