Thats a mnemonic.aaronmcc said:Don't mean to be a dick or anything but it's only an acronym if it spells a word
e.g. SHIELD - strategic hazard and intervention espionage logistical directorate
just for future reference, that's all
Thats a mnemonic.aaronmcc said:Don't mean to be a dick or anything but it's only an acronym if it spells a word
e.g. SHIELD - strategic hazard and intervention espionage logistical directorate
just for future reference, that's all
You know "The Passing" is free, right? I got it automatically on Thursday when I started up the game on my PC.The Austin said:Yea, I'm really pissed at Valve.
REALLY pissed.
Like, so pissed that I'm probably never going to buy that DLC.
It's just... To painful to watch.
What the hell Valve? WHAT THE HELL?!?!
Why Bill? Of all of the 4 original characters, you had to go and kill my favorite.
WHY!?
Thats not true, it can be an acronym even if it doesn't spell anything.aaronmcc said:Don't mean to be a dick or anything but it's only an acronym if it spells a word
e.g. SHIELD - strategic hazard and intervention espionage logistical directorate
just for future reference, that's all
Ex: FYVYKBYHB
Fuck You Valve, You Killed Bill You Heartless Bastards.
See?
How awesome would it have been to have 8 man co-op with the original survivors and the new ones. That's what I was picturing.Doctor VonSexMachine said:There are servers with 8 player co-op, but it's two of each model.sheic99 said:... like a 7 player co-op.
I didn't like this new campaign. But on the other hand, I loved Crash Course, so I shouldn't really complain about the quality of the DLC.
I'm not gonna lie, that video made me very sad.The_root_of_all_evil said:
/salute
With my luck I always do the final with Bill's M16. I usually get that.hazabaza1 said:It does suck that they had to kill of Bill (har har), but there's something about someone needing to do something and get left behind at the same time, and Bill was the most likely candidate.
Still, I have 2 rues in The Passing.
1) Do the final chapter with Bill's gun.
2) Kill anyody desecrating Bill's corpse.
I looked it up and... we're both wrong. I hereby call a draw but admit to being a dick.bobby1361 said:Thats a mnemonic.aaronmcc said:Don't mean to be a dick or anything but it's only an acronym if it spells a word
e.g. SHIELD - strategic hazard and intervention espionage logistical directorate
just for future reference, that's all
Good job it's free then.The Austin said:Yea, I'm really pissed at Valve.
REALLY pissed.
Like, so pissed that I'm probably never going to buy that DLC.
It's set during the fucking daylight! what other example could you possibly need?AquaAscension said:First, though, I'd like to take a moment and talk about the fact that I really like the campaign/mission added to L4D2. The energy of the characters is different, and the tone/atmosphere of the map is entirely (or mostly I think) different from the almost upbeat and not so scary at all that normally pervades the other missions. I believe, like my roommate that the atmosphere and tone of the original Left 4 Dead was far more tense. I wish I could provide specific examples, but the sad truth is that this kind of thing is very difficult to qualify.
Check out my avatar and join the club.I am impressed, first, that I felt that over a character, but I'm also left with the question: What the Hell, Valve? Bill was my favorite character partly because he totally reminded me of a certain badass English professor at my college. And now he's dead.
Agreed. It feels like a sort of best of both worlds arrangement. You have the southern look, but the 'lightning bolt lights up a dark alleyway while the rain pours' sorta feel.Beanie said:I agree with you, OP, this campaign had a good feel to it, and bringing in the wedding scene, the music, and the pouring rain all heightened the emotional depth of a map where we'd see an actual death. I loved the visuals. Finally being back in a town was great, and took me right back to L4D1. Very nostalgic.
Ellis always was comic relief and I do believe that it's nice to hear something other than "Keith Keith Keith" once in a while. That and "Do you know what suck the heads means?". I swear I almost regret playing the demo so many times.Like someone wrote The Passing as a fanfic, "DUR HURR I LUVS THAT ZOEY CHICK MAN OTP OTP".
Too right. I was hoping for a sort of a parallel run through the campaign with the two teams helping each other here and there. (Turn a valve, push a button).We all knew the original survivors were going to appear, but... that's all they did. Appear. I suppose I was expecting more than that.
The length was okay, but for the time spent in development I was disappointed overall. either a more deliberate game mode or better interaction with the survivors or moar lvlz would've made the DLC much much better.Most of my friends said they felt it was way too short, but I found the length totally comfortable.
Weird thing is he always held the AK-47 in my games.AjimboB said:When I saw Bill's body, I took his trusty M16 in memory of him, and his heroic efforts