MiracleOfSound said:
Elamdri said:
Christ, I'm tired of explaining this. I DID read your comment. The lying mechanic in LA Noire is HARDCORE. You have to catch them dead in a lie, and you're not allowed to make logical leaps. I did the same mistake you did with that guy and his gun and then realized I was wrong; just because his gun was used in the shooting doesn't mean he did it.
That's true, but my problem with it is that the game is inconsistent in communicating this to you. Sometimes a loose piece of evidence like that
will be enough for you to pick 'lie' and sometimes it won't.
I am going to back up Miracle's initial complaint on this. I won't put the actual case in here, because I want this to remain spoiler free, but there was a case, where I found evidence, that with all the clues I had found previously, pointed out the
obvious lie. No doubts, no inference. The POI gave a contradictory statement to the cold hard evidence I had. I used this evidence to prove his lie, but it was not accepted. In fact, he was lying, but they wanted me to use a less reliable testimony as proof of the lie rather than physical evidence.
I think they could have fixed this by having a fourth option like, "intimidate" or something along those lines, since that's really what Cole is doing in most of these cases where doubt is concerned.
Not a flawless game, but still fun.
As far as the driving goes, I found a little Ford roadster thing that handles great. Problem is, no siren, so the pedestrians become all suicidal and walk out in front of me all the time. Otherwise, you are right, the driving is ass.