Aaron Sylvester said:
That's just it though, I haven't seen women using "true" longbows, they use variants of shortbows. That's what Lara Croft is using...the girl from Hunger Games seems to be using a slightly bigger one, but it's got a lot more flex. To fire a true artillery-style longbow, yes you need man-level upper body strength to get a decent range out of the shot.
But the most important thing is lethality, and honestly you don't need to pull a bow all the way back to get the arrow nicely stuck into someone. Even a schoolgirl could provide enough draw-weight to kill a person if the arrow is pointy enough.
Of course it should be the men hacking away in the blood and gore, how can you even compare using a sword to firing a bow? It's a whole different story. Even the weight of a standard legionnaire shortsword (~2 kg) would be too heavy for an average woman to swing effectively with one arm, a longsword/broadsword (3-4 kg +) would be out of the question. Even if she could swing it, the speed and cutting/thrusting power wouldn't be anywhere near enough to get through armor or make an enemy swordsman lose his balance/guard. Throw 20-30kg chainmail/armor into the mix and...yeah. That shit needed both strength and agility to pull off.
It's less to do with "getting blood on her clothes" "not ladylike" (I hope you were kidding, right?) and more to do with the fact that it would be a fucking stupid idea to send women charging head-first into battle. It's far more effective to send only the men - because that's what they are very good at, that's what their bodies are designed for, evolution equipped them with the motor skills, strength, agility and reflexes to be effective in combat.
Would you have the men sitting in the castle while the women got destroyed? Because I think whichever civilization tried that got erased from existence so quickly they didn't even make the history books.
Good thing we don't live in those times eh?
Honestly, I go by names - you'll see "longbow" being used as a weapon name quite often in fantasy RPGs. Now, from what I remember, what's-her-face from Hunger Games was using a compound bow of some sort, which lessens the draw weight via a system of pulleys, thus allowing for more rigid parts, which'll send the arrow further with less effort. I may be wrong, though, since I've only seen the movie once, and as you can probably tell from the "what's-her-face," it didn't make much of an impression on me. And, being a bit short on disposable income, I have yet to play the new Tomb Raider games, so I can't make a comment on the bows Lara uses.
But unless you're talking more modern bows,
no. "Some schoolgirl" (which I'm taking to mean an untrained, unpracticed person of average strength, which could just as easily be "some schoolboy") would not be able to accurately and effectively fire a medieval bow at all (unless she is uber-schoolgirl, destroyer of worlds. Unusually strong and all of that). I'm talking medieval here: that's what I know the most about, and also what you see most in video games thanks to the Tolkein-esque world you see in fantasy RPGs. That's also where I got the draw weights and other info. Attempting to shoot a bow with any sort of accuracy was an "aim-draw-fire" thing, and if someone struggled on the pull, the arrow would go wildly off-target. Not to mention that you
would have to draw a bow the proper way if you wanted it to even make contact. If it's not drawn correctly and efficiently, it will just fall out of the bow... or, if by some miracle it's fired, it won't make the proper distance. It'll just make a sad little downward arc before plopping into the ground. Long story short: if you don't make the full pull, the arrow won't go much of anywhere.
Now, I do agree with you on one point. You
do need a certain amount of strength and agility to be able to properly wield a sword for any length of time. Not purely because of weight (as I noticed someone else above me saying, your weights are a tad off. Even stuff like hand-and-a-half swords, the real big 'uns, were rarely more than 5-6 pounds. Two-handed swords like, say, zweihanders, were wielded with two hands not purely because of weight, but also to put more force behind the swing, and to be in control of them - beyond 5 lbs was where you start to see 2-handed swords rather than 1-handed grips). But because of stamina. You're swinging a thing over and over and over. You need stamina for that.
So... honestly, no, I wasn't kidding. (Okay, it was a tad snarky. My point remains.) You have to train to be good at something... whether you're male or female. There's no reason that a woman couldn't train herself to carry the load of mail + sword + shield. She'd just have to
train to do it. Just like a man. Any guy who hadn't prepped beforehand wouldn't be fine if you just dumped some armor on his back and a sword into his hand and sent him out. Just because someone is male doesn't mean that they automatically have the magical ability to be able to swing a sword for extended periods of time. They need to practice at it, or else they will tire. Very quickly. Just like any woman would need to. Women are capable of building muscle through training as well. If not, there is something severely wrong with her. An "average" male being better at wielding swords than an "average" male is debatable, but possible. However, even if I accepted it as unadulterated truth, that doesn't mean that
all women are incapable of wielding a weapon as well as... or better than... a man. I've met several women who can mop the floor with equally-classed men in martial arts, for instance. Let me just say this:
it is impossible to generalize that a man will always beat a woman with the same training. That completely disregards natural skill, talent, fighting styles, and even the
individuality of the people involved. Not all men are the same. Nor are all women the same. If you picked a member of each gender, with the exact same training, it is
impossible to judge which one will turn out the victor based solely on their gender.
Not to mention that sword vs. decent armor usually comes out on the side of the armor. Because that's what armor (especially stuff like plate) was meant to do. Deflect blows. No matter the "thrusting power" of a sword or the man wielding it. (In fact,
bows are much more successful than swords at cutting through armor. Not that you see that often in games, literature, or anything.)
Still, my problem with the "women get bows, men get swords" thing isn't so much the inaccuracy of it all (goodness, if that was my issue, I'd have gone mad by now). If we are already meant to believe that our front-line men can cut through armor like tissue paper, then why can't a woman cut through the tissue-paper armor right next to them? It's obviously not a worry about appearing
realistic. So there's something else at play. That's all I'm saying.
Hoo boy, that was long. But I suppose that's what happens for me when "medieval weaponry" and "feminism" somehow collide.
Coppernerves said:
I expect that "give women bows" comes mostly from wanting to keep them safely behind a defensive line of adult male infantry, along with the children (again with the "indirect action").
Another reason could be that a bow is shot while standing sideways, often un-armoured, without getting caked in blood, thus showing a nice, slim but curvy figure, rather than shoulder broadness.
Something I wouldn't say without the cover of internet anonymity is that despite being male, and glad of it (they seem to encounter more social dilemmas, and who wants mood swings and genital bleeding every month?), I enjoy fantasising about being pretty, and defying "stay in the kitchen" attitudes, more than I do about being ripped and chiselled, and living up to the old ideals of bravery.
Makes me wonder what a game would be like if it was set in a culture where most females voluntarily had their limbs amputated, and were put into super strong powered exoskeletons, but males stayed natural.
It could come from a cultural perception that when modern technology makes manual strength less relevant, the females protective instinct, and tendency to form tight cliques, makes them better soldiers.
A good point. Especially with the "archery gives a nice silhouette" observation.
-raises hand- I definitely
don't want genital bleeding every month. (Luckily, I've proven rather immune to mood swings. Probably stems from me being an unemotional sort under any circumstance.) I think everyone kinda wonders/fantasizes about how being the opposite gender would be. I have determined that male-me would probably be just as boring as female-me, though. The only difference was male-me would no longer be able to wear a dress without weird stares. (I get stares in dresses anyways, but they're usually a different sort.)
Okay, I'll admit it. That game you just described sounds
cool. Not just because "empowered female protagonist" or anything. More because that "super powered exoskeletons" things would be a logical extension of military technology... which would indeed make gender rather irrelevant. I think an even mix of genders would be more logical in that sort of world, but hey, if it can be justified, I'm all for a squad of well-written ladies.