Lyri said:
Slow down spanky!
How has money gone to their head?
Have you been on the League of Legends sub reddit and read all the stuff about Riot just giving over excessive refunds to people?
Giving away free RP and IP so people can pick up champions?
They're a very customer orientated business.
The IP cost is a FREE INGAME CURRENCY, it's not like they're charing 6300 RP for the champion and they're not increasing RP costs either.
Honestly, you should probably get off your high horse and enjoy being able to get stuff for free.
You could always go an play HoN on a none paid for account, when they bring out new champions you don't even get to use it before the premium members. They get a week or two "Special access" to champions.
But Riot are assholes for giving champs out for free, right?
Define "over excessive refunds", the most I've seen is IP refund within 2 weeks of buying a champ whose cost was reduced. If you got it earlier, no IP.
You have a minor point about giving Rp for free, when somebody repeatedly complains on the forum, "OMG IM 2 RP SHORT GOOTA BUY THAT THING HALP RIOT, 2 RP PLS!", and a week of waiting for that ticket they give in support, which is a mess, to just pay attention to you.
It's not free currency. One still needs to invest real-life time. They are not increasing RP cost, cause people will hate them, even more. Considering the constant issues, lack of essential tools/options, bugs, etc., it would be a crime to not be free.
About Hon, it's basically the same monetary system.
You do get access to new heroes, but you need to buy them.
Or wait for free week, which sometimes is the same as the release time.
Riot, are not giving out champs for free.
Mr.K. said:
And one match takes about half an hour?
Presumably everyone wants to win so you will get about half those matches, that makes:
- 6 matches -> 3 hours gameplay per day
- 3 matches won -> 4 weeks until 6-7k
So about a good month of vigorous dedication to the game will earn you a new champion.
I presume the expenses don't stop there, and that there are alot of champions to unlock?
A match takes between 20min and 1.2 hours, ~40min are average.
Yes, about a month.
Yes the expenses don't stop there. There are these things called runes. They passively give bonuses in-game.
Equip before a game starts by selecting a runepage from a drop-down menu.
30 runes per page. 4 rune types. Each type specializes in different types of bonuses, but the other types can give the same type of bonus with reduced power.
Example:
Yellow seals specialize in defence, while red marks are for offence, so you can get yellows for damage and reds for def, but they will be weaker.
The runes and pages are bought separately. Pages cost 6300 Ip/950Rp per page.
Runes cost only IP, and come in tiers, 1 to 3. The difference between 1t and 3t in power is about 50%, but the cost difference is huge.
A tier one with +0.53 damage costs 15 IP.
A tier three with +0.95 damage costs 205 IP.
A tier one with -0.36% cooldowns is 65 IP.
A tier three with -0.65% cd is 820 IP.
To fill a t3 runepage you need at least 12,600 IP
You can either augment your early game with flat bonuses, or hope for an edge late-game scaling ones.
To be competitive even amongst average players, you absolutely need runes. They give too much power to ignore.