Least satsifying game endings?

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alphamalet

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Nov 29, 2011
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Going to throw in with Dragon Age II.

I CHOPPED LELIANA'S HEAD OFF!

What the hell happened, Bioware!?
 

Edl01

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Apr 11, 2012
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Xcom Enemy Unknown. So you beat the Incredibly boring Final Boss, who is just a regular enemy with a bunch of HP. Your troops run off the ship, it goes into the atmosphere and explodes. The end.
It's so lazy and doesn't explain anything, it just feels incredibly tacked on as if they didn't work on it until a week before release, it just leaves so many questions unanswered.

First of all I want to know what happened to my troops? You know all them guys who where on that exploding ship, some of them were injured in the fight, does that mean they were just left behind to die on the ship?
How did the world react to the aliens being defeated? Half the worlds population was probably wiped out since I didn't save Asia, so what happens now.

The ending just lacks all sense of closure and I was immensely disappointed.


Now to follow up to anyone who says that games in the 80s had worse endings - Yes they did, however we didn't care back in the 80s because games didn't focus nearly as much on story. In a story as simple as, "just save the princess", you're not going to expect Hamlet. But most modern video games do place a large emphasis on story, so we pay more attention to them when the ending is awful.
 

ToastyMozart

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Mar 13, 2012
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I'm going to say the ending to Hitman: Blood Money (the real ending, not the obvious fakeout).

So, you've spent the entire game being careful, cunningly finding a way to get places, devising ways of very subtly taking out your target, not causing any unnecessary fatalities, and not being seen.

Ok, here's your guns, now stand up in the middle of the room and very loudly shoot all these dudes (including the game forcing you to kill an unarmed bystander) then leave. The end.
 

kortin

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Mar 18, 2011
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Sonic Generations's ending. The boss is absolute shit, then it just goes "lol okay that's it sonic and his buddies golol bye".

Also ALL of the bad endings in Tomoyo After. Yeah yeah, whatever, "not a real game, it's a VN", but my point still stands. All of the bad endings are so out of character and so poorly written, I honestly think they just went online and looked up some really horrible Tomoyo-Tomoya fanfiction and threw it in.

I can't remember it too well, but I do remember really disliking the ending of Far Cry 3 as well.

Also CarnEvil's ending is just stupid.
 

CelestDaer

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Mar 25, 2013
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I've got two:
Takeshi's Challenge, as reviewed by JonTron...
And Final Fantasy 8. I literally didn't beat the game until I got it on PC, and found a trainer to breeze through the game so I could just grab the story, and I was both fascinated and horrified by the ending.
You get to Edea in the Compressed Time thing, and kill her, sending most of the group back to the right time, but Edea gets sent back to the orphanage that seems to be the game's deus ex, and merges with Matron. So, if at any point, Squall had stopped fighting, Edea would've popped out of existence with a puff of logic.
 

Fox12

AccursedT- see you space cowboy
Jun 6, 2013
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Akichi Daikashima said:

[Redacted]

I am not going to shout from the rooftops about why its bad, I just think its goddamn horrible really bad as an ending.

I will end my point there.
We do not speak its name! *hiss*

Anyway, I'd go with Arkham Asylum. It's a perfect batman game... until you fight monster joker. It would have been interesting to fight a Joker who used traps, or tried to outsmart you. Instead it's just another brawl. The whole "army of banes" thing is just dumb anyway. We have things called Cruise Missiles, Joker. And guns. What did he een hope to accomplish? He could do more damage with poison gas or something. It felt very out of character for him.
 

gyrobot_v1legacy

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Vault101 said:
Bioshock : Burial at sea

[spoiler/]its obviously not as bad as that other ending..since it fits with the themes and all

but for Elizabeth to go like that its just....ugghhh just to much of a downer, the Bioshock Infinite ending was satisfying in a way even if it initially looked like "our" elizabeth vanished from existence (which seems to not be the case..I'll have to play again)

the problem with this is the little sister "Sally" doesn't hold much emotional weight, theres a reason we all love Elizabeth and [i/]oh but you saved sally[/i] yeah well I don't give a fuck about Sally! Brooker "dying" wasn't as bad because if it meant "saving" elizabeth (as I have demonstrated I still don't know exactly what happened) I did to some degree care for Brooker but his "sacrifice" made sense and was satisfying

this was one of those "sad" endings where you understood why they did it and you can't fault it for having an impact but...it feels cheap and manipulative [/spoiler]
It does kind of point out how fucked the Dewitts are no matter what timeline happens, if Elizabeth goes to Paris, by the time WWII ends, she was probably among the missing people who ended up in Rapture and Burial at Sea Happens or Columbia happens, there simply was not going to be a good end for the DeWitts when Elizabeth had her powers.

With GOT, there are no happy endings for anyone who isn't a bad guy, why should you expect a good conclusion for the game as well?

COD Ghosts managed to take the whole helpless main character in a COD story up a notch.
 

Yan007

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Jan 31, 2011
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Final Fantasy 13-2. The ending was a complete downer. Save the world, build a new planet thing and so on. Ooops nvm end of time and space kthnksbai.

Anyone else had this weird feeling at the end?
 

Acier

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Nov 5, 2009
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Lightknight said:
]That's a good one to mention. I remember it being completely anti-climatic for that reason.

I'm going to mention Red Dead Redemption.

You die while your family escapes then your son grows up without a father and ends up following the same wondering path the father fought so hard to prevent him from having to take.
That's awkward since that's not the ending...

Prince of Persia, the newest one. The ending is literally the Prince going "eeeeh, nevermind" then undoing everything. Uggggh
 

Vault101

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Sep 26, 2010
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gyrobot said:
Vault101 said:
Bioshock : Burial at sea

[spoiler/]its obviously not as bad as that other ending..since it fits with the themes and all

but for Elizabeth to go like that its just....ugghhh just to much of a downer, the Bioshock Infinite ending was satisfying in a way even if it initially looked like "our" elizabeth vanished from existence (which seems to not be the case..I'll have to play again)

the problem with this is the little sister "Sally" doesn't hold much emotional weight, theres a reason we all love Elizabeth and [i/]oh but you saved sally[/i] yeah well I don't give a fuck about Sally! Brooker "dying" wasn't as bad because if it meant "saving" elizabeth (as I have demonstrated I still don't know exactly what happened) I did to some degree care for Brooker but his "sacrifice" made sense and was satisfying

this was one of those "sad" endings where you understood why they did it and you can't fault it for having an impact but...it feels cheap and manipulative [/spoiler]
It does kind of point out how fucked the Dewitts are no matter what timeline happens, if Elizabeth goes to Paris, by the time WWII ends, she was probably among the missing people who ended up in Rapture and Burial at Sea Happens or Columbia happens, there simply was not going to be a good end for the DeWitts when Elizabeth had her powers.

With GOT, there are no happy endings for anyone who isn't a bad guy, why should you expect a good conclusion for the game as well?

COD Ghosts managed to take the whole helpless main character in a COD story up a notch.
Well

[spoiler/] there is the outcome where booker never sells Anna/ Elizabeth [/spoiler]

and uhh GOT and bioshock are completely different things
 

gyrobot_v1legacy

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Yan007 said:
Final Fantasy 13-2. The ending was a complete downer. Save the world, build a new planet thing and so on. Ooops nvm end of time and space kthnksbai.

Anyone else had this weird feeling at the end?
It was an excuse to let Toriyama's waifu steal the show.

As i said. Burial at Sea happens if Infinite doesn't happen, the DeWitts are screwed no matter what.
 

kwagamon

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Jun 24, 2010
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Glover09 said:
How about Assassins Creed: Brotherhood. Yes, I know that AC4 is out and is awesome, but I play in moods and finally finished Brotherhood. I maybe-kinda get the reasoning behind it, but even the last Animus sequence just felt lackluster.

This won't be a surprise, GRID 2 left me, well, a lot of things. Irate, bloody, hoarse, but worst of all is the let-down after you win the "grand" championship and all you get are a few text-edited graphics. For as much BS as that game pulls, that isn't enough, dammit!
If we're talkin' AC games... Revelations had a godawful ending. Ezio went through so much hardship. Lost so many friends. Hurt and killed so many people. FINALLY he finds the macguffin he's been searching for. He holds it in his hands, and then basically shouts "lol sequels!!1!11!" and puts it away then leaves. AC has always been goofy, but that's just plain stupid.
 

CriminalScum

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Mar 17, 2012
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The ending to Deus Ex: Human Revolution was pretty bad, IMO. None of the choices you make throughout the game matter, it just abruptly makes you pick one of four options literally lined up in a row. Also, each one of those endings all kinda suck.
 

HalfTangible

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Apr 13, 2011
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Mass Effect 3. Because I have to say it.

Kotor 2. This one, I found out later, was due to rushed development and it really shows. And honestly, it had the potential to be a pretty damn fine ending. Your mentor turns out to be a sith lord (even though it was honestly kind of obvious), you get to kill a guy who eats planets and that game's version of darth vader, who literally is too broken to be alive. And the ending takes place on Telos, basically the first part of the game (Peragus is pretty clearly a tutorial level) and Malachor, which had been built up BIG TIME throughout the game. But it felt empty and hollow, with so many loose story threads dangling that the game just feels unsatisfying at the end.

Warcraft 3: The Frozen Throne. Again, it just sorta... stops. I get that it's set-up for World of Warcraft, but the entire expansion was about Illidain and his journey... but then it just ends with Arthas sitting on the frozen throne to brood for 4 years. It's particularly frustrating because Warcraft 3 is one of my favorite games of all time, and Reign of Chaos had a great ending.
 

VoidWanderer

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Sep 17, 2011
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End of Neverwinter Nights 2 Original Campaign.

While the 'twist' of who the final boss was worthy of M Night Shyamalan, the 'rocks fall and everyone dies' bit after beating the final boss was anti-climactic at best.
 

ecoho

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Jun 16, 2010
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Fable fucking 2 get through the whole game think your gonna fights some awesome big bad at the end you wait for him to attack and..........yeah fuck you reaver fuck you.
 

Neurotic Void Melody

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Battlefield 4 campaign. Wasnt expecting much...but just seemed like they lopped off a couple of levels to shoehorn a crappy choice ending with no build up or payoff or fugger all. Just credits
 

Spider RedNight

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Oct 8, 2011
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I'm gonna second Outlast... it just feels like the game shoe-horned in some supernatural mumbo jumbo and it's like it spat in my face saying "Heyyy you know all this brutal horror and paranoia we put you through? Well, now there's a ghost! . . . Whooooo!" It just bugged me that there wasn't even really an ending, it just sort of... left. It's like the gritty horror aspect of the game decided to shuffle aside for "paranormal horror" only the "horror" part forgot to take its cue and was left standing around wondering where he was supposed to go.

All my botched metaphors aside, wasn't really that happy with Outlast's ending.

I'll be honest when I say I really didn't like Bioshock Infinite's ending at first either but not because I didn't understand it but because I thought it was "lazy" to throw in alternate dimensions. It's like. "Well... the only way to explain this is with time and dimension travel!" I don't still think that way, but when I FIRST BEAT the game I was like "...Wait, that's it?"

Depending on which ending you get in Catherine, it can be really unsatisfying, too. I found myself much preferring the "True Cheater" ending in which you end up with Catherine rather than the "True Lover" ending where you end up marrying Katherine.