Thanks to all the people who have replied already. I'm getting some insight into this topic that I definitely didn't have before, especially on the price issue. Being relatively new to gaming (I was only born in 1990, so only playing since probably '96 or thereabouts) I obviously don't remember how much games cost when they first came out. So I'll definitely have to do some more research on that.
I also didn't take into consideration that most of you were considering graphics to be a main point when considering a game. I guess I just figure that graphics are going to increase as technology does, whereas gameplay and stories have a lot more to do with developer creativity. So that was mostly what I was thinking about when I came up with this idea.
I just want to remind you guys that I'm not by any means saying that there are no longer ANY good games being produced. Of course I know that there are. I have my own personal stack of games sitting right here that I still pull out and revisit while I'm waiting for my next awaited release. So don't get me wrong on that one. I'm merely saying that when I go to a game store, say GameStop for instance, and I stand in front of that Xbox 360 wall, most of the games seem to blur together for me because they all look like something I've seen or played before. Now some of you disagree obviously, but that's just my impression when shopping for games.
As for online play, I really wasn't taking that into consideration since it has nothing to do with the content of the game, story wise at least, and is mostly what you make it. If you love playing online, then sure I could see why a game would last a long time for you. I personally don't, and I don't think most of the games I have can even be played online, so when I finish a game, I'm looking for more story WITHIN the game to keep me occupied. And so that the scope of this article doesn't become too broad, I'd say that I'm not really going to consider online interactive play too much more than this paragraph right here. Thank you, though for bringing it up.
Anyway, to reiterate, I'm not looking at all of the things that I can do with a game outside of my console like play frisbee with it or watch some movie that someone decided to make because of it or whatever. I'm simply talking about the base gameplay. Story, hours, and so on. And as for DLC, why in the hell should I have to pay extra for something (on Xbox Live, at least) that should have been included in the game in the first place? I like DLC, it renews my interest in a game, but come on. I could still be PLAYING the game if you'd just put it in there to begin with.
So, those are just a few clarifications and responses for you guys to pick apart some more. Thank you again for giving me your opinions. I really do appreciate it and I think it's going to help make this article the best it can be.
I also didn't take into consideration that most of you were considering graphics to be a main point when considering a game. I guess I just figure that graphics are going to increase as technology does, whereas gameplay and stories have a lot more to do with developer creativity. So that was mostly what I was thinking about when I came up with this idea.
I definitely agree with you about that, and that was an oversight on my part. I'll be sure not to include that little "enjoyable" part in my article. Thanks.Pingieking said:As for the "less original, less challenging, and less enjoyable overall" statements, I'll agree with the first two. Being less enjoyable is merely an opinion
I just want to remind you guys that I'm not by any means saying that there are no longer ANY good games being produced. Of course I know that there are. I have my own personal stack of games sitting right here that I still pull out and revisit while I'm waiting for my next awaited release. So don't get me wrong on that one. I'm merely saying that when I go to a game store, say GameStop for instance, and I stand in front of that Xbox 360 wall, most of the games seem to blur together for me because they all look like something I've seen or played before. Now some of you disagree obviously, but that's just my impression when shopping for games.
As for online play, I really wasn't taking that into consideration since it has nothing to do with the content of the game, story wise at least, and is mostly what you make it. If you love playing online, then sure I could see why a game would last a long time for you. I personally don't, and I don't think most of the games I have can even be played online, so when I finish a game, I'm looking for more story WITHIN the game to keep me occupied. And so that the scope of this article doesn't become too broad, I'd say that I'm not really going to consider online interactive play too much more than this paragraph right here. Thank you, though for bringing it up.
Anyway, to reiterate, I'm not looking at all of the things that I can do with a game outside of my console like play frisbee with it or watch some movie that someone decided to make because of it or whatever. I'm simply talking about the base gameplay. Story, hours, and so on. And as for DLC, why in the hell should I have to pay extra for something (on Xbox Live, at least) that should have been included in the game in the first place? I like DLC, it renews my interest in a game, but come on. I could still be PLAYING the game if you'd just put it in there to begin with.
So, those are just a few clarifications and responses for you guys to pick apart some more. Thank you again for giving me your opinions. I really do appreciate it and I think it's going to help make this article the best it can be.