Let's All Be Nice to Duke Nukem Forever

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Wuggy

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Jan 14, 2010
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Or let's voice our opinions however the hell we want to? Yeah, that sounds much better.

For the record, I didn't buy or play a second of DNF, it could be great for all I know. The point is that you shouldn't try to limit people from voicing their opinions. "Hey it wasn't THAT bad!", maybe it wasn't, but people can call it worse than cancer for all I care. What YOU can do is argue why they're wrong.

I do understand where you're coming from though. I personally liked Dragon Age 2 quite a bit, and it was panned for months on end after it was released. I can see the game's strenghts where others cannot, but I'm fine with it and I'll leave it at that.
 

Asuka Soryu

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Jun 11, 2010
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I can understand liking DNF, I picked up a copy since it's under 30$ Hey, it's part of Gaming History. But geez, Superman Ring Circus 64?
 

Mafoobula

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Sep 30, 2009
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DNF... was it bad? Nah, not BAD. Was it good? Kinda. Worth $50? Um... maybe $40.. $30 is preferable though.
I really think there's potential here to bring Duke into the new age with grace while still keeping all the best parts of the old-school intact.
 

Dukenstein

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Jul 14, 2010
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As a huge Duke fan obviously I had a lot of fun with it. It had some really good aspects and really bad aspects. I hated the missions when on the streets, felt like playing halo..but when you get to the dam its just awesome to the max. I am now waiting on SS3 and Duke Reloaded if that ever happens.
 

PizzaSHARK

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Jan 22, 2011
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Andy of Comix Inc said:
I paid $100. That's right: $100. I live in Australia. That's common. But don't you dare complain a game isn't worth $60 when I'm in the room.

...

I don't buy that the gunplay wasn't solid. Because it was. In an FPS, that's half the work done. Especially on higher difficulties, that shit gets genuinely intense. The health system worked fine because you could still gain health from, say, executing enemies, and the two-weapon system worked because levels were designed around it. Was it patronising and silly? Yeah. It was. But didn't make it less fun. Not for me, anyway.
So you paid about $98 USD for a game that's worth about $15 or $20. That makes you seem a little warped, man. Maybe that's just what all those beaches and venoms do to a man.

The gunplay was crap. But then again, if it isn't Q3A, UT2k4, Painkiller, or Serious Sam, its gunplay is crap. Sorry, I just judge games by the best possible examples of their genre, rather than by the crappy Call of Duty games and even worse Halo games.

Only two weapons at a time and regenerating health, and that didn't bother the fuck out of you? Did you not play Duke3D? I was honestly expecting Duke, of all franchises, to revive the old-school medpack-based gameplay where you carry an entire armory with you and you have to decide how to manage your ammo. Instead, we got just another stupid, simplified-for-the-fratboys modern shooter that basically means you only get to the guns that the enemies are using unless you like running out of ammo. Yeah, you'll find rocket launchers and freeze rays and shit positioned here or there when they want to go "hey dude here's a sniper rifle now go shoot that big pile of exploding barrels near the pigcop squad to watch it all go booooooom!" (say that sentence really fast for maximum effect), but you'll throw it away for a shotgun, assault rifle, or submachine gun the second you're done using it for that set-piece because, again, you use what the enemies are using.

Managing medpacks is also done away with by regenerating health - just hide behind a chest high wall for a few seconds. Wait, Duke's HIDING from the aliens? The fuck is this shit!?

And most importantly, since there's no possibility of finding a mega-health or that really rare ammo for your belt-mounted pelvic thrust death ray, there's no reason to explore, either. That's something that both Painkiller and Serious Sam have, and what I feel is horribly missing from modern shooters. You can spend combined hours exploring every nook and cranny in the SS games and in Painkiller, just looking for goodies. Medpacks, rare ammo, or even weapons before you're supposed to get them in Serious Sam (you can find a Rocket Launcher well before you're "supposed" to get one and it makes the highest difficulty levels actually doable), or the rare doohickeys in Painkiller that help you earn cards and unlock slots.

Maybe it's just my mindset. I absolutely DESPISE (imagine that in massive, pulsing red letters) modern shooters and what they represent. The pinnacle of single-player/co-op shooters is Painkiller and Serious Sam, while the pinnacle of multiplayer shooters would be Q3A and UT2k4 (take your pick, I'm a UT guy myself.) They're fun, action-packed, and in the case of Serious Sam, almost like ballet with guns at the highest difficulty settings (where you're basically a one hitpoint wonder.)
 

teh_gunslinger

S.T.A.L.K.E.R. did it better.
Dec 6, 2007
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I think the difference is that Superman 64 is merely a very very bad game, while DNF is a bad game that is also offensively stupid in it's humour. At least that would be my guess.

That said: you are clearly mad for liking Superman 64. :p
 

Neverhoodian

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Apr 2, 2008
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The following is based on hearing and reading the observations of others. I have never played DNF because quite honestly I've never been interested in the series.

I think DNF's biggest crime is that it's regarded as decidedly mediocre. Given the years upon years of hype, people were expecting the game to either be the best thing since sliced bread or a steaming turd of Biblical proportions. Either outcome would have been more favorable in my opinion, as people would have gotten properly worked up about the final product one way or another. In reality, DNF was so bland, so utterly mediocre and forgettable, that people just can't get excited over it. Ironically, that's produced a strong reaction of its own.

Also, I don't see why we need to be "nice" to a game that stars a character like Mr. Nukem. He's not exactly Fluttershy, you know. Duke's a big boy, he should be able to handle hecklers.