Let's design the perfect controller by combining parts from ones that already exist

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War Penguin

Serious Whimsy
Jun 13, 2009
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To me, the perfect controller would have the shape and triggers of the 360, the D-pad and analogue stick locations of the PS1/2/3, and the ABXY buttons of the Gamecube. I say the ABXY of the Gamecube because, for some odd reason on the 360, I have a tendency to hit A when I meant to hit B. Don't ask why, but happens, more often than not.
 

Zer_

Rocket Scientist
Feb 7, 2008
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/Thread...

Yeah I realize you really meant Game Pads in the title, but whatever. I ween!
 

Baneat

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Jul 18, 2008
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Souplex said:
Talal Provides said:
Souplex said:
The control pad is only there for people who are too stubborn to use the joystick. It's meant to punish them until they learn their lesson.
And menu navigation, and weapon/item/ability/etc. selection, and pretty much every other secondary function that you don't always need to perform but use enough that accessing a menu would make everything clunky and horrible.
It's fine for everything except inputting shoryukens, and for that we have the stick.
So...

Not perfect.
 

Snotnarok

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Nov 17, 2008
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captaincabbage said:
Souplex said:
The perfect controller already exists. It's the 360 controller.
As much as I hate to admit it (as a PS3 fanboy) you're totally right. It's the most ergonomic, easy controller I've ever used. If they replaced the triggers and shoulder buttons with the PS3 ones then I'd buy four of them. I'm already considering getting an Xbox controller knockoff for my PS3, just with PS3 motifs (triangle, Circle, X, Square, etc.).

EDIT!!! EDIT!!! I just remembered!! The perfect controller already exists!

Gaze in awe, fleshy mortals, at the Splitfish controller for PS3!!

I'd like just that controller bit for my PC, I brought this up and my friends didn't agree. Mouse control is nice but I like how nice it feels to move with a controller. Yes the aiming is the difficult bit sometimes but come on...a keyboard doesn't help in shooters, other games sure.
 

Alphakirby

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May 22, 2009
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PS3 Shape,stick placement,and d-pad. Xbox 360 Face Buttons,triggers,and stick design. and Wii MotionPlus tracking. OH! and it should have a keyboard that slides out from the bottom.
 

Wintermute_

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Sep 20, 2010
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lordlillen said:

if the replace the R1 and L1 with the playstation versions this would be my dream controller.
Analog sticks are to close together, be awkward for thumbs.

I actually found the Gamecube controller to be my favorite. Feels the best to hold. add the dual analog to gamecube, and perfection, maybe swap the triggers for the xbox's.

Also, I looooved the ability the wii controllers gave me: to lay down, arms splayed wide, using absolutely no muscles what-so-ever to support myself. playing okami that way was bliss. take out the necessity to point the remote at the screen occasionally and subtract the wire and its just great.

Finally, there is only one thing I like in motion controls, and thats the wii-waggle, oddly enough. i thought it was a great idea to add another input/action function on the wiimote simply by making me shake my wrist to perform an in game action rather then have another button.
 

elcamino41383

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Mar 24, 2009
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AnythingOutstanding said:
The PS2 controller WAS the perfect controller.

That's right, PS2. Not PS3. Since it has that shitty sixaxis and mushy L2 and R2.
Get rid of the cord and make it wireless like PS3 controllers and yes, I'm inclined to agree.
 

icame

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Aug 4, 2010
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Azaraxzealot said:
Souplex said:
The perfect controller already exists. It's the 360 controller.
as game informer once pointed out when designing THEIR perfect controller, and based on the sales of the 360-style controller for PC, i think it's safe to assume this is correct
Horrible d-pad and no internal battery nullify that statement.
 

SD-Fiend

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Nov 24, 2009
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can we put dreamcast handles on it? or maybe the memory card thing