Let's discuss Mass Effect.

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Bradeck

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I think Shepdawg musta given Liara the 15 second facial. Otherwise she had an abortion, which means shes a sinner, according to Rick Santorum.

Favorite party? Whichever uses all sniper rifles. Easy. Garrus and the Drell can effectively hold off an entire Krogan rush. It's too easy.
 

Sniper Team 4

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Liara is my favorite character in both games. Her biotics plus, well, weapons from other members equals quick enemy death. As for her having a baby, all we know is that the Asari take the DNA from whoever the meld with. We don't know if they can control it, such as flipping it on and off, or if it's something they have no control over. Maybe they have built in birth control that they can switch on and off. Or maybe Liara just didn't get pregnant that one time. Or maybe they used birth control.
As for my second squad mate, I play pretty much everyone, but Tali and Wrex are my favorite. Each squad mate has their uses. Ashley can soak up damage like a sponge and dish it out just as well. Kaiden was a balance between biotic and soldier. Wrex was another tank, good for shock trooper stuff. Tali could shut down entire enemy units if you played her right. Garrus was good as back up with a sniper rifle. And I've already covered Liara.

Mass Effect 2...my favorite character was Kelly actually. Then, Liara came back and she was my favorite again. But, neither of them are real squad mates so I liked using Kasumi and Zaeed. They seemed to be the best well-rounded characters, able to deal with any situation. Looking forward to seeing if they both come back on board for the third game, or if they'll just have cameos.
 

w@rew0lf

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Jan 11, 2009
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RJ 17 said:
AD-Stu said:
DustyDrB said:
Double Snip
Hmmmmm...see I've done that before, and every time I've got into the final mission with even 1 person not loyal, someone always ends up dying...and half the time it's someone that WAS loyal! But what I'm saying is that Kasumi's mission bumps out the chance to do Legion's mission, so no matter what you're going to have one person not loyal by the time you go to the Collector base.

Maybe it's "directed randomness" in that if you pick the right members to take with you for the final portion you can have a higher chance of having everyone survive even with someone being not loyal, but every time I've played through, every crew combination I've used, if someone isn't loyal then someone's gonna die.
You do know that the entire suicide mission situation starts off exactly 2 missions after the Derelict Reaper? Which means that as long as you don't finish the derelict reaper you have an unlimited amount of time to complete missions after the collector ship and before the DR.

What I prefer to do in my playthroughs of ME2 is leave 2 loyalty missions (usually Tali and Legion) till after the DR so that I'll have everyone loyal just in time for the suicide mission. While at the same time leaving DLC like Overlord, Arrival, LotSB for post-game.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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w@rew0lf said:
RJ 17 said:
AD-Stu said:
DustyDrB said:
Double Snip
Hmmmmm...see I've done that before, and every time I've got into the final mission with even 1 person not loyal, someone always ends up dying...and half the time it's someone that WAS loyal! But what I'm saying is that Kasumi's mission bumps out the chance to do Legion's mission, so no matter what you're going to have one person not loyal by the time you go to the Collector base.

Maybe it's "directed randomness" in that if you pick the right members to take with you for the final portion you can have a higher chance of having everyone survive even with someone being not loyal, but every time I've played through, every crew combination I've used, if someone isn't loyal then someone's gonna die.
You do know that the entire suicide mission situation starts off exactly 2 missions after the Derelict Reaper? Which means that as long as you don't finish the derelict reaper you have an unlimited amount of time to complete missions after the collector ship and before the DR.

What I prefer to do in my playthroughs of ME2 is leave 2 loyalty missions (usually Tali and Legion) till after the DR so that I'll have everyone loyal just in time for the suicide mission. While at the same time leaving DLC like Overlord, Arrival, LotSB for post-game.
Except for the fact that the game keeps track of how many missions you've done. When it's time to go to the Reaper, you can't go anywhere until you've spoken with The Illusive Man, at whichh point you go directly to the Reaper. With Zaeed, you get 1 mission after the Reaper before your crew gets kidnapped, just enough time to do Legion's loyalty mission and be done with everyone's loyalty mission. However if you pick up Kasumi, that removes the 1 mission between the Reaper and the Suicide Mission, as such the next time you try to go somewhere after the Reaper your crew will get kidnapped.

And yes, this is all while saving every side mission and DLC until the post-game. At least that's how it's been the last 3 playthroughs I've done since downloading Kasumi.
 

DustyDrB

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Jan 19, 2010
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RJ 17 said:
w@rew0lf said:
RJ 17 said:
AD-Stu said:
DustyDrB said:
Double Snip
Hmmmmm...see I've done that before, and every time I've got into the final mission with even 1 person not loyal, someone always ends up dying...and half the time it's someone that WAS loyal! But what I'm saying is that Kasumi's mission bumps out the chance to do Legion's mission, so no matter what you're going to have one person not loyal by the time you go to the Collector base.

Maybe it's "directed randomness" in that if you pick the right members to take with you for the final portion you can have a higher chance of having everyone survive even with someone being not loyal, but every time I've played through, every crew combination I've used, if someone isn't loyal then someone's gonna die.
You do know that the entire suicide mission situation starts off exactly 2 missions after the Derelict Reaper? Which means that as long as you don't finish the derelict reaper you have an unlimited amount of time to complete missions after the collector ship and before the DR.

What I prefer to do in my playthroughs of ME2 is leave 2 loyalty missions (usually Tali and Legion) till after the DR so that I'll have everyone loyal just in time for the suicide mission. While at the same time leaving DLC like Overlord, Arrival, LotSB for post-game.
Except for the fact that the game keeps track of how many missions you've done. When it's time to go to the Reaper, you can't go anywhere until you've spoken with The Illusive Man, at whichh point you go directly to the Reaper. With Zaeed, you get 1 mission after the Reaper before your crew gets kidnapped, just enough time to do Legion's loyalty mission and be done with everyone's loyalty mission. However if you pick up Kasumi, that removes the 1 mission between the Reaper and the Suicide Mission, as such the next time you try to go somewhere after the Reaper your crew will get kidnapped.

And yes, this is all while saving every side mission and DLC until the post-game. At least that's how it's been the last 3 playthroughs I've done since downloading Kasumi.
Nah, I promise you can have everyone loyal, save everyone, and recruit Kasumi and Zaeed before the Suicide Mission. Having someone disloyal will affect your outcome, but Kasumi doesn't make saving everyone harder. I've seen me do it.
 

DustyDrB

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Jan 19, 2010
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Nfritzappa said:
I just finished the ME3 demo. It was fantastic. Ask me stuff about it! :D
Wait...that's out now? Shit. Time to leave the site for a month or so.
 

w@rew0lf

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Jan 11, 2009
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RJ 17 said:
w@rew0lf said:
RJ 17 said:
AD-Stu said:
DustyDrB said:
Double Snip
Hmmmmm...see I've done that before, and every time I've got into the final mission with even 1 person not loyal, someone always ends up dying...and half the time it's someone that WAS loyal! But what I'm saying is that Kasumi's mission bumps out the chance to do Legion's mission, so no matter what you're going to have one person not loyal by the time you go to the Collector base.

Maybe it's "directed randomness" in that if you pick the right members to take with you for the final portion you can have a higher chance of having everyone survive even with someone being not loyal, but every time I've played through, every crew combination I've used, if someone isn't loyal then someone's gonna die.
You do know that the entire suicide mission situation starts off exactly 2 missions after the Derelict Reaper? Which means that as long as you don't finish the derelict reaper you have an unlimited amount of time to complete missions after the collector ship and before the DR.

What I prefer to do in my playthroughs of ME2 is leave 2 loyalty missions (usually Tali and Legion) till after the DR so that I'll have everyone loyal just in time for the suicide mission. While at the same time leaving DLC like Overlord, Arrival, LotSB for post-game.
Except for the fact that the game keeps track of how many missions you've done. When it's time to go to the Reaper, you can't go anywhere until you've spoken with The Illusive Man, at whichh point you go directly to the Reaper. With Zaeed, you get 1 mission after the Reaper before your crew gets kidnapped, just enough time to do Legion's loyalty mission and be done with everyone's loyalty mission. However if you pick up Kasumi, that removes the 1 mission between the Reaper and the Suicide Mission, as such the next time you try to go somewhere after the Reaper your crew will get kidnapped.

And yes, this is all while saving every side mission and DLC until the post-game. At least that's how it's been the last 3 playthroughs I've done since downloading Kasumi.
The talk with TIM is mandatory. Actually going through the mission is not.
 

Nfritzappa

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DustyDrB said:
Nfritzappa said:
I just finished the ME3 demo. It was fantastic. Ask me stuff about it! :D
Wait...that's out now? Shit. Time to leave the site for a month or so.
No no. I got it through a promotional code. It won't be out till the 14th. :\
 

AD-Stu

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RJ 17 said:
Except for the fact that the game keeps track of how many missions you've done. When it's time to go to the Reaper, you can't go anywhere until you've spoken with The Illusive Man, at whichh point you go directly to the Reaper. With Zaeed, you get 1 mission after the Reaper before your crew gets kidnapped, just enough time to do Legion's loyalty mission and be done with everyone's loyalty mission. However if you pick up Kasumi, that removes the 1 mission between the Reaper and the Suicide Mission, as such the next time you try to go somewhere after the Reaper your crew will get kidnapped.

And yes, this is all while saving every side mission and DLC until the post-game. At least that's how it's been the last 3 playthroughs I've done since downloading Kasumi.
I think you're mixing up the derelict Reaper and the Collector ship missions. The Collector ship mission force-starts after a certain number of other missions have been completed. The derelict Reaper, on the other hand, doesn't force-start and you're free to put it off for as long as you like.

You should be able to do everyone else's loyalty missions, all the available DLC and all the side-quests you like before the crew gets taken, and thus get a perfect ending, as long as you don't go to the Reaper.
 

w@rew0lf

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Jan 11, 2009
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Nfritzappa said:
DustyDrB said:
Nfritzappa said:
I just finished the ME3 demo. It was fantastic. Ask me stuff about it! :D
Wait...that's out now? Shit. Time to leave the site for a month or so.
No no. I got it through a promotional code. It won't be out till the 14th. :\
How? From where? And a million other variances of questions about how this happened?
 

Right Hook

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I played ME1 and ME2 and am really excited to see my Shepard through to the end. As for squad formations I tried to use everybody at least once but I usually came back to Garrus and Wrex in a lot of place because they are really cool.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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DustyDrB said:
w@rew0lf said:
AD-Stu said:
I think you're mixing up the derelict Reaper and the Collector ship missions. The Collector ship mission force-starts after a certain number of other missions have been completed. The derelict Reaper, on the other hand, doesn't force-start and you're free to put it off for as long as you like.

You should be able to do everyone else's loyalty missions, all the available DLC and all the side-quests you like before the crew gets taken, and thus get a perfect ending, as long as you don't go to the Reaper.
The three times I've played through ME 2 since getting Kasumi, I've had everyone loyal that can be loyal before going to the Reaper. And all 3 times my crew has been abducted immediately following that. I get to the debriefing room, talk about the IFF, talk about what to do with Legion, then the next time I hit the Galaxy map Joker says "The IFF is almost ready, we just need to run a couple more tests. It could take a while so just take the shuttle." or whatever. So maybe my game is glitched or bugged somehow, but the only way I've managed to have everyone loyal and keep everyone alive after downloading Kasumi is to leave Legion deactivated until the post-game, then wake him up. If it weren't for the fact that you have to leave immediately in order to save your secretary/crew psychologist, I wouldn't mind losing half the crew by going a mission late. But I have to save her, or else who the hell is going to feed my fish?! :p
 

Nfritzappa

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Apr 1, 2010
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w@rew0lf said:
Nfritzappa said:
DustyDrB said:
Nfritzappa said:
I just finished the ME3 demo. It was fantastic. Ask me stuff about it! :D
Wait...that's out now? Shit. Time to leave the site for a month or so.
No no. I got it through a promotional code. It won't be out till the 14th. :\
How? From where? And a million other variances of questions about how this happened?
Long story short, I got lucky by spotting a code on twitter that enabled me to download the demo early. I peruse the BSN and saw stuff about codes on twitter so I checked it out. I got a code, it worked (for xbox), and I played the demo. :)
 

The Funslinger

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Sep 12, 2010
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Phoenixmgs said:
Binnsyboy said:
Phoenixmgs said:
I only played ME2 as I don't have a 360 or PC that can play ME1. I did watch a ME1 movie this guy put together on Youtube though. I had Ashley killed in the choice select comic for ME2 because at one point in the ME1 movie I watched, she said, "everything happens for a reason" and I hate when people say that.
That made me laugh. I now have this mental image of shepherd interviewing Ashley in an office of some kind.

"Everything happens for a reason."

"Thank you, that'll be all."

*Ashley leaves*

*Shepherd presses intercom* "Have Ms. Williams executed."
Classic renegade Shepard, lol.
Nah, classic renegade Shepherd would invite her down to the engine room on a pretense, and then kick her into the drive core to fry!
 

Amaror

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RJ 17 said:
For instance, if you have kinky asari sex with Liara in the first game....shouldn't Liara have a daughter in the 2nd game?
Asari don't get pregnant by sex.
Asari get pregnant by linking with their partner(The same thing Liara did in Me 1, after you get her in the team) and then some traits of the father will be used to change their own DNA, this is then the DNA of the Baby. So Asari can pretty much just get pregnant if they want to.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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Amaror said:
RJ 17 said:
For instance, if you have kinky asari sex with Liara in the first game....shouldn't Liara have a daughter in the 2nd game?
Asari don't get pregnant by sex.
Asari get pregnant by linking with their partner(The same thing Liara did in Me 1, after you get her in the team) and then some traits of the father will be used to change their own DNA, this is then the DNA of the Baby. So Asari can pretty much just get pregnant if they want to.
:p Thank you, Captain Obvious, for pointing out what has been mentioned by myself and others numerous times already. Granted there are already a lot of posts in this topic, but a little effort never hurt. :p

Anyways, to your point, Liara makes a specific point to tell you pretty much everything you just said: that asari sex isn't just sex, it is something mental, spiritual, and almost mystical. She describes how important it is to her people and all the implications it brings. She then says "That's why I think we should slow down and focus on our duties." Asari sex isn't something to be taken lightly, she says, and that's why she doesn't hop in your bed until before Ilos. That said, seeing as who she does the whole "eyes go black" routine when you're having sex the same way she does it when she reads your mind, I think it's safe to assume that she's going full-bore with the whole mind-meld thing.

However, someone else brought up something that makes much more sense: perhaps Liara is simply to young to bare children. When you pick her up, she says she's only 106, "barely more than a child in asari terms". It could be that she hasn't gone through asari "puberty" yet and her body just isn't physically ready to get pregnant. If you ask me that's the most reasonable answer someone has come up with.
 

w@rew0lf

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Jan 11, 2009
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RJ 17 said:
DustyDrB said:
w@rew0lf said:
AD-Stu said:
I think you're mixing up the derelict Reaper and the Collector ship missions. The Collector ship mission force-starts after a certain number of other missions have been completed. The derelict Reaper, on the other hand, doesn't force-start and you're free to put it off for as long as you like.

You should be able to do everyone else's loyalty missions, all the available DLC and all the side-quests you like before the crew gets taken, and thus get a perfect ending, as long as you don't go to the Reaper.
The three times I've played through ME 2 since getting Kasumi, I've had everyone loyal that can be loyal before going to the Reaper. And all 3 times my crew has been abducted immediately following that. I get to the debriefing room, talk about the IFF, talk about what to do with Legion, then the next time I hit the Galaxy map Joker says "The IFF is almost ready, we just need to run a couple more tests. It could take a while so just take the shuttle." or whatever. So maybe my game is glitched or bugged somehow, but the only way I've managed to have everyone loyal and keep everyone alive after downloading Kasumi is to leave Legion deactivated until the post-game, then wake him up. If it weren't for the fact that you have to leave immediately in order to save your secretary/crew psychologist, I wouldn't mind losing half the crew by going a mission late. But I have to save her, or else who the hell is going to feed my fish?! :p
And that's the root of the problem. If you don't have any loyalty missions left before going into the DR then the game will auto-start the Suicide Mission. Legion doesn't count because he can't become a teammate until after the DR.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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w@rew0lf said:
:p And that's been my point all along. You can't get everyone loyal before you go to the Collector's base. Legion is a useable character so he counts. This brings me all the way back to my original point: getting Kasumi and doing her mission takes up the mission that wouuld normally be reserved for Legion. Pre-Kasumi: you get 1 mission after the Reaper, just enough to do Legion's loyalty. Post-Kasumi: your crew gets kidnapped immediately after the Reapeer. My point was that when they added Kasumi, they should have patched the "mission counter" to add one more mission before the crew's abduction so you can go on the Suicide Mission with everyone loyal.
 

w@rew0lf

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Jan 11, 2009
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RJ 17 said:
w@rew0lf said:
:p And that's been my point all along. You can't get everyone loyal before you go to the Collector's base. Legion is a useable character so he counts. This brings me all the way back to my original point: getting Kasumi and doing her mission takes up the mission that wouuld normally be reserved for Legion. Pre-Kasumi: you get 1 mission after the Reaper, just enough to do Legion's loyalty. Post-Kasumi: your crew gets kidnapped immediately after the Reaper. My point was that when they added Kasumi, they should have patched the "mission counter" to add one more mission before the crew's abduction so you can go on the Suicide Mission with everyone loyal.
This is...incredibly frustrating. You can have everyone even Kasumi and Legion loyal before the suicide mission. The mission counter goes up to 2. Just leave another characters loyalty mission, besides Legion (yes even Kasumi), until after the DR and the game will give you 2 missions, notice the lack of loyalty, before the suicide mission scenario kicks in. I've done this 9 times, the other 3 times I played through ME I purposely killed some squadmates. I know this is possible, you're doing something wrong. And it seems to be that you do every possible loyalty mission before the DR.

Yes the addition of Kasumi changed things a bit and the solution to this problem like I stated earlier is the leave another LM besides Legion to do after the DR. That is all. The game will give you enough time to do two missions, which is just enough to complete Legion's LM and that of the other character whose LM you chose to leave uncompleted. If you still think this isn't true then your game must be broken or I'll have to refer you the the ME wikia because I can't explain this to you.

http://masseffect.wikia.com/wiki/Mass_Effect_Wiki

Now I'm off to get some ramen chew some bubblegum and complete my 13th playthrough of this game. Good. Day. Sir. 8^|