On topic:
Fable III:
- More uses for money, after you buy all the houses and some cool clothes, a good weapon with augments etc., you really have nothing to do. Maybe make it so that time-passes dynamically and new houses become available WITHOUT the need of going into an instance area in the story-line once?
- More clothes. The choices were still abysmal, while admittedly better than Fable I, please give us a bigger variety, or at least the ability to wear what ANY of the NPC's wear, excluding unique models.
- More hairstyles, and a semi-changeable face, the guy in Fable II was just plain ugly.
- When I increase my Physique because I want more damage, don't FORCE me to become bulky and crap. Give me an option whether to get more muscled, or just be strong in a more wiry sense of the word.
- The ability to un-equip weapons, I hated being a pure ranged character but having to keep a melee-weapon at all times.
- (In lieu of the above suggestion) Place-able sheaths/holsters for certain weapons. I.E., you can move a sword from your back to your hip, or get an ankle holster for your pistol.
- Daggers. These would be perfect for a quick, Assassin type character.
- Hire getter writers. Srsly.
- Different fighting styles that you can learn from different teachers in the game, they would all have their advantages and disadvantages, like one being more brutish and powerful less easy to block, but one being more swift and less easy to dodge.
- A LOT more titles, from what I heard from the NPC's, about 5 unique lines of dialogue for each title, it shouldn't be too difficult to institute some.
Maybe more later. Who knows.