Previously, on
Lets Play Mass Effect: We got in a bar fight, then an alley fight, picked up a new squadmate and uncovered much better evidence than before that Saren really was behind the attack on Eden Prime. When we left Grunka and her companions, they were being summoned to the Council chambers.
Wait, what's that salarian doing with his head so close to that spindly green alien's arse? Let's go find out:
"Keepers? I've got no interest in the kee..."
"Don't get coy. I know what I saw. <font color=#0000BB>And it made me sick."
"I... uh. I'm not so sure I should be talking to you about this."
"<font color=#0000BB>I know sexually harassing the keepers is a serious matter, but we're just talking. Is there something wrong with that?"
"<font color=#0000BB>Sexually harassing... what?!? Is this what you humans call 'trolling'? Since the truth is nowhere near as bad as what you seem to have assumed, I guess it wouldn't hurt to tell you. I'm using a small scanner to gather readings on the keepers."
"Well, technically we're not supposed to disturb the keepers. I don't really think my scanning disturbs them, but the authorities might disagree. I'd like to do it more openly, but it's not really worth getting arrested over."
"I could help you out. I'm not worried about the authorities."
<font color=#0000BB>"Or getting to your meeting on time, it seems... aren't the Council waiting on us to present some evidence of galactic importance?"
<font color=#0000BB>"Huh? Who the hell are you lot anyway?!?"
"I'm Commander Shepard, with the Alliance military, <font color=#0000BB>and keeping the Council waiting is my favourite thing to do on the Citadel."
That's good enough for Chorban, apparently, and he agrees to let us help him.
"Activate it each time you see a keeper. All collected data will automatically upload to my database. I'll even send a few credits your way for each unique scan."
"What are you doing with the data once you've scanned it?"
"Trying to learn whatever I can about the keepers. We see them working everywhere, yet we know so little about them. I'm a scientist. I want to know what makes them tick."
Alrighty then. The quest log says we need to scan 21 keepers and the first one is right here next to us:
There are 20 more dotted around all areas of the Citadel, so this job is part fetch-quest, part hide-and-seek. Keepers are basically the Citadel's maintenance staff - they were already there when the asari discovered the Citadel and as far as anyone knows this is the only place in the galaxy that they're found. They don't speak, they just wander around "fixing" stuff and as Chorban mentioned, it's illegal to disturb their work.
<font color=#0000BB>"Hey, there's Captain Anderson. He's waiting for us to start the hearing... why aren't we going up the stairs to him?"
<font color=#0000BB>"Because we have much more important things to do right now, Tali."
<font color=#0000BB>"I swear you humans are a weird bunch... what's more important right now?"
<font color=#0000BB>"Side quests, Tali. Side quests."
<font color=#0000BB>"Whuh..."
<font color=#0000BB>"Don't look at me, I just work here."
That's right, we're going to leave the Council waiting while we run all over the Citadel doing odd jobs. There
is some method to the madness, BTW. It's not just out of spite that we're keeping the Council waiting. Let's get to it!
We're starting at the med clinic, where we first met Garrus. Grunka just has a feeling something might be happening here.
"Oh, Commander Shepard. I didn't see you come in."
"Every time I come in here, I see someone threatening you. Who was that?"
"Someone from my past. I can take care of it."
"I might be able to help you."
"I was fired by my previous employer for giving out free medical supplies to clinics like this. They never filed any charges. They just wanted me to leave without any fuss. But somebody must have found out. Now they're blackmailing me. I have to give them what they want. If the board finds out about my past, I could lose my license. They'll shut my clinic down."
"Give me your contact's name. I'll deal with this guy, whoever he is."
"I was told to speak with a merchant named Morlan down in the markets. I really appreciate this, Commander. Thank you."
<font color=#0000BB>"No problem - any excuse to wave a gun threateningly in somebody's face!"
We rapid-transit to Chora's Den because it's the closest stop. There's an entrance to the markets directly behind us.
"But I was told the doctor would be bringing them. This is not right, human."
"What the hell's going on here? Who are you?"
"Leave the doctor alone."
"We can end this if you just bring me those supplies. Otherwise I'll start telling people about the doctor's little secret."
That's right, we just pulled a gun on a four-testicled behemoth and won in a stare-down. Grunka Shepard is a stone-cold badass. Better balance that out by doing something sappy - going up the stairs at the other side of the market brings us into contact with this drooling toolbox:
"Uh, no. No, I'm just a fan. One of your biggest fans, actually. My name is Conrad. Conrad Verner. They say you killed more than a hundred geth on Eden Prime!"
<font color=#0000BB>"I'd have to go back and check the gun-cam, but it was probably more like three hundred. I think my best work there was in advancing the noble field of colonist extorition though..."
So apparently soldiers have fans in this universe... go figure. On our way back to tell Dr Michel we scared her blackmailer off, Grunka gets flagged down by another random:
"You recently took down a man named Fist, reportedly a member of some sort of organised crime ring. Did you find any evidence in his office? Is there anything you can share with me?"
<font color=#0000BB>"Wait, I've been with you ever since the alleyway and you haven't been back to Fist's office. Which means... you knew you were on the clock to save my life, and you stopped to search for blackmail material?!? Keelah se'lai, you humans will be the death of me, won't you..."
Awkward! Also, note how we just had a civil discussion with a reporter without punching her. People have gotten this funny idea that Shepard has a penchant for punching reporters, and they seem to forget Emily Wong exists when they talk about it. Dunno where they got the idea from.
Anywho, that got us some money and XP. Now let's wrap up this Dr Michel matter:
"Really? That's a great relief, Commander. Thank you. I can't pay you for your help, but I can give you a discount on any supplies you purchase here."
"The thug said he worked for a man named Banes. Sound familiar?"
"Banes? I wonder if he means Armistan Banes?"
<font color=#0000BB>*mutters* "Well it sure as shit wasn't Obi Wan Banes - I can't believe they lifted that line!"
"We worked together a long time ago. Last I heard, the Alliance Military was contracting him for some research in the Traverse."
"I wonder if the Captain knows him?"
"We'll see what the Captain can tell us."
I'll save us the time: it's bugger all. Captain Anderson tells us Banes worked some black-ops projects or something and now he's dead. We can ask an admiral we haven't met yet about Banes too, who will tell us the team that went to recover his body went missing, and that's where the trail ends. Sounds an awful lot like the MO of a guy doing work for a certain human-supremacist organisation that plays a big role later in the series, but (at least up to the release of ME3) we never find out anything more concrete.
There's a bar nearby, and since we're 0-2 so far in bars in this game, let's see if we can get our drink on there.
"Among other things, yes. We've got some quasar stations, if you're interested."
"Are you the owner?"
"Owner, cook and bartender. I've even been known to dance a little when the mood strikes me. We've got some quasar stations if you're interested."
<font color=#0000BB>"How about a drink?"
<font color=#0000BB>"We've got some quasar stations if you're interested..."
<font color=#0000BB>"For crying out loud, is this guy just a VI installed in a volus suit? Maybe this bar-wench-looking person here can help us."
"Sorry, I don't want to bore you with my problems."
<font color=#0000BB>*turns to Tali* "I really don't want to be bored with her problems, but this has side quest written all over it. Are you following?"
<font color=#0000BB>"Um... I think so. Instead of focussing on saving the galaxy, we're getting involved in people's trivial personal problems?"
<font color=#0000BB>"Almost - we're getting involved in people's trivial personal problems
with the expectation of a reward. Observe." *turns back to Rita* "I'm interested to hear what you have to say."
"The problem is, she's working as an informant for C-Sec. You know, eavesdropping on the people there. If they find out what she's doing, they'll kill her. I don't know. Sometimes I think she stays there just to spite me."
"No, it's all very secret. Last time I asked an officer he told me to stay out of it - 'for Jenna's safety'."
"Maybe I could help her understand just how dangerous Chora's Den is."
"Would you? That'd be great. Just don't tell her I sent you."
We're not going to do that right away though. Instead, for no particular reason we're going to walk out of Flux and then walk right back in, so we can see this scene:
"Doran didn't have a clue what I was doing. He assumed I was cheating."
"You were cheating though, weren't you?"
"I was just tipping the scales in my favor. Only as an experiment."
I just want to point out that this entire situation and discussion is
F&*KING STUPID. I'll explain exactly why in a minute, but let's just remember that I called it and revel in more of the dumb first...
"It still sounds like cheating to me."
"To you, maybe. But this device is merely intended to simulate situations and record results. Recording losses is easy, of course. Nobody notices those."
"I've spent the last five years developing a system that can accurately predict wins and losses on the quasar. I just need a few more recorded wins and I can complete the algorithms."
Five years. Remember that number.
"Can you do that? Isn't that illegal?"
"It's illegal to use my system. But I won't use it, I'll sell it to others. I just need a few more wins recorded."
There's some further discussion about how his device somehow emits a frequence that slightly increases your chances of winning, but it's archaic, too easy to detect and not as good as his finished system will be. We decide to "help" this idiot and he gives us his device.
To the upstairs casino!
On the way we can talk to Tali for this random comment:
Here's the casino:
Doran is hanging around for some reason, which gives Grunka an idea...
"I saw him using it earlier. Tossed him out on his arse for it, too. Thanks for bringing this to me."
"I think that tool should be worth something to you. <font color=#0000BB>This one, I mean. The Salarian tool standing outside your club is obviously too stupid to be worth anything to anyone..."
"I suppose it is. Take a few tries of quasar, on the house."
That's more like it! We may have been denied booze at every bar in the game, but at least now we can get our gamble on! Grunka goes straight to the high-stakes machines, because she's a baller and that's how she rolls:
That's the game. It's kinda like a dumbed down version of blackjack where there's no dealer. You can choose to add either 1-8 or 4-7 to your total and the idea is to get as close as you can to 20 without going over. 15 and 16 will pay out less than your original bet, 17 refunds your money and anything 18-20 will return a profit. 21 or over and you lose your whole bet.
<font color=#0000BB>"Wait a minute..." *does some quick mental arithmetic* "This game is beatable! With a correct basic strategy, the player should have a positive expectation."
Tali is absolutely correct. There's a full guide to beating the game <a href=http://masseffect.wikia.com/wiki/Quasar>here but basically, you
always take a payout on 17 or higher, hit for 1-8 on 16 and hit for 4-7 on 13-15. The only bets with a negative expectation are hitting on 15 and 16, though the negative expectation there is less than what you lose by just accepting the payout on those numbers.
Long story short: Schells spent five years of his life devising a system to beat a game
that was already easily beatable. So like I said earlier, this entire situation is f&*king stupid. Also, if the embassy bar was the worst bar in the universe, then this is the worst casino in the universe - Doran is basically giving away money by offering quasar, and quasar is the
only game that he offers.
The only thing that stops quasar from making
Mass Effect's money system even more broken that it will become by about halfway through is the fact that you can never bet more than 200 credits at a time so running up enough money to actually be useful would take hours upon hours of play.
Case in point: it takes us five minutes in real time to finish 400 credits in profit:
This is the first suggestion that Bioware staff have never gambled a day in their lives - there's another one later on. Anyway, having proven our point but not being the least bit inclined to grind quasar for minimal profits, we go to check out this machine at the back of the casino that identifies as "suspicious" on our HUD:
Not really sure why it's Ash that's doing the trace when we've got a tech expert like Tali with us, but whatever. Ash traces the signal to the Wards Access corridor. On the way to check it out we'll break the bad news to Schells:
<font color=#0000BB>"Well you spent five years trying to find a way to beat a game that was already beatable... so I'd say it's probably best just to kill yourself."
"You could put your talents to better use."
<font color=#0000BB>"Yeah, or that I guess. What would I do without you as my conscience Tali?"
<font color=#0000BB>"I don't even want to think about it..."
There's an elevator nearby that takes us to the Wards Access corridor, a place that only exists for this signal tracing quest and another side quest if we chose the Spacer background (as a Colonist, we won't see it). Oh, there's a keeper to scan there too.
"Looks like they bounced their signal off a relay. I'll trace the new signal."
It leads to the Financial District on the Presidium. Another elevator takes us up there.
"Hanar protesters have blockaded the dig site, claiming that artifacts of "the Enkindlers", as the hanar call them, should not be disturbed. The excavation team has appealed to hanar representatives on the Citadel to reach a diplomatic solution. <font color=#0000BB>You stay classy... Citadel?"
Our minimap directs us to the back of Barla Von's office to find the next node.
We're then directed to a storeroom at the back of the shopping mall next door:
"This is it. Let's see if we can find out where those stolen credits are being funneled."