Matthew94 said:
Unless it is insanely high ie More than 1-5 hours I won't bother. FOr anything 1+ hours I just stick on a podcast and have at it.
That's pretty much what I do whenever I find myself in an RPG that demands some grinding. Normally I turn down the sound on whatever game I'm playing and bust out with one of my iTunes playlists.
Last time I played through FF4, I had no trouble pretty much walking through the story up to the Dark Elf's cave. But knowing that I'd have to nerf my party by equipping wooden weapons, I wanted to make sure that my forcefully nerfed characters would be actually useful, which brings me to the point that the OT was asking about:
MammothBlade said:
So, I'm wondering, at what point will you stop grinding?
Personally I don't look at it as a matter of time, I look at it as a matter of objectives. Indeed if I'm saving up enough money to have my party fully equiped with the best gear currently available, then I'll grind my way to however much cash I need in order to get everyone properly outfitted.
In the case I was talking about above with the Dark Elf in FF4, I set a lvl goal for myself. Specifically I decreed that I wouldn't proceed until everyone in my party was at least lvl 35. Sure enough that worked and I was able to breeze through the rest of the game until I got to The Sealed Cave down in the Underground. Before going in, and knowing this dungeon to be a pain in the ass, I decreed that I would not proceed until all my characters were at least lvl 55. Again, this worked like a charm and I was able to breeze right through the rest of the game, even finding Bahamut's cave to be surprisingly easy. So I get to the final dungeon and could have easily gone and beaten the game, but I noticed that all the monsters were going down very easily and giving me MASSIVE exp. So I decided to do some grinding just for the hell of it...and to see if Rydia ever learns Meteo...which she does, at lvl 70 I believe. :3