Levels you couldn't get past.

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VG_Addict

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Jul 16, 2013
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We've all been there. When we were younger, we had a level that no matter how hard we tried, we just kept dying on, and then we got so frustrated, we quit. Well, what was yours?

Mine was Allegro Presto in the first Rayman game.
 

Maximum Bert

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Feb 3, 2013
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The speed tunnel in Battletoads was always my bane. I did clear it once but I only had one life left then died next level and its right back to the start of the game. Never beat it again. I really liked the first two levels but the speed tunnel was just a brick wall I did not even enjoy attempting.

There was a Rambo lightgun game on C64 as well where I only ever cleared the first stage once and then completed all the other stages easily before it looped back to the starting one. But the first stage had you with one bullet and you had to hit a criminal who had a hostage in front of him and was moving left and right really erratically. Take to long you die as he shoots you, hit the hostage you die, miss you die and even better the size of the bullet blast was fairly big so to hit just him you had to aim over his right shoulder and try and get just him in the blast. If you hit him dead on the hostage would also die.

Another C64 game was the Hulk and I could never get him to get out the chair at the start. Did it once by pure fluke and then imediately died somehow and your back in the chair so yeah never even got to try and play that game really.
 

WhiteFangofWhoa

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Jan 11, 2008
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Ninja Gaiden's finale. Easy to guess why for anyone who knows the franchise, but mainly I couldn't stand the fact that dying on the final boss (any of the three phases) set you back to the start of Stage 6-1, requiring you to go all the way back through what is almost universally considered the hardest NG level ever, 6-2, along with the rest of Act 6:

Apparently it was an unintended glitch, but it's one they decided to keep for the Virtual Console and Ninja Gaiden 2 as well.
 

ultrabiome

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Sep 14, 2011
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It took me and my brother a year to figure out we had to "grab" the eggs Birdo shot out of his mouth to pass the first level of SMB2. This was pre-internet though, so no help :/.
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
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CritialGaming said:
Currently I am hating my life in Dark Souls 2 as the Shrine of Amara is wrecking my shithole.
You running a melee build? I swear that place is pure cheese for fatrolling melee characters. My original Greatsword build took forever to finish that bloody place and I pretty much did it by memorising the layout and sprinting through the place trying to juke all the magic shit flying around.

OT: I still haven't finished Valkyria Chronicles because god damn the level where you have to fight the Marmota or whatever it's called is fuckin' bullshit. No cover, just your tanks and your squishy soldiers who get oneshot instantly if they move (or even if they don't move if the game is feeling nasty) plus a bunch of enemies to the side who will oneshot your tanks.

The further I get into this game the more I realise half the challenge is finding out how to game the system by abusing the AI and/or event triggers. The one level where the spawn a bunch of tanks behind and in front of you was bullshit until I realised that those reinforcements only spawn when you take the objective, so I cleared the area, moved all my forces behind the places where the tanks spawned, activated the objective, tanks spawn and are immediately instakilled by tank shells to the rear.
 

Ihateregistering1

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Mar 30, 2011
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Maximum Bert said:
The speed tunnel in Battletoads was always my bane. I did clear it once but I only had one life left then died next level and its right back to the start of the game. Never beat it again. I really liked the first two levels but the speed tunnel was just a brick wall I did not even enjoy attempting.
Beat me to it. I eventually did get past it when I had an emulator installed (so unlimited lives) but the game doesn't get any easier after that, and I'd had enough pretty soon after.

There was a challenge fight on MK: Deception (I think) in the 'story' mode, where you had to fight 3 opponents in a row while you were bleeding and losing life. Don't think I ever actually beat it.

Heroes of Might and Magic V. I don't think I ever made it past the second mission.

Burn Cycle. There was this one horrifyingly awful puzzle involving Buddha's tree that I don't think I ever got past.
 

Tortilla the Hun

Decidedly on the Fence
May 7, 2011
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In Mortal Kombat (2011) the final battle against Shao Kahn was just absolute torture. Maybe it was just that I wasn't that great at the game, but I swear that kind of mental and emotional abuse is against the Geneva Conventions. I had to put the game for about six months before I felt comfortable picking it back up to give it another try and finally beat it. If somebody put that game in front of me and told me to do it all over again I'd rather spill everything I knew like Chunk in The Goonies.
 
Sep 9, 2007
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The fight with Beldr in SMT: Devil Survivor. Just by looking at the map you can tell it wont be an easy fight. There are a lot of enemy mobs on the map and most of them have basilisks (which can petrify). Then you get to the boss itself. Beldr can only be harmed by the main character and only then by using normal attacks. Also, if you don't kill him in 3 - 4 turns, he uses a move that damages every unit on the map, which also restores his health and them respawns all killed enemy units. In short, fuck that battle.
 

Imperioratorex Caprae

Henchgoat Emperor
May 15, 2010
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TMNT NES: The Dam. Of course, because its a fucking WATER LEVEL. Pre-emulators, and were I not already having them, I'd have developed a chronic migraine syndrome due to that level because damn... I had less trouble beating the hyper-bike level on Battletoads, finishing Ghosts n' Goblins the correct way and beating Frankenstein on Castlevania.
 

Ironman126

Dark DM Overlord
Apr 7, 2010
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The Library in Metro 2033/Redux. I know I can just stare at the Librarians and they will (probably) leave me alone, but when they drop out of the ceiling... Well, I'm a twitchy SoB and don't particularly like being startled. One thing leads to another, there's a lot of gunfire, terrified shrieks, and pants wetting. And after it's all over, Artyom is dead, I'm cursing, and the Librarian is picking Military Grade bullets out of its adamantium laced fur.
 

Autumnflame

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Sep 18, 2008
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tmnt on the nes on that stupis dam level with all that electric seaweed.

and the foreamentioned battletoads

and some other beatem up on the nes cant remember the name but i think it was school something
 

Slenn

Cosplaying Nuclear Physicist
Nov 19, 2009
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Seymour Flux was a boss fight that made me quit Final Fantasy X. And I don't know when I'll get back to that game. But that fight certainly had me frustrated.

I remember I got continually frustrated at Super Mario Land 2 on the original Game Boy. Either it would be the three pigs in the Mario Zone or Wario's castle. I felt it was unfair that all the other boss fights only had 1 target to hit 3 times, and the boss in Mario Zone was 3 targets that each needed to be hit 3 times. Blech. Wario's castle was not only creepy but also just plain hard and not enjoyable. Those two combined made me abandon the game until I was around 22 when I finally beat it on the secret easy mode. Once I beat it, I didn't care to touch it again.

Toy Story on the Game Boy was another one that I didn't like. The controls were janky, the levels were unforgiving, and the whole game felt lifeless. I think the farthest I got was probably inside the arcade machines.

I think Half Life 2 on hard had me quit that difficulty for a while ever since I got to the point of taking on 3 striders at once. Those strider shots will take out 50 health or energy on hard.
 

Rabish Bini

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Jun 11, 2011
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To this day I haven't beaten Mike Tyson in Mike Tyson's Punch Out! for the NES. The fights before him are difficult enough, but I swear beating him is downright impossible.

Brilliant game though.
 

Lodum

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Jul 30, 2012
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For me, it was Super Mario RPG for the SNES. I rented it a few times when I was younger, even getting lucky enough to get the same copy with my save file attached a few times, and I didn't get very far. You see, there's this mouse boss with bombs that completely wrecked my shit when I was little.

A few years back I think to myself, "now than I'm older, with countless harder games under my belt, I should have another go at this game; I want to experience the rest of it."

I got back to the mouse with the bombs. He wrecked my shit again. Haven't played it since.
 

sneakypenguin

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Jul 31, 2008
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Tomb of the giants I don't mind difficult but thats just tedious looked up a walkthrough figured i'd give it a go. Off I sprint made it about halfway before I missed a jump decided I'd seen enough of the game and ended it there.
 

Kajin

This Title Will Be Gone Soon
Apr 13, 2008
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That damnable button mashing strength test from Star Fox Adventures.