Celtic_Kerr said:
Ugh, I like the philophy and politics of Bioshock, and yet this game also makes no sense. Didn't Andrew Ryan found Rapture because there was never a place like it that existed, far away form humanity?
Now they're making it sound like Rapture was inspired by Columbia. THe time line gets confusing
What's the sequence of events got to do with anything?
Columbia and Rapture have nothing to do with each other besides shared themes.
Ryan founds Rapture to have a separate place where he can create a society modeled after his personal philosophy, withdrawn from the rest of the world-- hidden beneath the waves, out of reach, out of mind.
Columbia instead drifts away in to the skies, but is also separate.
There need not be any explicit connection whatsoever. Ryan need not know of Columbia to get the idea of Rapture. Neither does Ryan need to think his idea of a separate society is entirely original, or reference any previous separate society.
Just because these games are made by the same studio, and share a name, and perhaps even exist within the same fictional universe, does not mean there need to be explicit plot connections between them, or that any should be looked for, or that the apparent absence of same should be confusing. Levine himself said that to him, "Bioshock" means certain themes and gameplay mechanics, not a location.
The first game was "Bioshock". Not "Rapture".