limp endings.

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Woodsey

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Hybridwolf said:
Half life 2, if only because it's taken forever to end the damn game.
What? Half Life 2 had an ending straight out of the box.

OT: Assassin's Creed's ending was crap, but dammit people AC2's ending made plenty of sense!

And KotOR 2. Jesus fucking Christ, that game had more cuts in it than a wannabe emo's wrist.
 

Arkhangelsk

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Straying Bullet said:
Arkhangelsk said:
Straying Bullet said:
Arkhangelsk said:
There are a couple, the one that stands out the most is Bad Company 2. But honestly, I'm more disappointed when movies have limp endings. The ones with the biggest guilt there are Shutter Island and Afterlife.
Shutter Island? How is that a limp ending when it's open enough for everyone to have their own view on it? I thought it was a masterpiece, the ending was for me really powerful.
But it wasn't open. It ended with him still being insane, and him accepting his insanity and the orderlies then taking him to the lab where he gets lobotomized.
Actually, there is another and rather more possible theory, but that's simply the brilliance of the movie.

In the end, he realizes what he has done. All of this was to see if he accepted the truth and would recover from his insanity/fantasy. The entire movie was actually a test for the person.

He shows promise and at the final, he simply faked he relapsed into his insanity/fantasy and rather would live contently like a numb/zombie person by performing lobotomy. He does this to literally erase his guilt/sorrow or whatever he was suffering from emotionally.

Sames goes for Inception. The ending isn't really 'certain'.
But by showing relapse, it still ends with him getting a lobotomy. That's what I didn't like. It makes everything he's done completely pointless (relatively pointless, that is)
 

Angerwing

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The AtticWarrior said:
Dude, does the phrase 'Pandora's Box' mean anything?
I don't know, are you referencing the ancient Greek myth, or the thousands of objects from movies that people feel the need to reference the original in naming?
 

orangecharger

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I can't remember if it was Soul Reaver or Soul Reaver 2 -- at the end of the final boss fight against the big baddy, right when you have him on the ropes, he steps through a portal -- and the credits role. That sucked.
 

Angerwing

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Arkhangelsk said:
Straying Bullet said:
Arkhangelsk said:
Straying Bullet said:
Arkhangelsk said:
There are a couple, the one that stands out the most is Bad Company 2. But honestly, I'm more disappointed when movies have limp endings. The ones with the biggest guilt there are Shutter Island and Afterlife.
Shutter Island? How is that a limp ending when it's open enough for everyone to have their own view on it? I thought it was a masterpiece, the ending was for me really powerful.
But it wasn't open. It ended with him still being insane, and him accepting his insanity and the orderlies then taking him to the lab where he gets lobotomized.
Actually, there is another and rather more possible theory, but that's simply the brilliance of the movie.

In the end, he realizes what he has done. All of this was to see if he accepted the truth and would recover from his insanity/fantasy. The entire movie was actually a test for the person.

He shows promise and at the final, he simply faked he relapsed into his insanity/fantasy and rather would live contently like a numb/zombie person by performing lobotomy. He does this to literally erase his guilt/sorrow or whatever he was suffering from emotionally.

Sames goes for Inception. The ending isn't really 'certain'.
But by showing relapse, it still ends with him getting a lobotomy. That's what I didn't like. It makes everything he's done completely pointless (relatively pointless, that is)
Sure, he gets lobotomised, but the question is whether or not he was aware. "Would you rather die a good man, or live as a monster?"

That's what he was saying. He thought (in my opinion) that to atone for his sins he would remove himself as a harmful person, dying in a sense, rather than living as a murderer.

Or he could've actually relapsed. It's very powerful, and I don't think it renders his previous actions pointless at all. If anything, it makes his journey through sanity all the more important, as he could've chosen his punishment himself. I don't see how an open in theme, closed in event ending could be any worse than the thousands of closed/closed endings out there.
 

Not-here-anymore

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Sassafrass said:
I'm going to go ahead and say the ending of Red Dead Redemption.

After that shoot-out at the ranch where John gets riddled with bullets and dies an honourable death, playing as his son and the entire 'Hunting down Agent Ross and kill him' mission feels kinda tacked on. You even activate it as a side-quest for gods sake. It just feels...shit.
I think it's to allow choice as to whether Jack is driven by revenge, or simply wants to live the life his father couldn't, away from the eyes of the law. However, yes, it does feel tacked on as a mission. Although ending with a duel does seem appropriate somehow

OT: Halo 3 - Master Chief is dead! No he isn't! Now he's drifting towards some new planet! (that looks like cybertron)
 

imnot

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J03bot said:
Sassafrass said:
I'm going to go ahead and say the ending of Red Dead Redemption.

After that shoot-out at the ranch where John gets riddled with bullets and dies an honourable death, playing as his son and the entire 'Hunting down Agent Ross and kill him' mission feels kinda tacked on. You even activate it as a side-quest for gods sake. It just feels...shit.
I think it's to allow choice as to whether Jack is driven by revenge, or simply wants to live the life his father couldn't, away from the eyes of the law. However, yes, it does feel tacked on as a mission. Although ending with a duel does seem appropriate somehow

OT: Halo 3 - Master Chief is dead! No he isn't! Now he's drifting towards some new planet! (that looks like cybertron)
mabey it's part of the real halo story i which all the pelicans transform into robots?
 

The Real Sandman

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Saint's Row 2; "It's our city now. We can do whatever the fuck we want."

-Ummm...isn't that what we've already been doing since the the tutorial ended?

SR2 is still a fucking awesome game mind you.

Metro 2033; "..."

-What was that game about exactly? All I remember is Russians living in tunnels, mutant farrets, ghosts, killer bubbles, and a cubic chase sequence in a dude's subconscience.

Once again, still a great game (it's without a doubt waaay better than a lot of other FPSs), but the story gets pretty confusing after the first couple hours.

Call of Duty: Modern Warfare 2; "Well, it could be interesting, CoD4 was. Let's give it a shot."

[6 hours of boring gameplay and several huge plot holes laters]

"I know a place."

[HEADING=2]THE END!!![/HEADING]

What.

The.

Fuck.
 

Tyro Seri

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Caliostro said:
Tyro Seri said:
sonic unleashed [...] had a good beginning story and good gameplay[...]
...uh?

i think anyone who has played sonic unleashed can agree with me when i say that the day time sonic levels are really good =] and the story drops the whole 'multiple characters with overplapping storylines' thing and has a story about sonic and sonic only! (yeah tails is in there but he was introduced when the series was still good, so its ok)

also quick question to everyone: if they had taken out the werehog, replced it with Knuckles the echidna, and called the game 'Sonic & Knuckles 2', would anyone have a prblem with it?
 

Tyro Seri

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Celtic_Kerr said:
Tyro Seri said:
Celtic_Kerr said:
Tyro Seri said:
i finished 'Alan Wake' this evening and was largely disappointed by its limp (and somewhat confusing) ending. but then i thought about it for a second..... sonic unleashed, transformers WFC, no more heroes 2, these were games that (in my opinion) had a good beginning story and good gameplay, but their endings sucked!

why do you think this is??????

what game do you think has a limp ending?
war for Cybertron ties into all the comics and TV shows, so ofcourse they couldn't give a definate ending... The war has to rage on for thousands of years, so if the autobots or decepticons win the war on cybertron, then the entire francise that comes after is altered...
ok yeah i know all that, but surely they could've come up with something bigger than "they leave in a space ship"

how about Optimus and megatron fight each other, then just when optimus is about to give the killing blow Starscream swoops in a saves Megatron, the desepticons leave cybertron just as the core shuts down, THEN the autobots board the ARK and chase the decepticons, with optimus vowing to megatron that no matter where they go, the autobots will always battle to destroy the evil forces of the decepticons!

isnt that cooler?
I don't mean to be an ass with this, just tossing it out there

1) In the very first episode of the series, star scream basically shouts out that he's a traitor and says "This would never have happened if I ruled" and just about every time Megatron gets in trouble, starscream decides to seize command of the decepticons.

2) The autobots don't want to fight. I believe the original story was that they simply ran away form cybertron, that there WAS no massive confrontation

3) I can't remember the ending of the game 100%, but in the series, the autobots ran away and the decepticons chased them down. It wasn't a bravery mood to restore peace to the universe, it was "Shit, we need to run away and find new energy sources!"

Sorry if I seem stuck up with this. One thing I loved about War for Cybertron was the consistency
in all honesty, its been a loooooooong time since i've seen the original series so i dont remember every detail that well. if all of what you said is true then i cant argue with that. consistency is important no doubt, especially when ur writting the beginning of a franchise that has been running for 2 decades.
 

Becoming Insane

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IckleMissMayhem said:
Fable 2. Thy final boss fight shall be... a rock. Cue thirty minutes of unsatisfying cutscenes. Fin. FFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-!!!!!!!!!!!!!
QFT.

On topic:
As people have said before me, Borderlands. I mean, I go through all that trouble to kill the thing, and all I get is some not-that-rare loot? I hope this means there's a sequel, unless the DLC killed that possibility (I haven't played it yet).

Also, Deadly Premonition. Not that it's "limp," but it just raises more questions.

Like what the heck is up with Kaysen? Is he really some demon or was it all in Zach's head? And if Zach was the other personality, then how come everyone calls you Zach now instead of York? And WHAT THE HELL IS THE RED ROOM!?!?!?
 

Celtic_Kerr

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Tyro Seri said:
in all honesty, its been a loooooooong time since i've seen the original series so i dont remember every detail that well. if all of what you said is true then i cant argue with that. consistency is important no doubt, especially when ur writting the beginning of a franchise that has been running for 2 decades.
Last time I watched them was about 4 months ago. His Master's Voice (HMV Music and Video Store) released the fulll seasons... I can't believe I watched that shit... THe acting is soooooo bad
 

The AtticWarrior

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Angerwing said:
The AtticWarrior said:
Dude, does the phrase 'Pandora's Box' mean anything?
I don't know, are you referencing the ancient Greek myth, or the thousands of objects from movies that people feel the need to reference the original in naming?
My point was that Pandora in 'Borderlands' had a big "treasure" like in the Myth, said tresure turns out to be primo schmuck-bait as there was something bad in the Vault as well as the box itself in the myth. Hence "Pandora's Box."