lunncal said:
Morally, they are exactly the same as far as I'm concerned. Either way you're getting the game without having to pay the publisher. You can say that second hand sales are better overall for the industry because someone bought the game originally, but the actual act of buying a game used has the exact same effect on developers as pirating one.
Saying "Someone else has already bought this, so it doesn't matter." when buying a used game is no better than any of excuses pirates have. Yes, someone else paid the developer for the game, but you did not. Yet you still get to play the game.
The way I see it,
If there is a game collecting dust on my shelf because I don't play it anymore and I give it away for free, I'm robbing the developers too, right?
In your eyes it's morally wrong to give something away that you don't use.
Because the person I give it too will no longer buy that item from a store.
You know, the store that ALREADY paid to developer for the product.
Lets take a hypothetical here.
A gameshop buys 100 copies of Halo Scrolls: Call of Warcraft.
They have to pay the Publisher say 5000 Euro. That's 10 euro less then each individual game sells for.
So for every sale, the store gets to keep 10 euro profit while the other 50 has already been used to buy the games in the first place.
Now, I buy a game, for 60 Euro. The store gets their 60 euro and they have money to buy more stocks in the future. More people do this, and they sell about 80 copes of the game.
They still have 20 unsold copies in their shop. Already paid for. A few months pass and they lower the price. 50 Euro's for a game. No profit, but at least we'll run even. and Yes, all other copies get sold.
meanwhile I finished Halo Scrolls: Call of Warcraft and sold it back to The Gameshop for a neat 20 Euro's. They sell the game for 25 Euro's as a sold copy. Making a 5 euro profit.
In the end, they made a cool 15 euro profit on 1 game.
There were also 3 other people that did the same thing as me.
Now, it's next year, Halo Scrolls: Fable of Zelda comes out, and because of the extra profit made with the sale of used games, they now buy 101 copies of it to sell in their store.
See, this is how the actual trade goes.
When you buy a game, the store already paid for it. Your 60 Euro doesn't get split into 10 for the store and 50 goes in a neat envelope to Nintenvison. More store profit means more games can be bought by the store to sell.