This is a semi-response to the resent Extra Punctuation article.
This differs from previous threads about this kind of subject, which usually ask about the sort of little things you appreciate. I'm in fact asking what little things in a game, little picky things that you may be considered OCD or pedantic to point out, but may make quite a big difference to the depth or aesthetics of a game. But with actual examples that developers have actually overlooked.
My example is the clothing in Oblivion. Apart from the armour, the clothing just looks like all the characters are wearing pyjamas. It made me surprisingly frustrated. Not to mention that all the characters are wearing the in-game world generic outfits. Which I often see in games. I find it just quite lazy, well, as lazy as a game developer can be (I still admire developers).
So, what about you?
This differs from previous threads about this kind of subject, which usually ask about the sort of little things you appreciate. I'm in fact asking what little things in a game, little picky things that you may be considered OCD or pedantic to point out, but may make quite a big difference to the depth or aesthetics of a game. But with actual examples that developers have actually overlooked.
My example is the clothing in Oblivion. Apart from the armour, the clothing just looks like all the characters are wearing pyjamas. It made me surprisingly frustrated. Not to mention that all the characters are wearing the in-game world generic outfits. Which I often see in games. I find it just quite lazy, well, as lazy as a game developer can be (I still admire developers).
So, what about you?