Am I the only one who wants to see a video game made out of this concept? You create your own comically amoral mercenary and team up with Alex and Kathleen. You can take different shamelessly evil missions from equally amoral political factions (which is all of them) in order to help pay the bills. The different factions will actually gain and lose influence based on the missions you complete (and, to a lesser extent, random grunts you kill in between missions), thus allowing one or the other of them to take over the world with your help. Alternatively, you can play all the factions against each other until every single one of them hits zero influence, at which point they collapse, leaving the world in anarchy. It'd be fun to play, have a potentially interesting mechanic in the influence system, and playing the gritty, gray morality for laughs would probably make for some hilarious writing.