Lord and Ladies

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ThreeWords

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Xero Scythe said:
And 'C' class.
Gah! Fine, I'll get writing!

I'll look over the sheets, choose the cast, and get this show on the road. Watch this space...

RootbeerJello said:
All is now as it should be! The escapist solved the problem in hours, making them awesome :D
<3 Amazing what you can do when you have the ear of the president...
 

ThreeWords

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These are the accepted characters. Sorry if you didn't get in, but I had to go for a controllable number of people while getting as many contrasts and dipoles as possible...

Name: Simon Gove
Appearance: Slim, and slightly below average height. Short black hair falls just above his eyebrows. Simon has a roundish face with a small, sharp chin. He's 25, but looks younger around the eyes. His small frame accentuates the illusion of his youthful appearance. He wears the clothing of commoners, a simple shirt with a brown vest over it.
Disposition: Simon is moderately social. He stays aloof with people he doesn't know, but is quick to get to know people. However, if he's in a bad mood, he'll remain entirely to himself, and lash out if prodded. He generally is upbeat, but can change unexpectedly. He doesn't necessarily follow all rules that he should, but, somewhat hypocritically, he believes any rule or law he agrees with should be followed by others. Simon enjoys the work he's given as a champion, which doesn't often involve combat.
Skills: Simon is a thief, or an investigator. He's incredibly stealthy and crafty, and can quickly work his way out of a tight situation. He's also fast enough to make quick escapes.
Patron: Gerhardt Dietrich is a fairly passive lord. He's employed a large network of champions that are his eyes and ears to the world. Gerhardt oversees a large cluster of trade towns from his large estate, but power is not what truly interests him. Facing near eternal life, he wants to know everything there is to know. He works to engineer new technologies, which he then gives to his citizens, allowing his ideas to disperse. He often employs his champions to collect biological samples, get little-known information, and keep him up to date on worldwide events. As a scholarly enchanter by nature, he's paid his champions handsomely by bestowing them with the incredibly potent enchanted devices he concocts. Although Gerhardt does not usually send his champions to combat, he considers himself a humanitarian, opposing injustices performed by the representatives of other mages. He has also been known to start wars to protect rare biological samples that may be endangered by champions. Naturally, Gerhardt was intrigued by the tale of Keech, and sent Simon to investigate.
Enchantments/Equipment: Lord Dietrich presented Simon with three enchanted tools to assist him in his stealthy reconnaissance missions. The first is a small blue pendant that works as a pick for any non-enchanted locks. The second is a thin, light chest plate that Simon wears under his clothing. Although it won't exactly stop a battleaxe, it can negate blows from light weapons, and greatly reduce damage from heavier attacks. The third tool is a thin dagger that can be concealed easily, and cut through any non-enchanted armor.


Name:Zyphe Ironside

Appearance: Zyphe is an exceedingly large figure, standing at 6' 5" and concealed from head to toe in large plate armor, adding to the general size of himself. Without his armor on, Zyphe has short red hair, along with a full red beard, but he keeps that short as well. Is well toned and very strong looking, giving him the strength to lug around that heavy plate. Has only one scar, which is on his back. It is in the shape of a fist, a mark from his Lord.
The helmet of his armor has a plume, which is large and poofy and red, along with gold trim around the visor and base of the plume. His chest plate is equally adorned, the gold trim all long the edges and a large shield symbol engraved on the front, lined with gold and colored with red. The shoulder plates of his armor differ drastically, his left pauldron being normal sized while his right one is rather bulky and large, But both are adorned with the gold trim on the base. The trim follows suit for the rest of the armor, giving it a expensive and impressive look.

Disposition: Zyphe must have order wherever he goes, and is not afraid to be forceful if the need arises. Sees himself as a guardian of the weak, and takes it very seriously, and is quite solemn 99 percent of the time. Is a very loyal person and has an unwavering belief in protecting innocent lives, even at the cost of his own. Attempts to be more like his lord every day, devoting himself fully.

Skills:Zyphe focuses on the defensive side of battle, always blocking and parrying and waiting for the enemy to slip up, then striking quickly before resuming his stalwart defense.

Patron: Lord of Justice and Honor, often taking on the nickname "Oathkeeper". Is very much like Zyphe, but not by coincidence, as Zyphe idolizes his Lord. Generally enjoys keeping the peace amongst those he can. One major difference between him and Zyphe is that he can either be in a good mood, a bad mood, or a n. While he is in a good mood he tends to be more careless, and while in a bad mood tends to be more judging of mortals, and sends Zyphe away to bring them justice. But in the end, wishes there to be law and peace among mortals, but he knows that day is far from being here.

Enhancement/Equipments: His lord has trusted Zyphe with a small intricate looking box, which he keeps hanging around his neck on a metal chain. This box is a magical prison for people specifically wanted by his Lord, and can trap the entire essence of someone within. Abuse of this box is not an option for Zyphe, as he only trusts himself with it, and would never go against his Lords command.
Zyphe was also given a large metal tower shield, Which he has nicknamed simply as "The Guardian". One of his lords best creations while at the forge, it offers extreme durability against any sort of attack, and Zyphe knows of nothing that can break it. Is also light weight, contrary to a normal tower shield, offering him greater chance to defend against attack.
His Lord also thought it necessary to give Zyphe a suit of armor, Not made of the same material as his shield, but also built to be quite durable and light, giving him some extra mobility and comfort while wearing it. Zyphe knows that this armor is not made from the same material, and usually tries to guard with his shield before letting it strike his armor. The adornments were from his lord, adding a resistence to magical effects, but only slightly.

Name: Iston of Life's End
Physical Characteristics: Iston stands shorter than most men at 5"7 and has a thin but rather well-toned body. His long, pale blond hair runs down past his shoulders and is very unkempt, llike it hasn't been cut or brushed in quite some time. He wears the finest white silk clothes, that are unfortunately quite tattered from all the fights they've seen and covered in numerous bloodstains that never would wash out properly. His hands are covered by the black Gauntlets of Life's End. All this gives him the appearance of an insane man that is completed by the crazed look in his eerily bright blue eyes.
Disposition: Iston loves to create chaos and cause mischief wherever he goes. other than that though, he's generally unpredictable. Get in his way and he's just as likely to kill you as he is to shake your hand and call you friend, although it wouldn't be unheard of for him to change his mind and simply kill you later.
Skills: Iston possesses great strength for his size and is a master of martial arts,being able to crush opponents with his bare hands. His fighting style is as unpredictable as he is, often unnecessarily flashy and keeps his foes guessing. Iston is also quite persuasive when it comes to luring people with a more chaotic disposition to cutting loose and doing whatever they want.
Patron: Iston works for the Reynard, the Trickster Lord. Reynard first began studying magic as method of performing more elaborate tricks. Many years went by and one thing led to another and suddenly an entire island had sunk into the ocean and the people were calling him one of the Lords which sounded kinda fun so he went with it. Unfortunately, the court of the Lords and Ladies was far more dull than he had hoped and now Reynard seeks to liven things up a bit by stirring up trouble among the mortals and his fellow Lords and Ladies alike. Because of this he has no real allies or enemies, although boring Lords and Ladies who tell him he goes too far or try to stop his tricks earn his wrath more than others. The relationship between Iston and his Lord is quite chaotic as one would expect. They both share a love for causing havoc but are often in disagreement when it comes to the best way to go about doing so. Iston is given free reign to do as he pleases so long as the results are chaotic and entertaining, but Iston is often being reprimanded for opportunities missed or done the wrong way.
Enhancements and equipment: The Gauntlets of Life's End: Iston's namesake and main weapon of choice, when used properly they can crush just about anything and with precise timing can be used to reflect magical attacks back at their caster.
The Amulet of Chaos: This can be used to push mortals over the edge of insanity and even drive some of the less even-tempered champions to become reckless and do things they normally wouldn't.
In order to make up for his lack of any sort of ranged attack, Reynard has also blessed Iston with enhanced speed.





Name: Grana Rei
Appearance: Grana stands tall at 6'1", contriving to seem taller through his regal posture. While his raven-black hair attracts, his piercing azure eyes freeze and imprison the eyes of onlookers. Many say the soul can be seen through the eyes. If this is true, one can only wonder the nature of Grana's soul, when his eyes seem so beautifully alluring while hiding a more lethal essence to them. Grana wears clothes indicative of nobility, including sable boots, and a shirt and pants woven of silk. Finally, a ethereal longsword with a gap an inch wide separating the two blade halves rests on his right while a golden ring adorns the middle finger of his right hand. A perfectly round ruby lies in the middle of the golden band, with a pointed cross sunk mysteriously within the ruby, the signet of the Lord of Flames.
Disposition: Grana must be aloof at all times when among the public, as befitting a member of nobility, but when alone or with allies he is rash and impulsive while being caring. He gets along well with his lord, showing the two sides of fire: a useful element used to warm and keep oneself safe, and a destructive force that eats everything in its path.
Skills: Grana is a feared fighter, expert at combining his fire control while dueling an opponent with his unorthodox lefty style and unearthly blade, Twin Fire.
Patron: Igneus, the Lord of Flames, a pyromancer who began as an alchemist. By mixing his alchemy with his incredibly advanced magic, Igneus found the Elixer of Eternal Youth, created by heating multiple poisons at heats unbearable for most men. Igneus kept the secret of immortality to himself and honed his Pyromancy through the ages until he reached the pinnacle of magic, joining the other Lords and Ladies as a near- god. Igneus quickly made several alliances in the ever fluctuating court of the Lords and Ladies before selecting his champion. Now, with William Sable dead and Keech on the run, Igneus thinks life is going to become quite interesting.
Enhancements/Equipments: Igneus gave Grana 3 gifts:
The first was Grana's blade, Twin Fire. Its only ability is the strength to resist breaking or melting, no matter the heat of the flames around it.
The second was the Skin of Sigfried, able to resist flames of the greatest heat without burning or melting.
The final gift was the Lord's own ring, which lends Grana the ability to control and create fires of any temperature or size. Using it for too long saps away at Grana's concentration, and he can be made to lose control of the flames if pushed far enough.

Name: Willis
Physical Characteristics: Willis stands about 5'4" tall, but often seems smaller because he usually slouches. His hair is of medium length and quite shaggy but is bleached pure while. Both his form and face are rather slight and slim, his black eyes in particular seem sunken in and he has dark bags under his eyes as though constantly exhausted. Despite his hunched and tired look, Willis still looks like a man in his prime barely reaching his third decade.
Most of the time his form is mostly hidden under the Cloak Of Winter, the large cloak is white as the driven snow and slightly tattered at the edges with a touch of white fur around the edge of the hood. It is secured at the neck with a brooch in the shape of a snowflake that looks different every time a person looks at it. He also wears pure white gloves and boots. Under the cloak he wears a simple outfit of a brown leather tunic and shorts.
Disposition: Willis is very quiet and prone to observing without interfering. He understands that both life and nature are cruel and mostly supports the natural way of things, but things that he recognizes as truly evil are rarely tolerated. When he is riled into meting out punishment (not often) he can be quite cruel. Never acts rashly without finding out all sides of a situation.
Skills: Willis has always been quite clever, and now coming close to living for a thousand years he is incredibly wise. He can recognize any of the Lords and Ladies as well as most of their champions on sight. He is neither strong, fast, tough, or talented in combat; but he can fight using a staff with almost perfect efficiency, defending himself from most any attack with minimal effort.
Patron: Jack Frost, King of Snow. Jack Frost is one of the few Eternals, lords and ladies that have been around since the beginning of the world. He holds everything concerning snow, cold, and winter under his domain. However, though his power is massive he is quite content to serve as an important part of the natural cycle of the world only emerging with his power from the north during the winter seasons. Actually, Jack Frost for his age and power is quite childish and very gullible, that is the reason that most of his chosen have often been more of advisers rather then true champions, and Willis is no exception.
Enhancements and equipment: The Cloak of Winter: (See above for description) This thin seeming cloak has several great powers. First, it protects the person wearing it from any extreme of temperature; high or low. It also allows that person to walk over snow and ice without any difficulty whatsoever. When drawn around the wearer it can completely blend in to any snowfield becoming virtually invisible to the eye. Finally, and probably most powerfully; whoever wears the Cloak of Winter is completely protected from the ravages of aging granting them effective immortality (though they can still be killed).
Arctic Staff: Though only one can exist at once, the champion of Jack Frost can empower any proper stick (at least 4 feet long, dead, reasonably straight) as the Arctic Staff. It allows the wielder to launch blasts of snow or arctic wind. The staff's power is much stronger when it is cold but noticeably weaker when it is hot. It also allows limited control over naturally occurring snow.

Name: Lyrus Meistersinger, King of the Minstrels

Physical Characteristics: Standing at 5'9'', Lyrus is lean and straight. People often say he has the slender and delicate hands of a woman and in general he really has something slightly feminine to him. His chin is a little bit pointy and clean shaven and his lips have a graceful line. Together with his bright green eyes, his mouth always seems to smile. He wears his blonde hair at shoulder lenght.
The clothes he wears are plain, brown cloth pants and a white shirt. His leather boots are comfortable made for long travels, as is his green cloak. On his head he wears a green beret with a single white feather.

Disposition: Lyrus is kind and generous, but also likes the attention that he gets. He is never averse to a good mug of ale and even less to a small flirt with the beautiful maidens of the lands he travels. His Lady is adored by him and most of his songs are devoted to her. Although he is kind of a lady's man, she is his only, undying love. Now that she has suddenly turned her attention to Keech, Lyrus feels a spark of jealousy inside him that could potentially endanger his mission if it grows into a fire.

Skills: Called the "King of the Minstrels" for his songs, Lyrus is a master with the lute. It is said that his songs touch everyone directly in their hearts, which gives him great power over people. Generally, he lets other men win his battles. If he has to fight himself, he is, while being far from a great fighter, quick and never fights fairly.

Patron: Andrana, the Lady of Dance, Wine and Music, the never-fading Beauty. When she was still a mere human, Andrana was known as a dancer so beautiful that Kings and Lords lusted after her. When one such smaller Lord fell so madly in love with her that he promised her his powers in exchange for her love, she agreed to his terms, but left him forever once she had his powers. Since that day, her dance is magical and has the power to warp reality to her will. She is generally considered a benevolent Lady, trying to bring pleasure to all people, but more than once people became her hated enemies because they didn't give her what she wanted. In most cases, she tries to keep the peace, but she still prefers exuberant chaos and excess to the strict and joyless rule of law. Being far from one of the strongest among the Lords and Ladies, she usually stays out of most their quarrels and politics, nut is rumoured to have pursued romantic interests with some of them.

Enhancements and equipment: His Lady has given Lyrus a perfect sounding magical lute, so he can sing about the pleasures his Lady brings.
He also carries a dice cup with three silver dice, which are blessed by her with great power. Whoever loses a game of these dice against him has to fulfil one of his wishes. Only those of the strongest will can deny such a game, as winning it oneself promises great luck and happiness for one's own life.

Name: Keefe Felzard
Physical Characteristics: Keefe is an very attractive young man, with a handsome face, blue eyes and pitch black hair going past his ears. He stands at 5'11 and has a lithe yet well-muscled physique. He wears striking and high quality porcelain white clothes, including a collared cape, tunic, and pants. His boots are black and armour he dons vambraces, torso chainmail and occasionally pauldrons which are coated with various striking metallic colours. He tends to stand out in a crowd easily due to his appearance.
Disposition: Keefe takes great pride in who he is and what he does. He dislikes subtly, and will try to make his presence prominent and stand out. He tends to be very brazen, candid and straightforward with others, despising the idea of being ungenuine or hiding his true intentions. Along with being very brash, Kefee is allured by the dangerous, financing something more appealing the more risky it is. Also, he has a bit of an unhealthy liking towards bloodshed and gore.
Skills: Keefe is a skilled swordsman, being very agile and fierce. He is also capable of being charming and seductive (or at least, some of the time, as he's been known in the past to come off as more of a rude ass or obnoxious bastard).
Patron: Lady Ellysa the Siren, mistress of dangerous beauty. She adores and seeks to master all things gorgeous in their most vicious and raw aspects. Her castle is located in the most dangerous and untamed part of the wilds, and itself is filled with countless things which can cause grievous harm the easily beguiled. The lady herself is considered very beautiful, yet equally as unpredictable and fickle. She is known to be nearly as jeopardous to her allies as she is to her foes.
Enhancements and equipment: Keefe has three items granted to him by his Lady. The first of these is the Rose's Thorn, a marvelous and elegant sword which is a deadly as it is pretty to look at. The blade can cause grievous pain to a person cut by it even with the simplest slice of skin. The downside to this is that the grip of the Rose's Thorn is designed to injure the hand holding it, causing bleeding and pain (albeit not as great as the pain caused by the blade's cut). The second item is known as the Siren's Lullaby, a small and enchanting marble-like trinket which catches the gaze of those nearby. However, the more one stares at the marble the weaker their senses become. The final item is a vial, filled with an odd clear liquid (will go into detail about this in PM).


So, we have the agent for a lord of knowledge, the honourable knight and the fickle tool of a trickster, the fiery nobleman and the advisor to winter, the devotee of pleasure and the wild servant of double edged beauty. This should be interesting...
 

ThreeWords

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As a rule, you can expect to outdo mortals at every turn, but bear in mind that you have pretty much no understanding of magic; the mages guard their power well, and give you only that which you need to complete your jobs, usually in the form of magical items than actual spells.
Magic, therefore, in misunderstood and feared among mortals, and distrusted among champions.

Lords and Ladies

The Fairy Queen, while capable of subtlety, has made no secrets of her intentions toward Keech. While his whereabouts are unknown, she is sending a new champion to hunt him down, and has called on the help of other Lords and Ladies. Whether or not they support her position, the easiest way to find Keech will be to travel with this new figure as he trails Keech across Myhuir.

Those who are will join the hunt are called to Kant, the village where William Sable met his death. There, the champions will meet, and there the hunt will begin. Little has been heard from the village, but your characters will begin a short distance from the village. They may meet in the village or before hand, or even be traveling together...
 

RootbeerJello

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<spoiler=OOC> I'm thinking Simon would make more sense as a child, maybe fourteen, and so he shall be. Just a heads up.

Simon whistled as he walked down the dirt road to Kant. He couldn't really help it, it was a nice day. It was sunny, with only the faintest hint of clouds drifting past the sun. A light breeze blew back his hair. It was a fitting day to go to a new town. Simon loved changing locations, because it meant he had a whole new town worth of houses to be robbed, and information to be had. Of course, there were also the kids. Whenever Simon stayed in place long enough to be noticed, he always seemed to generate a little gang of amateur thieves of the same age as him. There was nothing wrong with that, and they were usually fun to cause mischief with, but he knew he was different from them. They were interested in stealing apples, but he was often interested in a far less tangible reward. Information for his Lord.

And of course, that's what brought him to Kant. He'd been told a man by the name of Keech had challenged a champion to a duel and won. What's more, he'd broken the champion's blade. That wasn't a normal occurrence by any means. Even though Simon was a champion, they often seemed like gods to him. Many of them were huge warriors, and he... wasn't. A scrawny 14 year-old wasn't exactly the common definition of champion. When he'd heard of a mortal killing a champion, he'd been shocked to think the great warriors were still human, too. They could be killed.

Remembering his task put Simon in a more serious mood. He needed to get to Kant and start gathering information about Keech, and fast. The other champions would be in town soon, and they would not be as subtle. Simon didn't want anyone to know he was there, much less that he was a champion. Checking his map, he saw that he was still two miles from Kant.
 

KronosTalon

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Zyphe removed his helmet as he reached the top of a hill, revealing his dull red hair and giving him a good view of the area surrounding. He brought his gauntlet up through his short hair, airing himself out with the wind for a second before spotting the village, not too far off, but still a ways. He scoffed as he set off with renewed vigor, making his way down the hill while putting his helmet back on, completing his large figure. He wondered what the people there would think of him, as his armor made the loud clinking sound he was so accustomed to. He tuned it out, as he listened to some wildlife scurry off nearby, as he broke some twigs underneath his large boot. His mind started to wander for just a second, before snapping back into reality, and remembering his goal.

Remember the mission Zyphe thought with determination, as he made his way in the direction of the village. But above all, protect those who do not have the means to protect themselves, defend those who have given their loyalty, and crush those who seek to disrupt order. He thought, recalling his Lords words in his head as forged on, not needing his own path. He knew his duty, and was hellbent on finding Keech to fulfill it, and the village of Kant was his best option, as he had heard others would come as well, for there own reasons. He touched the amulet around his neck before moving to avoid a tree in his own path.

He remained silent as he made his way through the landscape, trying to avoid making too much noise but his armor made it impossible. Critters were scattering at his every step, making his presence well known to those who may be around. Just a bit further and I will make it...
 

RootbeerJello

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Simon was just entering Kant. He'd jumped on the back of a farmer's cart, and had been enjoying the ride. Before he got off, he couldn't resist taking a variety of fruits from the baskets strewn about the back of the cart, hiding them in his pack.

Walking into Kant, Simon noticed three boys who appeared to be around 17 years old. He walked up to one, assuming a more naive demeanor. Simon could tell the boy saw him as a child, and it was better to let him believe that then lose potential information.

"Pardon me, but my family's staying in town for a few days, and... I heard a man killed a champion here! Is it true? Did you see it?"

Maybe a bit overblown, but Simon hoped it would appeal to the older boy's sense of seniority.
 
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It had been a long day for Iston on the road to Kant. Had it just been a simple walk down the road Iston would have been there a long time ago. He was quite fast, rarely required rest, and with the way he looked other travelers tended to avoid him. No, it had been a long day because his Lord Reynard was always watching and expecting Iston to provide entertainment and causing Iston to get sidetracked often. Oh, quit your whining fool. You know you enjoy your work as much as I do. Probably more. It was the voice of his lord echoing in his head. Reynard often entered Iston's mind so he could see his champions work firsthand and offered "helpful" suggestions and advice.

"Well, I will admit I did get a certain kick out of selling that farmer the 'special fertilizer' that caused his crops to wither and die." Iston replied aloud with a wide grin on his face. He could merely think this and Reynard would hear it but Iston enjoyed making those around him think he was conversing with himself.

Well, my personal favorite from today was when you thwarted those bandits robbing that huge merchant caravan. Even I didn't expect you to do that! And the looks on their faces when they suddenly found themselves facing a champion... Priceless!

"Hehehehe.... Yes that was a good one. After I overheard them talking about how they'd been planning their so-called perfect heist for months, how could I not lay waste to their pathetic plans?" Iston laughed to himself as continued down the road to Kant. It wasn't far now, he had made good time despite his little diversions, but he made sure to keep an eye out for more golden opportunities along the way.
 

ThreeWords

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One kid shrugged, and another shook his head, but the third answered, "Yeah, I saw it. Short and to the point; Sable never stood a chance" he continued, trying to sound knowledgeable and world-weary, "They fought in the street, outside the tavern."

---

About a mile form Kant, upon a hill and hidden amongst the trees, an elaborate camp had been set up. The fire was surrounded by huge logs carved into benches, and it burned high and glinted with weird colors. The trees near the camp were carved with elegant but twisted symbols, and strange sounds echoed on the edge of hearing.

Sat upon a bench, close to the fire but apparently unaffected by the heat, sat a figure wrapped in a heavy cloak. Nothing could be seen of the person, but the figure was slightly feminine, and hunched under a burden of years. She rocked slightly, and the arms moved as if the hands were gesturing.

This is mainly for Xero, but other guys are allowed to find this person too.
 

Avayu

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It was a good day for a walk. The sun stood high in the sky, but the slight breeze meant that it wasn't too hot to travel. At least not for those who travelled lightly. And Lyrus Meistersinger, called the King of the Minstrels, travelled lightly. He didn't wear hulking armour, no shield or helmet hindered his movement and sight. He didn't carry a sword or axe, the small dagger in his belt was more useful for cutting bread and grilled meat than for cutting skin and flesh. The only real weapon he carried was his voice, together with his lute.

Lyrus moved quickly, but comfortably. His elegant leather boots touched the ground softly, no blade of grass would be permanently broken under his feet. Sometimes, he interrupted the rhythm of his steps with a little jump. it nearly looked as if he was dancing along the path. On his lips, Lyrus hummed a little tune, a walking song he once had written for occasions like this. Well, not exactly like this, as the reason for this journey was by far different than for most of his travels. Maybe this one would be dangerous. Lyrus preferred his missions to be simple: to have some fun, to drink, to dance, to sing. This time, it probably wouldn't be that simple. Still, it was a good day to travel, so Lyrus didn't think about all this just yet.

Sometimes he wondered whether the critters of the forest, the plants and trees liked his music as much as the men and women he encountered. His Lady had told him so once, but he couldn't imagine. On the other hand, it didn't really matter. He liked the people and the people liked him. Which was why his mood got even better the closer he came to the village. And the better his mood got, the louder he sang. Soon he left the forest behind and saw the first people working on the fields round the village. For a moment they stopped in their work as they heard him. A group of young peasant girls came his way and he greeted them with a wink and lifted his hat while they moved by, giggling.

The whole village had probably already noticed Lyrus as he entered Kant. First things first. He needed a drink and a place where there were people. From there, he would be able to take care of his mission, whether he liked it or not. Not too far off from his position, he spotted a small group of boys. Maybe they would be able to help him.

"Heya!" Lyrus took a small coin out of his purse and threw it at them. "Could someone show me the way to the next tavern?"
 

Xero Scythe

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Grana yawned as he banked the fire and began to feed it. Igneus told him how he would find 'Black Aliss,' but it was a pain building a fire every few miles to correct his destination. The fire roared as Grana smiled. "Good. At least she's close." He sighed as he looked around, his usual entourage not behind him. Grana liked traveling alone, but occasionally a companion was good to banter with on the long journeys. Grana thought for a moment before laughing at the events that had him barreling towards such a meeting. "William Sable, quick and able, your guts have spilled across the dueling table." Grana shook his head.

"If you value your life, Grana, you would be wise not to speak such limericks to the Fairy Queen. She's killed for far less.

And there it was; the voice of his Lord, Igneus. It wasn't so much a voice to be heard as one felt within the mind. Grana squatted and looked at the fire. Sure enough, his master's face was there. "Yes, but I'm banking on the fact that she won't hear me, Lord Igneus. That, and she needs me to protect 'Black Aliss' from everyone else. This wouldn't have happened if she had made the damn fairy blade thicker, or if Sable was smart enough to realize there isn't much that can stop a broadsword."

Just because one can say the truth doesn't mean one should! Grana, just complete your mission and stop playing such a dangerous game!

Grana smirked. "Why do you think people play them all the time? The most dangerous games are the ones that are most fun..." Grana thrust his right hand into the flames and picked them up. Before Igneus left, Grana could have sworn he saw a self-satistifed smirk on Igneus' face. "You two faced bastard, diplomacy has finally curbed your flame." Grana thought slyly, while not in truth thinking any less of his Lord at all. "All I'm saying is, Black Aliss better be attractive." Grana grumbled as he set off for the north, the direction the flames were currently pointing. As he began to walk, he looked around him once more. "Although at this rate, I might just be satisfied with a sharp wit." Finally, after walking another mile, he arrived at a camp located deep within the bosom of a forested hillside. The flames in Grana's hand raged towards the sky, then died. "I'll take that for a sign..." Grana thought as he quietly drew his blade out of the sheath 2 inches for a fast draw and warily stepped into the camp. He was immediately greeted by roaring bonfires and decided to sheathe his blade. Either this was Black Aliss' campsite, or the owner was an idiot for drawing out the Champion of Fire to an inferno. Grana saw a figure hunched over near the fire, wrapped in a heavy cloak. Grana decided to call out as he approached. "Black Aliss, is that you? I am Grana Rei, an ally."
 

ThreeWords

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"Grana Rei..." the words were spoken softly, at the edge of hearing, "Servant the Alchemist, who has spoken in favor of Milday. She spoke of such, but are you he?" The figure stood slowly, and turned toward Grana. The hood of the cloak was pulled low, revealing nothing of the face beneath, and when she beckoned, the hand was little more than a flicker in the shadows of her sleeve.

"Come, sit with me beside the fire. Reach for me the object in the center of this fire, and then we will speak of other things"
 

KronosTalon

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May 30, 2010
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As Zyphe forged his way through the trees surrounding the city, he heard a far off buzzing noise behind him, but decided to pay it no mind. Probably just some bug... The thought as he spied the first close up glimpse of the town in front of him. It was still about 200 yards off, so he hastened his walk into almost a jog, his armor preventing him from doing much more, as it clinked and clanked all the way in.

Zyphe reached the village street and a thought occurred to him. He did not know what the other champions even looked like, let alone who they were. What if there in disguise... He thought to himself as he slowed to a walk and began to make his way into the city, attempting to find someone that could give him some information. He spied a taller man standing next to some boys further down the street, and decided he would ask them first.

Zyphe strode closer as he removed his helmet, his face slightly red from the heat inside, and brushed his hair once more with his armored gauntlet. He held his helmet to the side as he strode up and noticed the man was a bit different from those that were around here, Just did not seem to fit in too well. He clasped his large plated hand down on the mans shoulder, and simply said "Sir, Would you happen to know where to find some information in this town? I am supposed to be meeting others."
 

Avayu

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Apr 15, 2009
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"I should believe you just met others. So, what information can I serve you with? Information about the weather, the progress of the harvest, or just about the price of ale in this hole? I'd personally be very interested in the last point, too."

Lyrus looked at the knight in amusement. He had heard him long before he had felt his hand on his shoulder. It always was the same with knights like this one. Hidden behind shiny armour, they always seemed to think that the whole world had to follow their orders. Actually, he was quite lucky that this one at least seemed to have enough manners to ask politely.

At first, Lyrus had expected the man to be some kind of local guard or other, but the bearded man behind him clearly wasn't from here, not in impressive and expensive armour like this. Now that either meant that he was some kind of adventurer stupid enough to run around like this, or ... Judging by what had happened in this village, the second option didn't seem all that unlikely. After all, there were many Lords and Ladies and at least some of them were bound to be interested in this. His love had warned him. With her warning in mind, Lyrus tried not to let his realisation show.

"In all honesty though, I've got a similar problem. I wanted to socialise a little bit, so I asked these boys to show me the way to the tavern. I'm sure you could come with us, if that isn't beneath your dignity. And who knows, if you pay a round, maybe, the information will start to flow more freely. And if you pay a second or third round, I may even begin to sing."
 
Jun 13, 2010
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Iston had finally made it. All he had to do was cut through this farm and he was at his destination, the village of Kant. In the middle of the field a lovely woman sat sobbing uncontrollably. I shouldn't have to tell you what to do here Iston...Reynard's voice echoed in his mind. A wide grin spread across his face but was quickly replaced by a rather convincing look of concern. "Why, my dear, what could have caused tears to mar a beautiful face such as yours?" Iston inquired with smooth words that didn't quite match the coarse voice that spoke them.

The woman looked up, obviously confused by the stark difference between Iston's appearance and his kind words. "W-w-well sir... My husband and I lived happily on this farm for years. It was a difficult life but... we were happy. At least I thought we were. Last week he ran off with some filthy tramp leaving me to run this place all by myself!"

Iston let a small frown show on his face as he shook his head sadly. "Unforgivable. An unfaithful man deserves punishment! Listen, I don't know how much this can help but I think I know a way to take your pain away. Would you like to hear it?" The woman looked uncertain, but nodded. It was at least worth hearing him out. Iston's wide grin replaced the frown quickly as he continued. "It's simple. You need to teach him a lesson that neither he nor anyone else will EVER forget. Kill that dirty ***** right in front of his eyes and if that's not enough than tear him to shreds too! No one will ever look down on you or trample over you again!!"

The woman gasped in shock. "But... But... I could never do that! I'm no killer! And besides... I don't even have a weapon!"

"A weapon? Don't be foolish, you have plenty of weapons. You've just never thought of them as such. This is a farm right? Surely you must have something sharp like a sickle. Or even a blunt object like a shovel or a hoe will do in a pinch. You could even crush their skulls beneath the hooves of your horse should you so desire! Your options are truly limitless should you simply have the proper mindset!"

As Iston spoke, the amulet around his neck began to glow the same eerie blue as his eyes and the woman couldn't help but be entranced by his every word. Slowly, her own eyes became that same shade of blue, though nowhere near as bright. She began to laugh insanely, enjoying this newfound freedom of her mind." Yes... Yes! It's perfect! Why could I never see it before now?! I can do whatever I want now! Especially... Yes if you gave me those fancy looking gauntlets of yours then I feel like I could do ANYTHING! GIVE THEM TO ME!!!"

The woman desperately reached for Iston's gauntlets. Iston blinked, his grin as wide as ever, and in a movement that normal eyes could not even follow his fist shot out and struck the woman with such force that her head spun and her neck broke. She tried to scream but could only let out a gurgle before falling over dead. "Dumb *****... You had so much potential too." Iston sighed as he turned away and strode into the village of Kant. "Ah well, back to the task at hand."
 

KronosTalon

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May 30, 2010
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"Of course not, It has been a long journey and I could use a drink as well." Zyphe said to the man in front of him, taking his hand off his shoulder. "I bet that would be the best place to learn anything around here anyway. My name is Zyphe Ironside, what do you call yourself?" He said, quickly trying to judge the man. While waiting for his answer, he stepped forward while his armor made the same clinking sounds, addressing the boys this time. "Boys, Take us to the tavern now if you would." He said with a gentle smile on his face, giving them a warm appearance. He got ready to follow the boys as he waited for the man to reply.
 

Xero Scythe

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Grana shrugged as he sat down. "A fair request, I suppose. Very well." Grana, seeing the size of the bonfire, scowled. While his body was completely fireproof, the same did not go for his shirts. And Grana could feel from where he was sitting that the heat from the bonfire alone could roast even a champion who was not suitably protected. Grana removed the silk and chainmail vestment and plunged his hand into the fire, the flames licking his arm warmly like a dog. He saw the white rose at the bottom and immediately suspected a trick when it wasn't burning. "Hmm... A white rose for Black Aliss. Who would have thought?" Grana, without any more hesitation, grasped the rose. Almost immediately he wished he hadn't. No matter how he gripped the rose, it always seemed to cut Grana. It also delivered pain far out of proportion with the damage received. Grana was most shocked that a simple thorn was able to penetrate his thickened skin, even if there were many.

Suddenly, Grana felt the magic around the rose fade and realized it would soon burn. He grasped it tightly, ignoring the pain, and summoned the powers of his ring to offer the same protection to the rose as it had once enjoyed in the midst of the pit. Grana slowly pulled the rose out and held it at hand's length, out from the inferno. Flames licked the rose everywhere but did not burn it. Grana absorbed the flames into his ring and handed the cool, white rose to Black Aliss. "An interesting trick," Grana said, anger beneath his voice, "to play on a comrade. Now, before speaking of 'other things,' would you kindly tell me the need of an enchanted blade rose?" Grana once more placed his cut hand into the fire. The flames danced along Grana's hand until he pulled it out, looking for any places the fire might have missed. He was glad to see this wasn't the case, and that the fire had healed the woulds on his hand.
 

RootbeerJello

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Jul 19, 2009
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Simon kept quiet as the older boys led the two men to the bar. His eyes swept over the ornately detailed armor on the bigger man.

With armor like that... they have to be. It'll be good to keep track of them, but if I really want information, I need to get away from them soon. Then again, the tavern is always a good place to start.

Simon casually brushed at some dirt on his pants, lightly patting the enchanted dagger concealed below for reassurance. He didn't want anyone to know what he was, but he had a feeling these champions wouldn't necessarily react well to his presence. Better to be prepared for the worst.