In my brief experience, I learned the game had a problem with recognizing the player's orders. (I say had because this was a good few months ago and things may have changed, but if not...) I found myself rapidly clicking on an enemy every single time I wanted to attack. "Double click," they say. Rubbish! When I did double click for the 4th time, my character would usually respond and I could get on with the fucking game, but I had to do this for every single monster until (if memory serves) I found a highlight+button combo that initiated battle 10 clicks sooner. Even then, it took a few seconds for the command to manifest in the form of an attack. This wasn't helped when I got to the point where enemies attack on their own, being that, unlike WoW, there wasn't anything like a response when my guy was being attacked. I watched for a few seconds, incredulous, "What the fuck? That goblin isn't stabbing you for his health, (thinking of how these things go) are you going to retaliate at some point?" Well, of course not, if he responds poorly to me, his supposed controller, why would my rocks-for-brains avatar care for other beings? I searched the options screen for an auto-response to being murdered, "maybe I just have to turn it on first," I thought, but to no avail.
Unable to deal with the lousy controls and terrible response time, I ended up jumping from a cliff to test gravity damage as my final command (nothing wrong with movement controls, I'd say) and the end to Mittens the dwarf. Maybe this was just a fluke, it happened a week or two after it went free, so maybe all's well now, but if not, all of the people still playing must be part of the "bad controls are part of the challenge" crowd.