LucasArts Axes Staff

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ShadowsofHope

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Nov 1, 2009
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Onyx Oblivion said:
But...but...the best Star Wars games were externally developed.

KOTOR 1 and 2!!!!!!!!!
Well, save for the cluster-fuck of KotOR 2 that was premature release, but! KotOR 1 was still brilliant. KotOR 2 just needs a LOT of modding to be considered "complete".
 

Jaebird

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Aug 19, 2008
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It's just as Yahtzee said: "LucasArts is in the hands of phenomenal idiots."*



(*I may be wrong about the quote, but I'm sure I'm pretty close.)
 

HellsingerAngel

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Jul 6, 2008
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Onyx Oblivion said:
But...but...the best Star Wars games were externally developed.

KOTOR 1 and 2!!!!!!!!!
What about Dark Forces, Dark Forces II and Mysteries of the Sith!? Those are practically staples of my childhood. The amazing story of Kyle Katarn is far superior, in my eyes.
 

jaeger138

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Jun 27, 2009
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I'm scared for Telltale, those guys are single handedly bringing back the adventure games! It would suck to have them take it away from Telltale, who've done an amazing job revamping some utter classics and some new titles, and then LucasArts ruin it all by bringing out crappy adventures that just milk the old series to death. I don't want Monkey Island to become their new Star Wars!!!!!
 

starwarsgeek

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Nov 30, 2009
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Onyx Oblivion said:
But...but...the best Star Wars games were externally developed.

KOTOR 1 and 2!!!!!!!!!
Exactly! This new guy better not find a way to stop production of The Old Republic, or there'll be hell to pay.


OT: That's terrible...hope they find jobs quickly.
 

felixader

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Feb 24, 2008
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That makes no sense.

You want to move most of your franchaises development inhouse.
At the same time you fire 30 Percent of your Staff.

That just doesn't make any sense.
Mind you that as an company you still need to sell games.


Somehow i have the feeling that the new studios head only vision forwad is to cosmeticly cut staff/cost for investors pleasure (hence the cancelation of a game that wasn't even announced, could also be a PR move for Force Unleashed 2) and doesn't have any real idea of what to do in proceeding forward.
 
Apr 28, 2008
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Onyx Oblivion said:
But...but...the best Star Wars games were externally developed.

KOTOR 1 and 2!!!!!!!!!
And Battlefront...

This makes me sad, and makes Battlefront 3 even more unlikely, which makes me very, very sad.
 

midpipps

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Feb 23, 2009
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Furburt said:
30%? Jesus. Lucasarts isn't exactly a small company.

Well, I'm just going to keep expecting more mediocre Star Wars titles, as always.

[sub]*Yearns for the days of Full Throttle*[/sub]
Man I miss the days when Lucas Arts was not only worried about making star wars game after star wars game. They used to make some incredible games even their star wars games were amazing I still love to play xwing vs tie fighter, maniac mansion, grim fandango, Monkey Island, etc etc.
 

Zeromaeus

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Aug 19, 2009
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This seems familiar. I seem to remember LucasArts doing this before. Something about point-n-click adventure games being a dead market. Wonder what the guys they let off then are doing now.
http://www.telltalegames.com/
 

Silver Patriot

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Aug 9, 2008
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Someone tell me this. What does this mean for Republic Commando 2 and Battlefront 3?

LucasArts has made very little I care about and I already gave up hope for KotOR3.
 

Aurgelmir

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Nov 11, 2009
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Furburt said:
30%? Jesus. Lucasarts isn't exactly a small company.

Well, I'm just going to keep expecting more mediocre Star Wars titles, as always.

[sub]*Yearns for the days of Full Throttle*[/sub]
Hear Hear.

Not like Lucas Arts know how or why they ever became a big name in the industry anylonger... all we get is George Lucas miking the Star Ward Franchise dryer than it already is.
 

NickCaligo42

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Oct 7, 2007
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Silver Patriot said:
Someone tell me this. What does this mean for Republic Commando 2 and Battlefront 3?

LucasArts has made very little I care about and I already gave up hope for KotOR3.
Lucasarts didn't make KOTOR. Bioware did. And they're releasing The Old Republic, an MMO with allegedly several times more content than KOTOR. I'd like to know where Republic Commando 2 is myself, though, given the original is one of the best things to come out of Lucasarts in a long time, if entirely too short.

Still, on a more general note I find myself feeling rather ambivalent about this. On one hand new management always signals change, and change is scary. The last change Lucasarts made was entirely for the worse, with the company strangling itself creatively with its reorganization. It was a new boss in town coming in, tightening up the ol' belt and going "it's time to start taking this seriously;" never a good sign in the business of fun. Here we see that all over again, complete with a mass firing.

On the other hand, who's getting fired, and why? Let's face it, it isn't like they have a cleverness department to axe. Right now we're looking at the same Lucasarts that gave us The Force Unleashed and Revenge of the Sith: The Game, which weren't exactly gems. I mean, honestly? Much as I had fun with Unleashed myself, I wouldn't have been the least bit shocked if it had gotten less than a 60 on Metacritic. If it weren't for the Star Wars license attached to it, it would've deserved it, rife as it was with technical issues, design problems, general lack of polish, and lousy storytelling (can't tell a STORY! If we did that we couldn't sell the comics or the novels!). It doesn't suggest to me that they had the best dogs pulling the sled, if you get what I mean... much as I hate to see folks fired in an industry where getting a job is already a battle, it might've been a mass-axing for the better if they cleared out the creative team responsible for these kinds of projects. Like their boss said a few months back, we fans have been AWFULLY forgiving, and maybe it's high time they were held accountable and started legitimately shaping themselves up.

On still yet ANOTHER hand (we can use an N64 controller now!), that was 2008, and The Force Unleashed is really the first and only chance that particular team has had to really grow. The Force Unleashed 2 is due out in October and we still have no idea whether they improved or not. I can't imagine that more of The Force Unleashed could be any kind of creative renaissance for this team, but it could at least be a step forward--a more polished, more acceptable product, as the second in a series often is.

So, I gotta wonder if they're jumping the gun here, or if there's something the upper management knows about this that we don't. Call me nuts, but if they're firing 30% of the company before [/i]The Force Unleashed 2[/i]'s reception and sales numbers come in, that can't mean good things...
 

Quaxar

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Sep 21, 2009
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Silver Patriot said:
Someone tell me this. What does this mean for Republic Commando 2 and Battlefront 3?
RC2? Why was I not informed!

I hope they drop Unleashed's developer that had the idea of making two entirely different games, one for the Xbox/PS3 and one for the Wii...

EDIT: half way to Neo, yeah!