Demon ID said:
Is that statement by Ubisoft so bad? I only mean that for me if a game is really good I've never gone and thought to myself 'yeah that was great but I never want to experience that universe/characters/gameplay again'. I figured the fact they want to make games that can be expanded into more good games is really a good thing. Plus I kinda like the fact they are talking about new IPs in this meaning that unlike certain other companies they are still trying to make new franchises, new ideas it's just they (quite rightly) don't want to make one offs that can't build on themselves. I'd be annoyed if Assassins Creed, Splinter Cell, Prince of Persia stopped at number one, I'd of missed out on some of my favorite all time games in Assassins Creed 2, Chaos Theory and Sands of time.
I don't mean this in a confrontational way at all, I just generally am interested in your opinion and would like you to elaborate if you would be so kind?
Yeah sure no problem.
The way I take that statement is that it's requiring up-and-coming developers to turn their works into monetization machines. Also it reveals a huge problem with the publisher mindset, that publishers are basically ignoring what customers want and will just rely on people who buy anything.
In my mind, there should be two reasons a sequel should be made.
1. The game is popular, people ask for it. The publishers want to respond to that demand.
2. The developers want to make it. The publishers see it as reasonable and give them the budget.
I understand that games have to make money, that's the way the world works. But when you flat out say "we won't support your project unless we can squeeze money out of it and turn it into a franchise" you have successfully alienated people who want to do things for the art of doing them. If a developer wants to make a simple story and nice game, Ubisoft is now out of the question.
Basically, I feel publishers should not CONTROL the direction of videogame development. They can choose it, they can influence it, but anything further than that and they become like the corrupt Record Labels.
TLDR
Sequels are fine, requiring sequels is very questionable.
Requiring sequels before the first game has been released is just plain illogical and downright counterproductive to the development of videogames.