Come to terms with the butterfly effect and hope that the tsunamis, tornados and gale-force winds will wipe those bastards out.
A multiplayer version of this, with one player as the "Wind God" and the others as inhabitants of Murderous Wind City, would be awesome. The non-Wind players must survive everything thrown at them (Literally), but are given Super Gravity Guns in order to even the odds somewhat.
The Wind God player wins when all of the other players are dead. The non-Wind players win if they manage to meet one or more of a list of victory criteria agreed upon beforehand. These can be anything from making it across the city, surviving for a week (in game time), reaching a particular location or hunting down something important or essential to the Wind God and obliterating it or claiming it for themselves.
I think we're onto something here! Oh, on topic, right.
1) One player is a god and uses wind. The others aren't, and can't.
2) They fight.