Supertegwyn said:
EzraPound said:
Kind of funny because people on these forums seem to broadly disdain Super Mario Galaxy--which was hugely innovative--and yet have been singing the praises of Deus Ex: Human Revolution, which is a remake of an eleven year-old game that adds a cover system and third-person latter climbing. That anyone envisions games like Human Revolution to be more "adult" is equally humorous: it's a piece of deviantart cyperpunk fan-fiction, basically, and there's truly nothing more childish than games which aspire to mature themes but fall agonizingly short of realizing their potential (or gamers that feel the need to latch on to 17+ titles as if it genuinely demonstrates their maturity).
That having been said, I thought Super Mario Galaxy 2 was a bit of a misstep--too derivative of the first--and it'd be nice if Nintendo reinstated their old approach of ensuring that when they released home console sequels, they innovated considerably in relation to the their predecessors. Then again, no one else does it--if anything, it seems like Nintendo has just assimilated themselves more and more to the yearly IP release cycle à la the Call of Duty or the NHL series.
Uh.... what? How is Human Revolution a remake of Deus Ex? Have you even played either game? They are quite different. Both fantastic games actually, and while I like Galaxy I do not find it innovative.
1) It has the first game's plot.
2) It has the first game's gameplay, barring a few predictable changes like the cover system, new augs, a hacking mini-game, etc.
It also messed up a lot of stuff--the plot, while derivative of
Deus Ex's, is unspeakably worse, there is virtually no player choice involved in augmentation selection (because you can pretty much
get them all), it replaced the original's dense conversation structure with a few silly,
L.A. Noire-style verbal tussles, the boss fights did nothing but sully the game, etc.
Also, did you ever notice how creative the use of synthetic gravity was in
Super Mario Galaxy? Or the excellence of the visual design?