Mass Effect 2 and what bioware needs to do better in ME3.

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Korten12

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Aug 26, 2009
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First off I loved Mass Effect 2 but for one thing your choices that you made in the first game didnt really impact anything in the second. Sure you could meet a couple different people and such and people reacted to you differently but for the most part they didnt effect anything major in the story.

So I think for Mass Effect 3 they should truly make it so that when you play it that the story has changed based on your actions of the game previous. Cause I think probaly even if I didnt transfer my sheperd over I could have gotten the same ending. :p

anyone agree?

EDIT: ALSO!!! if you got in a love relationship that it continues.
 

MetallicaRulez0

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Aug 27, 2008
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- Remove these silly mini games for hacking and bypassing security. I have no idea why these are here. No one enjoys them, they're just tedious and unnecessary.

- Remove or VASTLY improve planet scanning. It shouldn't take 15 minutes to scan a planet. It should take maybe 5 minutes, and less would be better.

- More loyalty missions! These were by far the best parts of the game. I loved all of them.

- More new weapons! ME1 had way too many items dropping. ME2 is the exact opposite. You upgrade your weapon once or twice through 30 hours of gameplay. That's kinda terrible if you ask me. I don't want the god awful inventory from ME1 making a comeback, but getting at least 5 new weapons per weapons class throughout the game would be great.

- Make biotic powers affect targets regardless of shields or armor. This severely weakens several classes, especially in higher difficulties. There's a reason Soldiers, Infiltrators, and Sentinels are the best classes for hardcore and insanity: they don't rely on any biotic control to win.

Despite all of these minor flaws, ME2 is still one of the most impressive games I've ever played. They don't detract from the incredible experience at all. They're just irksome.
 

Neverseen6

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Dec 10, 2009
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The only thing I have to say is MAKE IT SO THAT YOU CAN KEEP TALI
FUCK
I hated not bringing Liara over to ME2 (Tali made up for it though)
I was so pissed...
 

AndyFromMonday

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Korten12 said:
First off I loved Mass Effect 2 but for one thing your choices that you made in the first game didnt really impact anything in the second. Sure you could meet a couple different people and such and people reacted to you differently but for the most part they didnt effect anything major in the story.
What do you mean they didn't? If you saved the council at the end of the first game the atmosphere is COMPLETELY different than if you let humans become the new rulers. If you saved Wrex his home planet is COMPLETELY different rather than if you kill him.

Seriously, the choices you made impact the story quite a bit and this includes the attitudes certain characters have when you talk to them.

MetallicaRulez0 said:
- Remove or VASTLY improve planet scanning. It shouldn't take 15 minutes to scan a planet. It should take maybe 5 minutes, and less would be better.
It took you 15 minutes to scan a planet? Do you have Carpel Tunnel or something similar to that because it took me barely 3 minutes to scan one planet.
 

Korten12

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Aug 26, 2009
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Also I didnt like it how they introduce Legion so late... It would have been cool to have used him in missions prior and see peoples reactions to me having a geth with me.
 

MetallicaRulez0

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AndyFromMonday said:
MetallicaRulez0 said:
- Remove or VASTLY improve planet scanning. It shouldn't take 15 minutes to scan a planet. It should take maybe 5 minutes, and less would be better.
It took you 15 minutes to scan a planet? Do you have Carpel Tunnel or something similar to that because it took me barely 3 minutes to scan one planet.
I find that extremely hard to believe. I'm speaking of the 360 version, I know the PC version is somewhat faster.
 

Korten12

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Aug 26, 2009
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AndyFromMonday said:
Korten12 said:
First off I loved Mass Effect 2 but for one thing your choices that you made in the first game didnt really impact anything in the second. Sure you could meet a couple different people and such and people reacted to you differently but for the most part they didnt effect anything major in the story.
What do you mean they didn't? If you saved the council at the end of the first game the atmosphere is COMPLETELY different than if you let humans become the new rulers. If you saved Wrex his home planet is COMPLETELY different rather than if you kill him.

Seriously, the choices you made impact the story quite a bit and this includes the attitudes certain characters have when you talk to them.
see what I mean like is that your decesion didnt only effect those parts. like in the main missions you could get a completely different mission due to your actions but that wasnt the case all the missions would have still taken place even with your actions being different.

I think the only event that could have never happened is whether or not your decide to get people on your team or if you activate Legion.
 

McNinja

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Sep 21, 2008
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I would have liked to use the old team again, but I'm liking the new one so far.

Also, I don't find the minigames boring or tedious. To me it makes sense; a door is locked, so you have to unlock it. A device is locked so you have to hack it.

Also, the Scanning is strangely fun. It only takes about 5 minutes to search a planet, and it's fun finding stuff.

Also: there is an alliance member, on the citadel I think,near an entrance (yes, vague I know), yelling at two recruits. He starts off talking about a warship bullet, then proceeds to yell at them. It's one of the funniest things in the game.
 

Neverseen6

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Korten12 said:
AndyFromMonday said:
Korten12 said:
First off I loved Mass Effect 2 but for one thing your choices that you made in the first game didnt really impact anything in the second. Sure you could meet a couple different people and such and people reacted to you differently but for the most part they didnt effect anything major in the story.
What do you mean they didn't? If you saved the council at the end of the first game the atmosphere is COMPLETELY different than if you let humans become the new rulers. If you saved Wrex his home planet is COMPLETELY different rather than if you kill him.

Seriously, the choices you made impact the story quite a bit and this includes the attitudes certain characters have when you talk to them.
see what I mean like is that your decesion didnt only effect those parts. like in the main missions you could get a completely different mission due to your actions but that wasnt the case all the missions would have still taken place even with your actions being different.
That doesen't make any sense,

How would saving the council affect the Reaper Ship mission at all? Or even any other main mission?
(I can understand when you recruit certain people, but that's it)
 

AndyFromMonday

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MetallicaRulez0 said:
I find that extremely hard to believe. I'm speaking of the 360 version, I know the PC version is somewhat faster.
I cannot speak about the 360 version giving that I have not played it but I know for sure scanning a planet was extremely quick on the PC version. I'm guessing the problem here is that the planet scan moves to fast. Increasing the sensitivity of the sticks whilst scanning will greatly reduce the time and it will make it more fun.

To the Bioware forums!
 
Sep 14, 2009
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me2 was awesome, i am still dropping my jaw sometimes with a few tears of joy here and there, but i think you are being a bit to pestimistic about it..they might need to improve on a few of those areas, but its nothing bad, and you realize HOW much data that would be to put on discs or download? if you change every single mission do to every little thing you did would be ridiculous, they made more then enough changes due to my choices and im happy with it
 

Neverseen6

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gmaverick019 said:
me2 was awesome, i am still dropping my jaw sometimes with a few tears of joy here and there, but i think you are being a bit to pestimistic about it..they might need to improve on a few of those areas, but its nothing bad, and you realize HOW much data that would be to put on discs or download? if you change every single mission do to every little thing you did would be ridiculous, they made more then enough changes due to my choices and im happy with it
Exactly. It would make the amount of discs go from 2 to like, 7.
 

Korten12

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Aug 26, 2009
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Neverseen6 said:
gmaverick019 said:
me2 was awesome, i am still dropping my jaw sometimes with a few tears of joy here and there, but i think you are being a bit to pestimistic about it..they might need to improve on a few of those areas, but its nothing bad, and you realize HOW much data that would be to put on discs or download? if you change every single mission do to every little thing you did would be ridiculous, they made more then enough changes due to my choices and im happy with it
Exactly. It would make the amount of discs go from 2 to like, 7.
hell it would be one amazing game. :D


Neverseen6 said:
Korten12 said:
AndyFromMonday said:
Korten12 said:
First off I loved Mass Effect 2 but for one thing your choices that you made in the first game didnt really impact anything in the second. Sure you could meet a couple different people and such and people reacted to you differently but for the most part they didnt effect anything major in the story.
What do you mean they didn't? If you saved the council at the end of the first game the atmosphere is COMPLETELY different than if you let humans become the new rulers. If you saved Wrex his home planet is COMPLETELY different rather than if you kill him.

Seriously, the choices you made impact the story quite a bit and this includes the attitudes certain characters have when you talk to them.
see what I mean like is that your decesion didnt only effect those parts. like in the main missions you could get a completely different mission due to your actions but that wasnt the case all the missions would have still taken place even with your actions being different.
That doesen't make any sense,

How would saving the council affect the Reaper Ship mission at all? Or even any other main mission?
(I can understand when you recruit certain people, but that's it)
wait im confused now... when did I bring the council up. 0.o
 
Sep 14, 2009
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Neverseen6 said:
gmaverick019 said:
me2 was awesome, i am still dropping my jaw sometimes with a few tears of joy here and there, but i think you are being a bit to pestimistic about it..they might need to improve on a few of those areas, but its nothing bad, and you realize HOW much data that would be to put on discs or download? if you change every single mission do to every little thing you did would be ridiculous, they made more then enough changes due to my choices and im happy with it
Exactly. It would make the amount of discs go from 2 to like, 7.
ha well if your happy with paying for a game for like 130-150 dollars then so be it, if it was bioware i would buy it but just saying it would be ridiculous... that game would be in development for a long ass time
 

TheGhostOfSin

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May 21, 2008
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McNinja said:
Also: there is an alliance member, on the citadel I think,near an entrance (yes, vague I know), yelling at two recruits. He starts off talking about a warship bullet, then proceeds to yell at them. It's one of the funniest things in the game.
Yeah, him asking about Newtons first law cracked me up, I especially like the game shop in the citadel. They don't sell anything but the Cashier has some entertaining lines.

"Have you tried Galaxy of Fantasy Yet? It's based on Turian mythology but it's really fun! I hear it has, like, 11 billion players now!"

"I wish they still made roleplaying games like they used to, these days it's all big choices and visceral combat. I miss those old games, where you had to remember to drink water and it took five hours real time to fly somewhere"

Classic.
 

link5995

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Nov 21, 2009
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From the changes that i have heard about ME2, i dont want to even get the game anymore.
Sure they changed a couple of things for the better, like getting rid of the mako. Yet they also got rid of the best parts about the game! The Heavy RPG parts are what made the game great, and now the game turned into a basic third person shooter, dumbed down for all of those gamers who complain when they have to look at stats and numbers. Also the inventory system for the first game wasnt that bad, but now that is also dumbed down immensly so you barely EVER get anything new. The only reason i might get this game now is because of the amazing story, but i think bioware made some big mistakes with this game.
 

pearcinator

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Apr 8, 2009
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I just want more to be added in ME3...like more of everything! Make ME3 on 3-disks and that would fit in perfectly (1 disk ME1, 2 disks ME2, 3 Disks ME3 :p)

If there is something missing from Mass Effect its a decent 'gambling' mini-game. ME1 had Quasar which was piss-poor and I havnt come across any form of 'gambling' in ME2. I was so addicted to Pazaak in KOTOR...sometimes id lose like all my creds in that game purely from playing Pazaak.

McNinja said:
Also: there is an alliance member, on the citadel I think,near an entrance (yes, vague I know), yelling at two recruits. He starts off talking about a warship bullet, then proceeds to yell at them. It's one of the funniest things in the game.
I prefer the argument between the human and turian opposite those guys...the argument is hilarious and always end with the turian saying "you humans are all racist!" LOL
 

Thaius

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Mar 5, 2008
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I agree that it would be nice to have a bit more impact, but that would basically mean they're creating entirely separate games depending on what you did before. That's simply not possible, and can't be expected of them.

As for the relationships carrying over, I hope so too. But here, it made sense: your love interest has gone two years thinking you're dead, after all.