Mass Effect 3 "Change The Ending" Petition (almost certainly spoilers)

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spectrenihlus

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JeanLuc761 said:
MiracleOfSound said:
EHKOS said:
It's bloody art! ya don't go changin' tha Mona Lisa's eyes 'cuz ya think it would better match 'er dress!
You also don't advertise Mona Lisa as 'your painting' whose eyes match 'your choices'. I'm going to take a wild guess and presume you didn't play ME3.
An awful lot of the detractors appear to be the people who haven't actually experienced what folks are complaining about.
Exactly, I was on Bioware's side on every major issue from multiplayer to the day 1 dlc. This is one thing I can't defend Bioware on. After the ending I got just so depressed that I didn't want to touch Mass Effect anymore. This is coming from someone who played ME2 the same exact way at least 10 times because I loved the ending so much, the ending for Me3 makes me want to never play ME3 again.
 

spectrenihlus

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kiri2tsubasa said:
Their is some firdge logic behind the current endings of ME3. TVTropes can explain better then I can.


The Grand Finale takes a lot of flak, but given enough thought, the entire series has been leading up to those Three Possible Endings. The Reapers are believed to be a Giant Space Flea from Nowhere, but the Catalyst points out that to its knowledge, every civilization falls apart due to failed Singularities; "The Created Destroys The Creator." In the previous cycle, the Protheans had the "Metacore War", and the current cycle has managed to do it twice; not only the quarians and the geth, but also the turians/salarians and the krogan(uplifting a species to fight their battles for them and sterilizing them once they rebelled is no different ideologically from creating servants who refused to be turned off - creating life then throwing it away once it becomes troublesome). These wars destroy biospheres, preventing future species from evolving. When Harbinger spoke of being "salvation through destruction", he was right From a Certain Point of View; they preserve civilizations as data, they preserve worlds from Robot Wars. Once organics became capable of interacting with the Catalyst, that cycle became inherently flawed; the Reapers' network was no longer secure, and would eventually fall, destroying everything the Reapers had preserved. Hence it is left to Shepard what the new solution should be: preventing synthetic life from ever evolving again(by means of making technology impossible), subduing synthetic life so they cannot harm organics, or merging with synthetic life with the hope that interaction would defeat fear.
Except there are TWO in game examples that fly in the face of that idea. Plus what is stopping a future half synthetic half organic species from creating a purely synthetic species again I mean unless they somehow combined carbon and silicon into one element (which is just fucking stupid) then the whole cycle will just continue again. And all honesty if you woke up with green cybernetics glowing out of your body I think you would be rightfully freaked out.
 

Dreadman75

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I just beat the game a few hours ago and I've been letting the ending sink in since then. This is my opinion:

The endings were not bad...not good but not bad either. There are a lot of variables to choose from that enables someone to get an ending that more represents their personal stance. I liked that even if it seems a little...overwhelming at time.

However, Bioware seems to have fallen prey to a syndrome all too many movies and video games fall into: They tried to explain EVERYTHING. They don't really leave a lot to be implied, and some of the exposition and info just seemed shoehorned in. This developer has completed a game series that is probably one of the best ever (My opinion).

But their writing ability, which so many people have absolutely loved, took a nosedive in the last 5-10 minutes, shoved a bunch of unnecessary revelations down our throat and asked to make a decision when the context of the central conflict with the Reapers was completely flipped on it's head.

I'm sorry but that's just disappointing, more so coming from a developer like Bioware who, with the possible exception of Dragon Age 2, has always held their games to a higher quality.

However, I've heard of a secret ending for those who beat the game twice. So maybe that one will be more satisfying...
 
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Abedeus said:
1. Not everyone bitched about Day-One DLC.
2. We were right - the DLC files are on the fucking DVDs. They cut out content to sell it as DLC. There's no downloading involved.
3. Did you even play the fucking game to the end?
4. Who said we want a good ending, we want ending that makes sense, doesn't invalidate 5 years of series and doesn't involve FUCKING MAGIC. And some closure, because that's what final parts of a series do. Closure.

Imagine Return of the King, where Frodo instead of tossing Gollum with the ring attached to his finger jumped into the lava, and screen suddenly went black.

HUH? What happened to Sauron?! And Mordor?! What about the elves, and the army that was still fighting out there?! Anything?!
1. Fair enough.
2. It wasn't a problem with Kasumi, which had the same type of files on the ME2 disk(s), or with hidden voice files of Liara which hinted at Lair of the Shadow Broker, why the hell is it a problem now? And if no downloading involved, why the is the file you have to download for it 628 megabytes?
3. You don't even need to play the game to know that shit-loads of people are pissed as hell about the ending, considering the hate is fucking everywhere.
4. The only endings that would make sense are ones where things are completely fucked afterwards. Could they have been handled better? Hell yes. But I really don't see how they could have done an ending where anyone survives without some magical plot device or retcon or something.

Though maybe I'm not the best person to talk to about Bioware and providing good endings/continuations/closure. Since I got screwed pretty hard in that regard with DA2, where they went "fuck you and your choices, we do what WE want, *****".
 

MomoElektra

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spectrenihlus said:
kiri2tsubasa said:
Their is some firdge logic behind the current endings of ME3. TVTropes can explain better then I can.


The Grand Finale takes a lot of flak, but given enough thought, the entire series has been leading up to those Three Possible Endings. The Reapers are believed to be a Giant Space Flea from Nowhere, but the Catalyst points out that to its knowledge, every civilization falls apart due to failed Singularities; "The Created Destroys The Creator." In the previous cycle, the Protheans had the "Metacore War", and the current cycle has managed to do it twice; not only the quarians and the geth, but also the turians/salarians and the krogan(uplifting a species to fight their battles for them and sterilizing them once they rebelled is no different ideologically from creating servants who refused to be turned off - creating life then throwing it away once it becomes troublesome). These wars destroy biospheres, preventing future species from evolving. When Harbinger spoke of being "salvation through destruction", he was right From a Certain Point of View; they preserve civilizations as data, they preserve worlds from Robot Wars. Once organics became capable of interacting with the Catalyst, that cycle became inherently flawed; the Reapers' network was no longer secure, and would eventually fall, destroying everything the Reapers had preserved. Hence it is left to Shepard what the new solution should be: preventing synthetic life from ever evolving again(by means of making technology impossible), subduing synthetic life so they cannot harm organics, or merging with synthetic life with the hope that interaction would defeat fear.
Except there are TWO in game examples that fly in the face of that idea. Plus what is stopping a future half synthetic half organic species from creating a purely synthetic species again I mean unless they somehow combined carbon and silicon into one element (which is just fucking stupid) then the whole cycle will just continue again. And all honesty if you woke up with green cybernetics glowing out of your body I think you would be rightfully freaked out.
spectrenihlus said:
kiri2tsubasa said:
Their is some firdge logic behind the current endings of ME3. TVTropes can explain better then I can.


The Grand Finale takes a lot of flak, but given enough thought, the entire series has been leading up to those Three Possible Endings. The Reapers are believed to be a Giant Space Flea from Nowhere, but the Catalyst points out that to its knowledge, every civilization falls apart due to failed Singularities; "The Created Destroys The Creator." In the previous cycle, the Protheans had the "Metacore War", and the current cycle has managed to do it twice; not only the quarians and the geth, but also the turians/salarians and the krogan(uplifting a species to fight their battles for them and sterilizing them once they rebelled is no different ideologically from creating servants who refused to be turned off - creating life then throwing it away once it becomes troublesome). These wars destroy biospheres, preventing future species from evolving. When Harbinger spoke of being "salvation through destruction", he was right From a Certain Point of View; they preserve civilizations as data, they preserve worlds from Robot Wars. Once organics became capable of interacting with the Catalyst, that cycle became inherently flawed; the Reapers' network was no longer secure, and would eventually fall, destroying everything the Reapers had preserved. Hence it is left to Shepard what the new solution should be: preventing synthetic life from ever evolving again(by means of making technology impossible), subduing synthetic life so they cannot harm organics, or merging with synthetic life with the hope that interaction would defeat fear.
Except there are TWO in game examples that fly in the face of that idea. Plus what is stopping a future half synthetic half organic species from creating a purely synthetic species again I mean unless they somehow combined carbon and silicon into one element (which is just fucking stupid) then the whole cycle will just continue again. And all honesty if you woke up with green cybernetics glowing out of your body I think you would be rightfully freaked out.
Also, what's the point in saving the galaxy from synthetics fighting organics and places getting destroyed if the saving uses synthetics fighting organics and places getting destroyed?
 

Abedeus

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SurfinTaxt said:
Abedeus said:
SurfinTaxt said:
Dammit, I knew I should have saved some ha's from my big bag of HAHAHAHAHAHA.

Seriously, this is retarded. You cant just petition a company every time you want something redacted. I'm literally amazed that they made the one chick rewrite the book
So... did you read Mass Effect: Deception?

Did you watch the endings of ME3 while actually playing the previous games from beginning to end?

Or do you just read "LOL THEY DIDN'T LIKE SAD ENDING LOL" like half of the teenagers on the Internet and ignore the context.
I didnt like return of the jedi. Am I going to start a petition? No.

I loved the ending to the star wars prequels, do I want some fat sweaty fanboys petition to get lucas to change it to work? a-No.

The point is, the game should be a singular vision, from the team. The audience should have exactly zero input, because if they do, then you have a game designed by a committee of millions. Ever heard the term "too many cooks spoil the broth"?

Well then good for you. Glad that you are in the 4% that liked the Mass Effect 3 ending.

Also, if you completely ignore what your audience says, you soon end up like Eidos, who fucked up in Tomb Raider: Angel of Darkness everything that was possible to fuck up and they had to give another studio the license to keep the franchise alive. Or Matrix Revolutions, that is not considered canon by many people due to sheer stupidity. Or Dragon Ball GT, not considered canon even by the original series' creator Toriyama.

And broke, of course.

But your examples are wrong, when you understand how bad the endings actually are and WHY (did you even watch them, or play the fucking game? that's my biggest issue with you people, criticizing us for not liking something you don't even know).

We were promised that choices matter, and they affect the ending.

We were promised an ending that would resolve all questions and we knew this was the last game with Shepard and his death was probable.

What we got was a magical God Child AI bullshit with "pick color you like" ending. Your choices didn't matter. Killed Rachni Queen? They find another one. Anderson Councilor? Resigned. Collector base destroyed? Doesn't matter, they find other reaper tech, some place else. And all teammates that died in ME1/2 are replaced anyway. While it might make sense with Wreav/Wrex thing (Wreav is Wrex's brother, next in line to succeed as the warlord of Urdnot clan), Kirahee appearing out of nowhere to protect the council instead of Thane if the latter died in ME2 makes little sense. The councilor dying there (or at least suffering some kind of injury) would be more realistic.

But nope. You pick red, blue or green space magic from the God Child. You either do something opposite to what you were supposed to do for the entire game (control Reapers instead of destroying them), do what you wanted but not without committing genocide and destroying all synthetics in galaxy, or third ending that is NOTHING BUT magic with DNA.
 

Leoofmoon

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Palfreyfish said:
To be fair to most people, I don't think they're angry with the ending being a downer, I think they're angry with the endings available essentially boiling down to "push a button to choose your ending", which means that hardly any of the important actions from the prior two games have an effect.

For example: Rewriting or not rewriting the Geth in ME2 becomes irrelevant because with one button push all synthetic life is destroyed.

There's nothing wrong with a downer ending, or multiple downer endings. The series HAD to end like that. They just could have been implemented better.
Yet most people don't exspress it like that. They want it to be a ride off into the sunset ending. Hell half way though shit gets real with the war with geth and qurean.
 

Leoofmoon

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spectrenihlus said:
I would have been ok with Shepard being killed at the end

Something like this

hm that's good, me and another fan just want more closer with the ending, like showing what happened to the other races at the end, what happened to your lover. Just something more then just fad to black.
 

bullet_sandw1ch

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no one gets this though.
the synthesis ending that merges synthetic and organics would probably enable the organics to access the reapers memory, and take the reapers knowledge and rebuild the citadel and the mass relays.
now isnt that a good ending, if you think about it?
 

spectrenihlus

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Leoofmoon said:
spectrenihlus said:
I would have been ok with Shepard being killed at the end

Something like this

hm that's good, me and another fan just want more closer with the ending, like showing what happened to the other races at the end, what happened to your lover. Just something more then just fad to black.
Oh of course. Personally I would think it would have been awesome for the ending to be (depending on your choices and readiness levels) to end in you either failing to stop the reapers, stopping the reapers but you and anderson die, stopping the reapers but you die and Anderson lives and have a funeral for Shepard on the citadel with a big ass friggen memorial or you wake up next to your LI in Huerta Memorial and then have a final with your crew. Then the epilogue plays explaing what happens to everyone and everything.
 

Abedeus

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Irridium said:
Abedeus said:
1. Not everyone bitched about Day-One DLC.
2. We were right - the DLC files are on the fucking DVDs. They cut out content to sell it as DLC. There's no downloading involved.
3. Did you even play the fucking game to the end?
4. Who said we want a good ending, we want ending that makes sense, doesn't invalidate 5 years of series and doesn't involve FUCKING MAGIC. And some closure, because that's what final parts of a series do. Closure.

Imagine Return of the King, where Frodo instead of tossing Gollum with the ring attached to his finger jumped into the lava, and screen suddenly went black.

HUH? What happened to Sauron?! And Mordor?! What about the elves, and the army that was still fighting out there?! Anything?!
1. Fair enough.
2. It wasn't a problem with Kasumi, which had the same type of files on the ME2 disk(s), or with hidden voice files of Liara which hinted at Lair of the Shadow Broker, why the hell is it a problem now? And if no downloading involved, why the is the file you have to download for it 628 megabytes?
3. You don't even need to play the game to know that shit-loads of people are pissed as hell about the ending, considering the hate is fucking everywhere.
4. The only endings that would make sense are ones where things are completely fucked afterwards. Could they have been handled better? Hell yes. But I really don't see how they could have done an ending where anyone survives without some magical plot device or retcon or something.

Though maybe I'm not the best person to talk to about Bioware and providing good endings/continuations/closure. Since I got screwed pretty hard in that regard with DA2, where they went "fuck you and your choices, we do what WE want, *****".
2. Kasumi isn't the last representative of a 50000 old race that was annihilated before ME events and basically the most important figure in the ME universe. And Liara's dialog in ME2 already suggested DLC in the future, after the collector's base was destroyed. And the 628 megabyte is Eden Prime mission + video of Shepard opening stasis pod with Javik in it.
3. You do have to play the game to understand why. You can't talk about someone's emotions without experiencing them in the first place. That's the biggest problem with "I understand how you feel", but you don't understand. You can try to understand. You will fail at it.
4. Really. So you think the current magical plot device that retcons ME2's motivation for Reapers (stopping the spread of Dark Energy) and makes your choices invalid is better than a magical plot device that just destroys/controls the Reapers without making relays going boom and dooming billions of creatures to death (colonies on remote planets with no resources, for instance, that relied on mass relays to survive, or every alien on Earth)?

And ME3's ending IS almost exactly like DA2's. Not sure why you can't empathize with us now, since you know what it feels like to play a game, making choices, thinking for 5-15 minutes every time you are faced with potential genocide/liberation of a race or species, just to have the game say to you NOPE, you get 3 terrible endings with no closure whatsoever.

To be honest, I wouldn't be that sad if I just saw a video or some screens explaining with what happened to each species and humans included after the events in ME3, like "Krogans, cured of genophage, repopulated Tuchanka and are now trying to restore it to its former glory, while trying not to commit to the mistakes of the past." or "Geth and Quarians are living in peace and mutual friendship on Rannoch, using Reaper tech and knowledge to find another way of FTL, without relays". ANYTHING.
 

spectrenihlus

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bullet_sandw1ch said:
no one gets this though.
the synthesis ending that merges synthetic and organics would probably enable the organics to access the reapers memory, and take the reapers knowledge and rebuild the citadel and the mass relays.
now isnt that a good ending, if you think about it?
But that would put my will over everyone elses. I don't want to do that. Maybe you would be cool with waking up to find your body is glowing green from sub-dermal cybernetics but I personally wont. It just seemed too borgish.
 

bullet_sandw1ch

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no one gets this though.

the synthesis ending that merges synthetic and organics would probably enable the organics to access the reapers memory, and take the reapers knowledge and rebuild the citadel and the mass relays.

now isnt that a good ending, if you think about it?

But that would put my will over everyone elses. I don't want to do that. Maybe you would be cool with waking up to find your body is glowing green from sub-dermal cybernetics but I personally wont. It just seemed too borgish.
you are very right, good sir. but the big guessing game still remains: why didnt they explain if the organics remained sentient , or changed irreversibly? that would solve a lot of problems if they explained that.
 

lumenadducere

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Angry Juju said:
lumenadducere said:
Angry Juju said:
I haven't actually played ME3 (Don't think i'm going to either) but does the ending actually show all life ending and people being stuck with no ability to survive? or does it just show the relays getting destroyed and people being all 'OMFG BUT HOW DEY SURVIVE NOW WIT NO RELAYS?! GOD IF THIS WERE REALISTIC THEN SHEPHARD BE KILLIN DEM ALL!!!' because if so then i think it's just the community being drama queens :/...

I can't remember any drama about Enslaved's ending, i mean in being in the middle of the desert with no food or water, how is everyone supposed to survive?
Part of the problem is you don't see anything except your choice of space magic color, but you're explicitly told that the Mass Relays are destroyed. Yes, you don't see everyone stranded and dying in cutscenes, but you have to be able to make some inferences, here. Just because you aren't shown the scene it doesn't mean that those things wouldn't happen or aren't directly implied.

The draw for many people in a setting like Mass Effect is that there's a lot of background information and details within the setting. If you pay any attention to that stuff then the only real conclusion you can reach is that there are major issues that the various races are going to have to face without the relays around. I wouldn't say that's being a drama queen at all.
From my point of view it doesn't even look like that bad of an ending then.. it just looks like people looking too much into it. You have things like this in most endings, with there being some bad consequences which you can see but don't point out, but then people don't flame the people who made it for doing such a bad ending, so why are people flaming EA for doing the exact same thing?
Except given what happens in-game and what we know of background info, it's a pretty bad ending.

Tons of fleets are stranded on Earth. A voyage back would take at least a decade, and that's assuming that they'd have the supplies to make the trip in the first place. This is particularly bad for the Turians, given they can't eat the same foods as humans, so they're either relying on the Quarians (who already have barely enough to feed themselves) or they're starving. Either way it's a major issue for the Quarians and Turians. The Geth, if you pick the only ending in which Shepard survives, are wiped out, along with EDI. This becomes worse if you broker a peace between them and the Quarians, as they were helping the Quarians rebuild. Without the Geth the remaining Quarian civilians don't have the resources they need to continue viable recolonization of their homeworld because their fleet (and all its resources) are in orbit around Earth. The Krogan are screwed, as if you saved Wrex and cured the genophage then Wrex is also stuck on Earth, and all of his reforms are going to be taken apart by the infighting of the other, backwards clans. Any Salarian forces at Earth are likely going to die out before they make it back their home planets because their natural lifespan is only 30 years. All worlds with major populations like Illium are going to die out without mass relays because they depend on importing food from agricultural/farm worlds, most of which aren't close enough for normal FTL travel.

And the part that makes people angry the most is that for no reason whatsoever the Normandy winds up going through a mass relay when the space magic energy goes out, so they crash and wind up on an uncharted world. There's no explanation given as to why they're fleeing the battle, no indication of how they picked up the squadmates Shepard had with him/her but left Shepard behind. It's completely illogical, and the post-credits scene shows a grandfather telling his grandchild about Shepard's story on the same planet...which implies that they made a colony on that uncharted world. But the problem with that is that there isn't enough genetic diversity on the Normandy for a viable population, so after a few generations there'd be inbreeding. Plus Garrus and Tali are screwed because again, they can't eat the same food, so they die of starvation as well.

It's also a bad ending because of the events within the ending itself. You meet an AI that takes the form of a child Shepard's been having nightmares about. You don't get the opportunity to ask any questions whatsoever, and the only explanation given is that "organics create synthetics which always turn on organics. So to save them we kill all organics, harvest them, and then let new organics come. This way synthetics can never wipe out organics." Except that wiping out organics is exactly what the Reapers do, so that makes no sense, and you have examples of synthetic cooperation with the Geth and EDI. But there's no dialog, no conversation options - just the AI god-child saying "pick a hallway" and then Shepard gets to walk down it for the cutscene. No explanation as to what the god-child is, how the Reapers got started, etc.

Even beyond the story spoilers, though, it's a bad ending because it completely invalidates the choices you make up to that point. Plus it provides no closure, which is why people are upset. It's not just because it's a "bad" ending in that it's a downer, or it's sad. People would be ok with sad endings - that's not the issue here. It's that it's completely illogical, presented poorly, dismissive of your actions up to that point, and explains nothing. Not to mention the huge plot holes, but that's another matter.
 

Leoofmoon

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spectrenihlus said:
Leoofmoon said:
spectrenihlus said:
I would have been ok with Shepard being killed at the end

Something like this

hm that's good, me and another fan just want more closer with the ending, like showing what happened to the other races at the end, what happened to your lover. Just something more then just fad to black.
Oh of course. Personally I would think it would have been awesome for the ending to be (depending on your choices and readiness levels) to end in you either failing to stop the reapers, stopping the reapers but you and anderson die, stopping the reapers but you die and Anderson lives and have a funeral for Shepard on the citadel with a big ass friggen memorial or you wake up next to your LI in Huerta Memorial and then have a final with your crew. Then the epilogue plays explaing what happens to everyone and everything.
Yeah it would be better, seeing Anderson die IS a sad piece because both Shepherd and him are wounded from the fight, I mean hell Shepherd takes a direct hit from a reaper and it just takes his armor off him. But having all the build up to that ending and seeing it just fade to black I felt betrayed a bit but not as much as the "fans" are on the forms I mean hell those are the same people that wanted to f*** there sister in DA2.... Having Shepherd die IS a good way to end it just having are chooses be reflected and how we acted in a time of desperation, love, happiness and war would be nice to see what happens a few years later. Who knows maybe the new DLC will show us.
 

Abedeus

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SurfinTaxt said:
Abedeus said:
SurfinTaxt said:
Abedeus said:
SurfinTaxt said:
Dammit, I knew I should have saved some ha's from my big bag of HAHAHAHAHAHA.

Seriously, this is retarded. You cant just petition a company every time you want something redacted. I'm literally amazed that they made the one chick rewrite the book
So... did you read Mass Effect: Deception?

Did you watch the endings of ME3 while actually playing the previous games from beginning to end?

Or do you just read "LOL THEY DIDN'T LIKE SAD ENDING LOL" like half of the teenagers on the Internet and ignore the context.
I didnt like return of the jedi. Am I going to start a petition? No.

I loved the ending to the star wars prequels, do I want some fat sweaty fanboys petition to get lucas to change it to work? a-No.

The point is, the game should be a singular vision, from the team. The audience should have exactly zero input, because if they do, then you have a game designed by a committee of millions. Ever heard the term "too many cooks spoil the broth"?

Well then good for you. Glad that you are in the 4% that liked the Mass Effect 3 ending.

Also, if you completely ignore what your audience says, you soon end up like Eidos, who fucked up in Tomb Raider: Angel of Darkness everything that was possible to fuck up and they had to give another studio the license to keep the franchise alive. Or Matrix Revolutions, that is not considered canon by many people due to sheer stupidity. Or Dragon Ball GT, not considered canon even by the original series' creator Toriyama.

And broke, of course.

But your examples are wrong, when you understand how bad the endings actually are and WHY (did you even watch them, or play the fucking game? that's my biggest issue with you people, criticizing us for not liking something you don't even know).

We were promised that choices matter, and they affect the ending.

We were promised an ending that would resolve all questions and we knew this was the last game with Shepard and his death was probable.

What we got was a magical God Child AI bullshit with "pick color you like" ending. Your choices didn't matter. Killed Rachni Queen? They find another one. Anderson Councilor? Resigned. Collector base destroyed? Doesn't matter, they find other reaper tech, some place else. And all teammates that died in ME1/2 are replaced anyway. While it might make sense with Wreav/Wrex thing (Wreav is Wrex's brother, next in line to succeed as the warlord of Urdnot clan), Kirahee appearing out of nowhere to protect the council instead of Thane if the latter died in ME2 makes little sense. The councilor dying there (or at least suffering some kind of injury) would be more realistic.

But nope. You pick red, blue or green space magic from the God Child. You either do something opposite to what you were supposed to do for the entire game (control Reapers instead of destroying them), do what you wanted but not without committing genocide and destroying all synthetics in galaxy, or third ending that is NOTHING BUT magic with DNA.
Who said I liked the ending? I have no plans on buying the thing. Im just saying that this game was EA-Bioware's vision. I happen to find the game mind numbingly boring and easy, but hey it is what it is. Imagine if radiohead went back and changed Kid A because the Bends Fanboys didnt like the change in the direction of the band. Preposterous. If they change the ending, ill have only lost more respect for bioware, its impossible for me to lose any more respect for EA on the other hand.

Anyway you shouldve known this was going to happen with EA. They dont know how to build a game around a story, so when they impose all these guidelines for Bioware, it severely hampers their ability to create good dialogue and an intriguing story.
Problem is that songs don't carry as much emotional weight behind them as video game series. You don't wait for a song because "OMG I MUST FIND OUT WHAT THE MUSIC WILL SOUND LIKE ON IT" or because the lyrics promised a continuation. Can't compare passive, audio-only medium to an interactive audiovisual medium.

And if you think they can't change something because people didn't like it - explain why they agreed to make corrections to Deception? Or why Bethesda released Broken Steel? Because they're a business. And pissing off 96% of your customers is a very, very good way to bankrupt.

You say they will lose respect if they fix endings - I say they'll gain, because they might admit they were wrong and without any planning or vision.