Mass Effect 3 combat = pretty shitty -_-

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.No.

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Risingblade said:
Pffft Brutes are wimps, now banshes...god damn they are a pain
I can kill most, if not all enemies.
But Banshees ALWAYS just shit my fuck.
 

ServebotFrank

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So your problem is that the game is challenging? Come on dude the Brutes are not at all difficult if you keep your distance and husks are weak to this magic little biotic power Liara has called Singularity.
 

teh_Canape

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idk, I find the ally AI to be pretty alright
whenever I need them to do something special such as using biotics and shit, I just use the manual control =P

I will admit, though, that brutes are a pain in the ass, but they can be taken care of with ease if you manage yourself and your team properly, same as with, say, cerberus engineers or marauders
I usually just need Tali's power drain or EDI's overload, Liara's stasis and then I use power drain (in case it wasn't enough) and snipe their heads off
so yeah, it really just depends on how you manage yourself
I find it to be a pretty awesome combination of third person shooter and strategy
 

eventhorizon525

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.No. said:
Risingblade said:
Pffft Brutes are wimps, now banshes...god damn they are a pain
I can kill most, if not all enemies.
But Banshees ALWAYS just shit my fuck.
Really, the part that angers me the most about banshees are the times they dodged my rockets in mp (that damned jerky movement). Though some insane lag-based instakill grabs are a close competitor.
 

RA92

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steampro said:
Am I the only one who went Soldier with assault rifles and smgs?

I'm so generic..
Hey hey, I'm a Vanguard, and I sometimes want to be the Max Payne of Mass Effect with Adrenaline Rush.
 

Starke

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steampro said:
Am I the only one who went Soldier with assault rifles and smgs?

I'm so generic..
Honestly, as a soldier the SMG was the only weapon I didn't take. Shotgun, Sniper Rifle, Pistol, and Assault Rifle, sure, but SMG? No thanks.
 

Starke

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MetallicaRulez0 said:
This is the best combat that has ever been in an RPG, bar none. I don't even understand how you could argue against that statement. Unless you just REALLY love turn-based shit or something.
Well, I really do love turn based shit. But, honestly, the combat in Dawn of War 2 was better. :p
 

Cranky

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Playing as an Adept in ME3 leaves me with only one gripe in combat. That the fucking biotic explosions sometimes not happen. Seriously there were countless times where I Warped a Pulled or Singularitied enemy but nothing happened. And I find Soldier and Sentinel the most boring classes so I would not understand the complaints for both.

Out of curiosity, is the ME1 combat any good? Never tried it.
 

myunclesue

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Riddle78 said:
Gettign shot while in cover? Enemies have superior elevation,and you're in low cover. Deal fire back,and find higher cover if possible. Brutes are meant to be minibosses of a sorts;just pull out a powerful weapon (semi automaticsare generally best) and use fire-related abilities,or Warp,since Brutes are all armour. Husks are all melee;keep your distance. And,the extent of stealth in the Mass Effect franchise was "Tactical cloak to get to a superior position". Powers misfiring? Well,it happens. Blame it on the Omni-Tool or Biotic Amp. Just shoot them while the cooldown ticks down. You're COMMANDER Shepard. Issue commands to your squadmates! And for your accidental rolling? Wait until the action command text turns white,and stay stationary. Also,get used to the distance from cover you have to be to prevent rolling.

Long story short? Be a good gamer.
How could a game with a 3.5 user metacritic score have good shooting mechanics or any redeeming qualities.
 

LittleBlondeGoth

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myunclesue said:
How could a game with a 3.5 user metacritic score have good shooting mechanics or any redeeming qualities.
On account of having been metabombed to oblivion within the first few hours of release, that's how.

I've not tried the multiplayer yet, more concerned with saving the galaxy in general and getting my shooting groove back before I head out into that kind of territory. But so far I'm finding the combat enjoyable. Personally I play as an Infiltrator (FemShep, ofc) and like to sneak around with Tactical Cloak and my trusty sniper rifle. Discovered a trophy last night for shooting guardians through the eye slots and that opened up a whole new world of fun.

My only gripe would be that sometimes it feels too much is assigned to the X button (yeah, I'm doing this on PS3) and occasionally I get the thing where I really want her to take cover and she'll roll. Or cover when I want to get out of dodge. Could well be more user error than Shep error, mind. Tends to happen most when everything kicks off, so my fingers might be broken. :)

(Totally off topic, this capcha just asked me to describe a brand with any word. What. The. Frick.)
 

9thRequiem

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distortedreality said:
I actually think the combat in ME3 is a big improvement over the previous ME games

*shrugs*
Agreed. Has good strategic-planning aspect, while at the same time being fast paced and exciting, thereby combining the strengths of the previous 2 games.
I played Engineer btw. Turrety-Drone-Incineration fun times. Although now I think I want to try out Vanguard ...
 

Riddle78

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myunclesue said:
Riddle78 said:
Gettign shot while in cover? Enemies have superior elevation,and you're in low cover. Deal fire back,and find higher cover if possible. Brutes are meant to be minibosses of a sorts;just pull out a powerful weapon (semi automaticsare generally best) and use fire-related abilities,or Warp,since Brutes are all armour. Husks are all melee;keep your distance. And,the extent of stealth in the Mass Effect franchise was "Tactical cloak to get to a superior position". Powers misfiring? Well,it happens. Blame it on the Omni-Tool or Biotic Amp. Just shoot them while the cooldown ticks down. You're COMMANDER Shepard. Issue commands to your squadmates! And for your accidental rolling? Wait until the action command text turns white,and stay stationary. Also,get used to the distance from cover you have to be to prevent rolling.

Long story short? Be a good gamer.
How could a game with a 3.5 user metacritic score have good shooting mechanics or any redeeming qualities.
Metacritic? I dont put any salt into those ratings. The only person who can form an opinion worth following on something is oneself. I played all of Mass Effect,except the full release of ME3 (I played the demo),and oyu know what? I encountered similar issues. Then I reacted like a proper gamer,and made adjustments to my playstyle,and enjoyed the game more.

So,what have we learned? To not believe the opinions of others...Especially an average score on the internet,as there will ALWAYS be people who troll with metabombing.
 

Smithburg

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Burst6 said:
ElPatron said:
Daystar Clarion said:
Like others have said. If you're not using the Vanguard, you're doing it wrong.
Never played Mass Effect. I suppose the game gives you a choice of some sort.

Shouldn't we be able to just play with whatever we want instead of just choosing the obvious path?
Because the vanguard is awesome.

All the classes are perfectly viable, just as good as the vanguard, however where all the other classes rely on boring cover mechanics, vanguards charge into battle shotguns blazing blasting people with massive biotic attacks.
As an adept I was able to thoroughly kick ass and rarely needed to cover. They seemed to power up most of the classes this time.
 

Netrigan

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distortedreality said:
I actually think the combat in ME3 is a big improvement over the previous ME games

*shrugs*
I'm doing a quick second playthrough of the trilogy, with a xenophobic, ass-kissing, subordinate hating twit of a Shepard that basically gets everyone killed.

I downloaded the Genesis DLC to avoid having to deal with the awful combat mechanics of the first game, so I'm on the second game. On the one hand, the level design is more open and expansive than the third game, but even on Casual you're going to spend the whole game crouched behind a wall to avoid being quickly shot to death. The cover-based combat is solid enough, but ultimately pretty limited and boring.

Third one is a marked improvement on the previous two. The seemingly endless waves of baddies actually being a bit more fun to deal with the endless waves of baddies in the second one... as there's more different combat types and prioritizing them correctly is the difference between success and failure. And basic run-and-gun tactics actually work pretty well, supplementing the cover-based tactics. Factor in the different builds and there's a lot of different ways to approach fights.
 

Clive Howlitzer

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I enjoyed the combat, especially once I cranked the difficulty up to hardcore. I found it a lot better than ME1 and 2. I just wish getting into cover was bound to its own key so I could avoid Shepard sexual attraction to getting up against walls.
 

boag

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ElPatron said:
Daystar Clarion said:
Like others have said. If you're not using the Vanguard, you're doing it wrong.
Never played Mass Effect. I suppose the game gives you a choice of some sort.

Shouldn't we be able to just play with whatever we want instead of just choosing the obvious path?
Yes you can, but vanguards are the easiest way to kill everything in sight. The Soldier in SP is god hax, so dont get used to him during MP. Infiltrator, Engineer, Adept, Sentinel, they all have their nuances and at least 2 or 3 ways to play them.

If you are finding yourself not being able to kill something quickly change tactics and restat your skills, keep modding it until you find something that works for you.
 

SpaceBat

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Jul 9, 2011
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You're having difficulties with the game? I have a three-step plan that works perfectly and is really easy to follow. The steps are:

Pick Vanguard
Max Charge and nova
Beat the game