Mass Effect 3 fan ending: Everyone lives and no starchild

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Terminate421

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Jul 21, 2010
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That was my ending (Minus one starchild and mostly Paragon stuff, saving the Krogan and saving both Geth and Quarians)
 

Goofguy

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I see the epilogue of images took the best of all the worlds (including the synthesis Geth and maskless Quarians).

Not too shabby at all. Bioware could learn a thing or two from this.
 

number2301

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I'm astonished at how much better that ending is. Such a simple thing, and it makes the ending completely linear and closed down, but without the complete ass pull star child it no longer feels like a failure. It no longer feels like nothing you did made a damn difference.
 

Soviet Heavy

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I really liked that ending. If they managed to include Anderson's talk about a family from the cut dialogue, it would have been even better.

Still, I don't like Hackett's quote "we can rebuild everything." That sort of trivializes what he said earlier about how badly they suffered to reach their goal.
 

Nimcha

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That makes no sense at all. The Crucible is just a superweapon and the Reaper's motives are completely unknown. That's even less closure than the actual endings.
 

PrinceOfShapeir

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Nimcha said:
That makes no sense at all. The Crucible is just a superweapon and the Reaper's motives are completely unknown. That's even less closure than the actual endings.
The Reapers motives do not need to be known. We got told for the whole series that their reasons were beyond our comprehension, and having them be implacable, incomprehensible Lovecraftian horrors -worked-.
 

Adam Jensen_v1legacy

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PrinceOfShapeir said:
Nimcha said:
That makes no sense at all. The Crucible is just a superweapon and the Reaper's motives are completely unknown. That's even less closure than the actual endings.
The Reapers motives do not need to be known. We got told for the whole series that their reasons were beyond our comprehension, and having them be implacable, incomprehensible Lovecraftian horrors -worked-.
Exactly. The mystery was half the horror. Once they told us who made them and why, they were reduced to starbrat's bitches.
 

Eddie the head

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Nimcha said:
That makes no sense at all. The Crucible is just a superweapon and the Reaper's motives are completely unknown. That's even less closure than the actual endings.
Personalty I was fine not knowing. A good villain can help a story, but don't try and turn a bad villain into a good villain in the last 20 min. That is kind of what they tried to do and it kind of failed.
 

StashAugustine

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Yep, that's pretty much what I got. Only played the extended cut, so I can just pretend that the starchild was just a hallucination or something. (Also- did it ever explain why he was that kid? I might have missed it.)
 

Delock

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Eddie the head said:
Nimcha said:
That makes no sense at all. The Crucible is just a superweapon and the Reaper's motives are completely unknown. That's even less closure than the actual endings.
Personalty I was fine not knowing. A good villain can help a story, but don't try and turn a bad villain into a good villain in the last 20 min. That is kind of what they tried to do and it kind of failed.
Actually they hinted at the whole "Reapers are the harvested remains of a species" back in ME2. 3 just said that the process was part of process laid out by something powerful enough to create the Reapers as a means to prevent the whole AI uprising that was a natural process of life, and technically there is a bit more to that social such as the idea that the progression of technology forces an economy to shift towards automation and the economic shift eventually requires no jobs, which requires upgrading technology to think which in turn leads to technology crossing a threshold into being alive and wondering why it is a servant race.

The whole idea of the Crucible was to create a failsafe for when a species was deemed strong enough to fight back against the ultimate AI uprising, i.e. entire races of knowledge and power who utilized the technology other species built their societies around to destroy them.

As for the "Star child," you are talking about the representation of a being that built subordinantes with the ability to mess with people's heads like Lovecraft's worst nightmares. Here's somethings to think about other than why it was a little kid: how was it speaking your language if even the Prothean needed to connect to you to figure it out and do you think it's a coincidence that all the options mandated the death of the operator especially considering how indoctrination tended to leave the victim's mind fried.
Yes, there's one part of the Indoctrination theory that's correct, but it's not the Reapers doing it, but their master hijacking and overclocking Shepard's brain in the process.
 

Xannieros

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And that's the video I will think of, when I think of Mass Effect 3's ending. I played through the game once and hated the ending. I refuse to play it again for the extended cut, it changes nothing of the ending. Just adds more to how terrible it was.
 

Eddie the head

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Delock said:
........ I don't know what most of that had to do with what I said. At best I would say that would be tangentially related. I don't think I said "Star child" once (did I?). And all I did said was I thought the Reapers where bad villains that they tried to turn into good villains in the last 20 min of the story, and I don't think it worked.

Where you trying to say the Reapers where good villains? Because I can think of many better villains in even just video game story's witch are not know for being the best. Where you trying to say the change worked well, because I can throw that one down as a difference of opinion. Or where you just quoting me as a jumping off point to get into the conversation?
 

Delock

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Eddie the head said:
Delock said:
........ I don't know what most of that had to do with what I said. At best I would say that would be tangentially related. I don't think I said "Star child" once (did I?). And all I did said was I thought the Reapers where bad villains that they tried to turn into good villains in the last 20 min of the story, and I don't think it worked.

Where you trying to say the Reapers where good villains? Because I can think of many better villains in even just video game story's witch are not know for being the best. Where you trying to say the change worked well, because I can throw that one down as a difference of opinion. Or where you just quoting me as a jumping off point to get into the conversation?
Sorry about the Star Child one, that's more in relation to the whole subject, not you. Should have put an OP: before that section.

What the first section of my post was talking about was actually me misreading your post as "good villain" meaning "well intentioned but ultimately evil villain" where I was explaining that their methods had already been revealed and it was hinted throughout the entire game, not just the last 20 minutes as to their motives.

As for the good villains thing, that really is more of an opinion as to what you like your villains to be. In a way, the Reapers are this large methodical threat that's effectively sci-fi Lovecraft, but I can see where others would just see this how I see a lot of standard fantasy "evil races" where it seems puppy kicking is a genetic memory.

However, I would like to point out that the last 20 minutes was more of a shift towards making the villains out to be just a cog in the machine (excuse the pun) of either an omnipotent force or the machinations of a deranged demi-god, so it's kind of up to interpretation as to your opinion of the "starchild" as to what they come off as.

Sorry for the confusion earlier.
 

Zetatrain

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PrinceOfShapeir said:
Nimcha said:
That makes no sense at all. The Crucible is just a superweapon and the Reaper's motives are completely unknown. That's even less closure than the actual endings.
The Reapers motives do not need to be known. We got told for the whole series that their reasons were beyond our comprehension, and having them be implacable, incomprehensible Lovecraftian horrors -worked-.
I find this funny because way back when ME1 came out many people considered to whole "you cannot understand us, we are unknowable" explanation for the Reapers to be a massive cop out. Guess you just can't please everybody. It would have been nice if they hinted at the Reaper's reasons for why they do what they do but left it open to interpretation. Then if Bioware really wanted to elaborate more on the subject then they could release DLC or a whole new game on it. That way if it sucks then we can all imagine it never happened, though I imagine that a lot of people still prefer to think the ME3 ending never happened. Personally, the ME3 with the DLC is OK for me though it would have been better if it was more like this.