Mass Effect 3 Gets An Ending

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rickthetrick

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When you make an ending with the sole purpose of selling DLC, then you have no artistic integrity to compromise. I mean ffs if that screen that told us to buy DLC had just said Everyone dies. I would have been much happier with it. I don't want a changed ending. I just wish they hadn't ruined all thoughts of playing through a second time with their greed. Renegade Shep will never stride the galaxy atop a pile of corpses...thanks EA/Bioware.
 

zinho73

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tehweave said:
He's right you know. This is the ending they wanted, it's the ending we got. Deal with it.

I expected Shepherd to die and lo and behold, he did. The relays were destroyed. Alright. What's the problem? I don't see one. It's the inevitable ending that was going to happen. It concluded. I'm actually pretty okay with it. It isn't perfect but it's at least finished. Done. Concluded. Is that the big problem?
Well, you are definitely a person easy to please. And I say that with the best of intentions, really.
 

Ninjikin

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I like to think that someone at Bioware knew EA's track record with acquired development studios and decided that the only way to save Mass Effect from its eventual downtrend into mediocrity was to torch the series. Thus saving the entire Mass Effect universe from spin-offs and sequels of lackluster quality EA is so fond of making.

In the last ten minutes I like to believe your not Commander Shepard at all. Your the Bioware employee tasked with saving the series by destroying it. Forced to make one of three impossible decisions (Des/Con/Synth) which effects are so vastly different from each other in scope that it would be impossible to make a sequel or anything kind of post-ending spin-off. Thereby safe guarding the ME universe from any publisher that might try to assume control of it.

However that all a lot of speculation
just like the ending.
 

zinho73

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Krantos said:
Somebody Send this to Movie Bob. This is (more or less) the appropriate way to respond to shit like this. I say more or less, because he make comments like "Idiot fans" and "Cock heads." This being Yahtzee though, I assume that was added for comedic effect since the rest of the article isn't in that vein.

The difference between this and Bob's response is Yahtzee is being perfectly reasonable about this. He doesn't like what people are doing and explains why. He even, almost, convinced me. He's not throwing a fit. He's not attacking people (except, again, at the very end, and that feels intentional). He's just stating his opinion and why.

Someone tell me why Yahtzee is the only "Journalist" being sensible about this. The fuck is the the world coming to?
Go read Forbes. Seriously. They are way ahead on this stuff.
 

Hyakunin Isshu

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Yahtzee said:
This may be a time of politically correct inclusion of all points of view,
Once again, he cleans his hand of the "politically correct inclusion" that he himself had created. Wasn't he the same guy who said Uncharted was "racist" because one or two bad guys were dark skined? Everytime a game tries to move a small bit away from "shooting white men" he starts calling it "racist".
 

1337mokro

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Buretsu said:
1337mokro said:
Meaning there isn't just ONE view. For example, Han Solo saying "I know" rather than "I love you too". This wasn't the original script, however the actor playing the part, playing the character, said "I don't think he would say that given his personality and characteristics".

BAM!!! Line changed, Han Solo rockets into legend as the roguish, cocky, heart of gold space smuggler.
And people went back to the first movie, saw Han shoot first and kill Greedo. And fans were like "Han wouldn't kill someone in cold-blood like that!".

BAM!!! Scene changed. Greedo shot first, and now everybody's happy.
Thanks for bringing that up!

Yes here we have an excellent example of how an artists vision is ruining his own artwork. In the original, the version that according to people should never be changed, the shooting was done ONLY by Hand Solo. He cold bloodedly shot Greedo under the table.

However the fans didn't start a petition to have that changed. No it was Lucas the original artist who changed it. Now Greedo HAD to shoot first, miss and then have Han react to that. Then in another special edition the shooting was changed to be almost simultaneous.

Therefore the meme "Han Solo shot first". Because Lucas went back to the original movie and changed it against the fans' wishes.

The fans were actually outraged at Han NOT shooting first, the original theatre release had Han shooting first, because they felt that someone like Han Solo, a ruthless rogue, would never take a chance getting gunned down by a random thug.

The fan backlash against Lucas has in most cases been for his attitude of going back and adding things to scenes like Luke's scream whilst he's falling down the shute. So in Lucas we have the exact opposite of the ME3 thing.

An artist who just won't stop changing things in his works.

Thank you for pointing out two things.

One: Always do your homework BEFORE using something as an example. If you don't it will bite you in the ass.

Two: Fans will get outraged just the same when artist go back and change something the fans think should not be changed. Because adding things will undermine the original feeling of the product.

If we went back and tacked on a happy ending to Shadow of the Colossus because ICO suddenly changed their company policy from "Depression is the only true happiness" to "Sunshine smiles for everyone" fans would be equally outraged because it now undercuts the complete left side of the field ending that Nobody was expecting.
 

thiosk

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Im with the Yahtz on this one. People with cocks for heads shouldn't be deciding anything for anyone.
 

TaboriHK

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Because it would set a horrible precedent if they're serious about actually changing the ending in line with some kind of democratically agreed upon alternative, rather than merely expanding or adding to it. I'm not as incensed about this concept as Moviebob has been on Twitter lately, but I can definitely say it's a bad idea. Because if it's established that the creators of a story can be pressured by constant browbeating by the audience, then the sanctity of the creator's original intention is made meaningless. The series will effectively have no ending, just a big gap with the words "Audience: Fill In Your Preferred Ending Here". This may be a time of politically correct inclusion of all points of view, but sooner or later the cockheads of the world are just going to have to accept that there are people who know better than them. You know. People who don't have cocks for heads.
Actually, Dickens set the precedent in 1861 with Great Expectations, and it seems art has been able to survive this so-called doomsday event.
 

SayHelloToMrBullet

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I agree with Yahtzee on this. I do not like the ending to Mass Effect 3, but that doesn't mean Bioware should change it completely. As Yahtzee suggests, I think Bioware should just add to the existing ending. Personally I hated the lack of closure, but even if they just added more black and white flashbacks (like the ones with Anderson, Liara, and Joker), it'd add more closure than what's there.
 

Chaos42

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i understand the point he makes and i do agree that -its gotten a little nuts. Ok its gotten out of control. I don't like the ending alot -its ok but it could have been a lot better. I do think the ending is weak and shouldn't just be a push button to see ending deal -personally i though it would have been better if your previous actions actually determined the out come. Now i think the solution is to simply expand from what is there. I think its best if they try expanding the endings from what they have already done so that why its just a dlc upgrade that optional.

Also i really wish people would quite saying we own it. What is more apt to say is we bought a product and are disappointed with it. What people own is a COPY of the game not the IP itself.

Personally i think companies could learn from this in order to improve games -Improving the games or fixing issue-fan boys notice flaws and issue some people don't know about till after the product is made. Im just saying its a possible idea.

Other wise i do think people need to quite yelling about it. Wait and see what they do its not going to help if we keep bring this up at this point and if you want something to be angry at look at what your elected leaders are doing there is probably plenty to yell at them about. Large retirement plans and payments while they slash blue collar jobs and retirement. Or the price of doctors visits and health care going up all the time or the debt. If you want to worry about a problem -try a real problem.
 

JesterRaiin

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A wild Slowpoke appears !

Taking this as the series' theme, the ending of ME3 makes sense. In fact, it would make even more sense if everyone had just gotten wiped the fuck out and the cycle is shown to start again. It would show that even Commander Shepard, a man with all the resources available to anyone in the universe, the greatest technology, the greatest minds and the greatest navies at his side, is powerless to overcome the inevitability of entropy. Alternatively Shepard could save everyone from the Reapers and the universe would immediately descend into the very apocalyptic infighting the Reapers were created to stop.
True.
But...
We're not discussing the movie or book here. We're talking about video game. More precisely : video games with heroic theme. We don't play them because we want to deal with the same kind of injustice and bad endings the real world throws at us everyday. Afterall we're "The Escapists".
And that's the bottom line.
 

Triality

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To all the apologists defending the Yahtzee-IGN--Moviebob mentality, I have one thing to say to you: Fallout 3: Broken Steel.

Also, http://en.wikipedia.org/wiki/Many-worlds_interpretation . Okay so two things. shut up.
 

Rylian

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CyricZ said:
I'm gonna forego what most everyone has been on about and just ask the simple question:

Is BioWare satisfied with what they've created?

If the answer is yes, then by all means, don't change the ending no matter how hard we complain. Leave us to our devices of creating our own little realities, and move on to your next project. Heck, you'll probably be better for it with a lack of rabid fanboys gnawing at your heels all the way.

All that said, there's a very real possibility that they're not satisfied with the ending they created. If statements are to be believed, then the content of the ending was still in contention around November of this past year, and they had built up one particular type of ending before scrapping it in favor of this new one.

Honestly, it does seem to me that BW's eyes were bigger than their stomachs for this project, and that, despite their lofty goals for a myriad branching story, they were forced to face the very real problems of time, money, and manpower, and had to consolidate things. I mean, it's obvious in ME3. For just one example, the destruction or preservation of the Collector Base, while played up to be a big decision in ME2, pretty much boils down to little more than which War Asset you get near the end of ME3. That obviously speaks of a thread that had to be cut short for one reason or another.

So, to my original point. If BW isn't happy with the ending they've given us and just kinda hoped we'd be happy and would just leave them alone, then obviously that has backfired. They should consider this an opportunity, not an obligation, to reassess what they wanted to say with this series. If it leads to a new ending, it should still be on their terms. Don't let any of the fans do any writing for you.

Sadly, given how they're still in a business (and at the mercy of a rather notorious parent company), I don't see this happening despite the desires of the dev team or the fanbase. I'll be interested to see how they plan to handle all this at PAX next week.
You had absolutely better believe that EA is taking this PR disaster seriously. They paid a whole lot of money for the Bioware name, reputation, and talent. They paid a lot of money to develop the games released under that studio name since the purchase. One unsatisfying game which failed to meet expectations of quality is survivable. Two of them in a row is a major problem because now that reputation EA paid for is badly damaged. Worse, there's a very real possibility that this dissatisfaction with the last two titles will be reflected in pre-orders and sales of the next. Someone will take the fall for this blunder. I have to believe that Casey Hudson's head is on the chopping block.

There's been a lot of pointing to "artistic integrity" as a defense for ME3's deus ex machina, but that argument really rings hollow to me. Video games are an art, yes. However, it is not the same sort of art as a painting or sculpture.

The closest similarity I can draw is with the music and television studios. In all three cases, yes, this is artistry. That being said, they both share other important components:

1)The goal is to create something people will like because...

2)You're trying to sell a product (album, video game, commercial time) for mass consumption.

3)All three share the same pitfall of marginalizing the people who buy their product by thinking of them as 'fans' instead of customers.

4)Business trumps art. Every. Time. Fantastic musicians get dropped from their record label for lack of mass-appeal, and great television shows get cancelled because not enough people are watching. Video games are no different in that they are a product first before they are art.

While it's great that the artists can make a statement about something via their chosen medium, ultimately vision and voice are tertiary to the product and making the sale. Making the sale starts with making your customers happy with your product. In either of these industries, when the artist starts to believe that his vision is more important than satisfying his customers (e.g. Casey Hudson), he's delivered a self-inflicted wound to appease his own ego. This can then be compounded because the ego may not accept criticism, constructive or otherwise, and leads to lashing out against the dissatisfied customers. Being dismissive of your customers' complaints creates resentment. Resentful customers are former customers.

Unlike the record and television industries, video games have a unique advantage in that they can be updated or altered via patching. Mistakes and errors in judgement can be corrected. A responsible studio head would leverage this in order to appease customers who might otherwise not return and "artistic integrity" be damned because the health of the studio is more important. A headline in Forbes said it best: "Fan service is good business."
 

mfeff

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Mass Effect has no idea what it wants to be.

The narrative is the elephant in the room.

The exposition, choppy delivery, and sad last minute work around to cover for the Collectors Edition and DLC, that they didn't have, cost time, so yes they cut content, to sell it back to you as DLC.

Screwing about and trying to be Meta and Arts'i blew the focus... which was to make a game.

This awkwardness culminates with the player finally getting to the arse-end of the elephant.

Tickle it's nuts... while you stare into it's gaping abyss... No you have to tickle it's nuts.

Get three colors - in your face.

That's choice you can take to the bank. :D

The ending is incoherent because the game is incoherent, because it wanted to be something other than a game. It wanted to be a philosophy paper. It did both, and it did both poorly.

There is no "Re-take" coming, there is no DLC that fixes it, because if there was, they wouldn't of cut the DLC in the game now, from the game, to have sold BACK to you as DLC.

You bought a philosophy paper, under the pretense it was a game, behind the guise that it is art, for the sole purpose of flipping a buck.
 

Elf Defiler Korgan

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Yahtzee Croshaw said:
Mass Effect 3 Gets An Ending

Yahtzee takes on the Mass Effect 3 ending hubbub.

Read Full Article
I don't understand. You are a game critic that really takes game developers to task when they c*ck up and do a bad job. Yet you don't support fan activist being critical of the last in a game series and its awful ending, taking it and its developers to task and demanding they do better.

Why not yahtzee? If fans punish mediocre endings and try to get them reversed, isn't this a good thing for gaming?
 

Elf Defiler Korgan

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Sandytimeman said:
Yeah, I feel like most journalists / critcs are on a completely different wave length then us gamers.

That being said I don't think bioware should have to remake the ending I just don't want to buy anything they sell ever again. Almost 300+ hours of game play to give me some depressing ass story where everyone fucking dies. Could have saved myself 80 bucks and 35 hours if I had just let shepard die in ME2...

TL;DR fuck bioware and don't buy from them anymore.
They sure are on a different wave-length, and I wonder if it has to do with people en masse, being critics and trying to get things done and changed.
 

mfeff

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I say old chap said:
Sandytimeman said:
Yeah, I feel like most journalists / critcs are on a completely different wave length then us gamers.

That being said I don't think bioware should have to remake the ending I just don't want to buy anything they sell ever again. Almost 300+ hours of game play to give me some depressing ass story where everyone fucking dies. Could have saved myself 80 bucks and 35 hours if I had just let shepard die in ME2...

TL;DR fuck bioware and don't buy from them anymore.
They sure are on a different wave-length, and I wonder if it has to do with people en masse, being critics and trying to get things done and changed.
You bought a philosophy paper, under the pretense it was a game, behind the guise that it is art, for the sole purpose of flipping a buck.



Got nonsense... cause making a game was to much to ask.
 

Elf Defiler Korgan

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mfeff said:
I say old chap said:
Sandytimeman said:
Yeah, I feel like most journalists / critcs are on a completely different wave length then us gamers.

That being said I don't think bioware should have to remake the ending I just don't want to buy anything they sell ever again. Almost 300+ hours of game play to give me some depressing ass story where everyone fucking dies. Could have saved myself 80 bucks and 35 hours if I had just let shepard die in ME2...

TL;DR fuck bioware and don't buy from them anymore.
They sure are on a different wave-length, and I wonder if it has to do with people en masse, being critics and trying to get things done and changed.
You bought a philosophy paper, under the pretense it was a game, behind the guise that it is art, for the sole purpose of flipping a buck.



Got nonsense... cause making a game was to much to ask.
Well put.