Reet72 said:
I'm not an authority or anything. I don't pretend to understand how these sorts of things work. Take my words as the baseless opinions that they are. However, the few creative endeavors I have been apart of didn't work like that. If people were invested in it then they would want to know what was going on and what everyone else was doing. And they would complain (a LOT) if they didn't like it.
I'm not saying this is impossible but it seems really wierd to me. Why would no one have known about the ending? And if they did, why would they have not made any objections? I don't know but it just seems a bit off is all I'm saying.
If Hudson and Walters really did write the whole thing by themselves then they deserve all the hate and vitriol the internet can supply (which is a lot). That is just really dumb. However I find that hard to believe.
I'd rather refrain from blaming them before we know what happened or at least have a bit more evidence to back it up. Benefit of the doubt and all that.
All I'm saying is, game development generally functions like almost any other business. In some places more-so than others, but that's the general idea. The business interest will trump the creative interest vast majority of the time. Which means that if you're told by someone higher up in the chain of command to do/not do something, you're going to comply. Generally, of course. There's always nuance.
Now, I'm not exactly jumping on Casey's back and blaming the whole ending thing on him. I have more of a feeling that the problem is way simpler and less conspiratory. The budget wasn't big enough. The ways he went about trying to sidestep the problem ("Oh, we're so artsy, aren't we! Sparking debate as we did!") and such I still have a problem with, but it would take a seriously disturbed game director to go that way about the ending of the trilogy without either being ordered to or being really desperate. No sane game developer would show so much contempt for their audience and their own creation after so much work has been put into it.
Not buying the objection thing. Unless you're working in some indie team that has a super-friendly work environment to it, there's no reason to believe Casey had any obligation to listen to the other writers. Especially after Draw Karpyshyn leaving, and some other BioWare writer before him, who basically came out and said that BioWare is nothing like it used to be.
I'd much more readily give the benefit of the doubt to someone speaking out against the industry than someone frothing at the mouth in defense of it, simply because such a thing is so rare to come by these days. You almost never hear anything negative from developers' mouths, it's all PR-speak and circle jerking each other. And it isn't even restricted to developers and publishers covering their own behinds, either. Practically every other developer who says anything on the subject jumps straight to their defense, as, also, does almost every gaming news outlet.
Don't take this as me railing on you. I'm generally in agreement, just speaking my mind.