MarsProbe said:
I'm guessing you're referring to those parts of the game where you were suddenly pulled into a briefing from the Illusive Man and immediately sent of on another mission. I wasn't a great fan of them myself, it was a little jarring when you were suddenly forced into a mission whereas you were normally just able to carry them out at your own pace.
Yeah, personally the first couple of times he forced a mission onto me after having some brief freedom to fly about, I went "WTF" when I tried to do anything else both before and after. After the constant playthroughs of ME1, I got rather used to just flying about, doing as I pleased.
ecoho said:
Druyn said:
ecoho said:
Dont get me wrong theyll have a newly made chactor story but it wont be nearly as easy or as epic if you didnt by at least ME 2 first. Bioware is very good to their loyal fans i mean look at dragon age awakening it was just an expantion pack and it had 16 hours of game play alot of that can and was effected by playing the first game and if you just wanted to play it there was the option to make a new guy/girl and play the game from there. Now think about it if they do that much for an expantion pack for a game that was the first in its series im pretty sure when they make an end for their most known series(sorry kotor fans they are know better for Mass Effect now) theyll make it kick ass epic for those who had the 2 previous games and just epic if they didnt

ether way itll be good
Yeah, that makes sense to me. They already said that if you played both games, then ME3 will have over 3000 custom variables, which is pretty goddamned awesome. Most of em will probably be just one line references, but that will be the most customized, immersive game dialogue-wise that Ive ever seen. Maybe even playthrough wise. The only forseeable problem I see is a surplus of characters. And I dont mean just significant characters, I think major characters and party members. All party members I think should be well developed and central to the story, just like in ME2, because it just makes the game feel that much more realistic. The members from ME2 will inevitably show up (assuming they survived,) but not having any or only a few new members would be odd. SO we have all of the old characters, plus new ones. Thats a lot of people, even though most ME2 members wont be back in the party.
That sounds confusing, reading it over. But do you get what Im saying?
yes but i dont think youll have to worry about new guys joining up in the 3rd game i think theyve added everyone they want you to have. Well probly get back everyone from Mass effect 1 thats like what 3 more people? they may add people depending on who you lost too. Damit now i have to go replay mass effect 2 again..... what a pain.
Yeah, I doubt we'll really be getting anyone new. We've pretty much got a team member from every race besides Batarian, Hanar, and the Vorcha. Its also a major possibility that we may get Liara back, even in ME2, since we will be dealing with her in the next DLC pack, as she goes after the shadowbroker personally.
Its also possible we will get everyone back, its not like other RPGs have not had an insane amount of characters you could get. Suikoden allowed you to have a team of 6 people, with many more you could switch in, and Radiata Stories had well over 100 characters you could have in your party. Thats why I suggested a suikoden-esque way of handling recruitment, as it would easily allow the return of any character still alive.