I just want to say that I really like both Mass Effects and both Dragon Ages and that Bioware has done a good job making these games, but I have to wonder is the their cocaine bucket is running dry because they seem to be using a lot of repeating themes, especially in the Mass Effect and Dragon Age games, I'll present the similarities in list format because I'm lazy.
1- Both ME1 and DA:O are heavily story based, revolving mainly around the protagonist having to defeat a huge threat( Saren and the Archdemon) with special priveliges(spelling?) due to their position (SPECTRE and Grey Warden).
2- Both ME2 and DA2 are more personal stories, with the protagonist being special because of who they are rather than a specific title (Shepard because he is a famous space zombie who saved the Citadel, and Hawke because he is the Champion of Kirkwall).
3- Their is also a huge emphasis on fleshing out the individual members of your team, down the both games having "loyalty mission" that unlock alternate outfits for the specific team member.
4- Both ME1 and DA:O were more about tactical RPG combat, while ME2 and DA2 both were geared more twoards actiony type combat.
5- DA2 stole ME's radial speech thing, though thats less of a similarity than Bioware just wanting to make Hawke more personable by giving him a voice.
6- Both sequels reduced the amount of NPC companion customization.
7- Both sequels have an import functions that affect the story and missions based on your actions from the previous games.
8- The Geth and shades have the same faces, if you're not sure please just google them I don't know how to embed pics.
9- The "order a drink" animation in DA2 is copy-pasted from ME2
10- Biotics and mages are kind of simialar in the way they are treated but the mages have it far worse off. Fixed it.
That's all I've got right now, I will update if I see anymore while playing. If you can think of any more than let me know and I'll stick them on the list.
EDIT: All right guys, point 10 doesn't really stand up. I was being a little overzealous with the comparison of mages and Biotics, it's fixed now.
1- Both ME1 and DA:O are heavily story based, revolving mainly around the protagonist having to defeat a huge threat( Saren and the Archdemon) with special priveliges(spelling?) due to their position (SPECTRE and Grey Warden).
2- Both ME2 and DA2 are more personal stories, with the protagonist being special because of who they are rather than a specific title (Shepard because he is a famous space zombie who saved the Citadel, and Hawke because he is the Champion of Kirkwall).
3- Their is also a huge emphasis on fleshing out the individual members of your team, down the both games having "loyalty mission" that unlock alternate outfits for the specific team member.
4- Both ME1 and DA:O were more about tactical RPG combat, while ME2 and DA2 both were geared more twoards actiony type combat.
5- DA2 stole ME's radial speech thing, though thats less of a similarity than Bioware just wanting to make Hawke more personable by giving him a voice.
6- Both sequels reduced the amount of NPC companion customization.
7- Both sequels have an import functions that affect the story and missions based on your actions from the previous games.
8- The Geth and shades have the same faces, if you're not sure please just google them I don't know how to embed pics.
9- The "order a drink" animation in DA2 is copy-pasted from ME2
10- Biotics and mages are kind of simialar in the way they are treated but the mages have it far worse off. Fixed it.
That's all I've got right now, I will update if I see anymore while playing. If you can think of any more than let me know and I'll stick them on the list.
EDIT: All right guys, point 10 doesn't really stand up. I was being a little overzealous with the comparison of mages and Biotics, it's fixed now.