Mass Effect, I personally think Paragon Shepard has the more solid story than Renegade.

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Souplex

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renegade was pitched as "Neutral Good to Chaotic Neutral, (Paragon was Neutral Good to Lawful Neutral) and willing to make tough choices for the greater good." In practice it was "Unhinged asshole". I feel like Mordin in 2 was what the manual pitched renegade as. "Lots of ways to help people. Sometimes treat injuries, sometimes execute dangerous individual. All helps."
 

The Madman

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elvor0 said:
It's a horrible, sometimes haunting way of things happening, but depending on the circumstances of that scene, you might actually be doing more good than taking the paragon option. It's a very well directed scene and set of "choose your path" writing that is one of the highlights of the series and shows how Paragon and Renegade SHOULD have worked, not as good and evil options.
Tuchanka was, in my opinion, Mass Effect 3 at its peak. Good amount of different decisions and outcomes based on your previous decisions, thrilling action, touching character moments, paragon/renegade paths which both made sense, and some fantastic moments of spectacle. All-round brilliant little bit of gaming.

But speaking more broadly I think I prefer renegade Shepard simply because there are those hard to watch moments. Throughout the ME series you meet this great cast of varied characters but Shepard herself is, well, kinda boring by comparison. Mostly a bit of a blank slate for the player to project into. And while that's good and fine and all, I prefer my game protagonists to have a bit of personality of their own and found that generally speaking Renegade Shepard seemed to do that best with moments like the linked Tuchanka scenario and others. Not full renegade mind you since way too often it slips into cartoon bully territory, but in regard to a lot of the grand decisions it works quite well. Add a bit of self doubt and regret in the scenes where you're given the opportunity to portray those emotions and suddenly Shepard actually becomes interesting.

By contrast Paragon guy Shepard just seems like such a doormat.

Silentpony said:
Full renegade means you don't get any of the second wave characters, don't do any of the loyalty missions, and hit the Collector base as soon as possible. The entire squad dies, and Shepard dies trying to jump to the Normandy in the end.

That's a real full Renegade playthrough
How so? You can complete the loyalty missions renegade style and even earn the crewmates loyalty doing so. That just seems like the lazy playthrough to do none of that stuff, not to mention a boring playthrough given the loyalty missions in 2 were some of the best bits ME2 had to offer.