Mass effect: origins

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Phlakes

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Mar 25, 2010
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Screw krogans and turians, I'm playing as Blasto the Hanar Spectre.

"This one has forgotten whether its heat sink is over capacity. Do you consider yourself fortunate?"
 

hazabaza1

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Nov 26, 2008
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I actually thought of this a few hours into playing DA:O. Nice to see some people think alike!
 

Mr. Socky

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coldshadow said:
Im still hopeing for a mass effect MMO
Don't mean to be rude, but please no.... I refuse to pay a subscription fee for a game that would be better in single player anyway.
WINDOWCLEAN2 said:
I would prefer to be an Elcor personally Would be the most fun.
I imagine that while playing an Elcor would start slowly... it would be the best game ever.

OT: I think it would be a good idea... unless it took Dragon Age's combat system. Ranged combat in RPG's is pretty boring. Plus, the melee combat that is common in traditional WRPG's doesn't really exist in the Mass Effect universe.
 

Flying-Emu

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Shepard said:
Flying-Emu said:
Of course not. However, Mass Effect's universe is practically begging for an MMO. There are a ridiculous number of periods in the timeline to set them in (the first Contact War, for example), the lore is already established, and besides, The Old Republic is probably going to bomb anyways.
So, the Star Wars Universe was not begging for an MMO? One if not the most popular science fiction franchises ever? One of the most established universes ever is not begging for an MMO? Star Wars is better for one. It already has a much larger universe and history. More places to explore, travel to, more alien species, etc. etc.

Flying-Emu said:
The same reason that Warhammer is failing, Aion failed, and most MMOs fail; it's being hyped far too much. I don't know if you've played any MMOs just after launch, but they ALWAYS suck. Like, hardcore. Hundreds upon thousands, maybe even a million people will install this game and log on. And the server stress will be fuckin' biblical. There will be crashes galore, bugs, stuck characters, a virtual Armageddon of PC rage. And people will leave.

And besides, Star Wars just doesn't lend itself to an MMO, because people mostly want one thing: To play a Jedi. And to make Jedi NOT completely overpowered, you have to basically destroy canon. And that is NOT cool, Boo Boo.
It sounds like you believe that BioWare would not thoroughly check for bugs and glitches before releasing the game. Which is just plain ignorant. That said, all games have bugs and glitches when released, it just depends how noticable they are. Also, any game no matter the genre, can "suck" when it comes out if people get there hopes up too high and have unreasonable expectations.

Judging from those last sentences you obviously haven't heard much about the combat and the PvP battle zones. http://e3.g4tv.com/thefeed/blog/post/705576/E3-2010-Star-Wars-The-Old-Republic-Exclusive-Three-Part-Demo.html Watch the combat demo video, second from the top. Its at the very beginning. Lastly, this isn't going to be your typical MMO, its fully voiced, it can be played like a single player RPG and it is story driven.
I've seen all this. It does not impress me. All companies thoroughly check for bugs on an MMO's release, but how do you simulate millions of people stressing the servers? How do you check every square inch of a game that spans thousands of virtual kilometers? The simple fact is, you can't. You do your best, open it to release, and hope that the shit doesn't hit the fan. Have you ever played an MMO shortly after launch? I'm assuming not. OTherwise you'd know what I'm talking about.

As for your comment about a Star Wars MMO needing to be done... They already had one. Star Wars Galaxies, by Sony Online Entertainment. And it was beautiful. At least, before they made Jedi an initial option for a class. Then it all fell apart.

Regardless of what Bioware has said about PvP, there is NO way that you can make Jedi balanced and still have it fit canon. What happens when a Jedi hits someone with a lightsaber? They die. That's all there is to it. They're dead, or they're dismembered. That's my major problem with EVERY Star Wars RPG: You can't claim "kinetic shields" or anything like that, because there are no personal shield barriers in Star Wars. The only way a Smuggler, for example, could beat a Jedi is a sneak attack. And that won't happen all the time.

I despise MMOs that disregard canon for 'the sake of the game.' Especially when the game claims to be as 'cinematic' and 'story-driven' as Bioware's SW:TOR. As for your comment that this won't be like a typical MMO, I have to "LoL" at that. Every MMO says that. Warhammer said it. Hyborean Adventures (Or whatever the Conan one was called) said it. Tabula Rasa said it. What's the common line between those three? They all failed. The only MMO that succeeded in bringing large innovation to the table was EVE Online, a game that is widely despised by the gaming community. Why, I'll never know, but there it is.

How is SW going to be different? Voicing? Whoop-dee. Story? If I want a story, I'll play a single-player RPG. A story-driven MMO is impractical for the sole reason that MMOs do not lend themselves to a story-driven context. It doesn't make sense. Every time you do a "story mission" or talk to a voiced character, it'll be blatantly obvious that you're not important, because thousands have already helped him destroy that Sith vessel or whatever as soon as you step into a town and see "LF2M JABBA"

I don't quite know why I'm arguing this in the first place. You'll not change your mind, and neither will I. Mass Effect should have an MMO before Star Wars gets ANOTHER one, likely one that will fall apart, just like SWG did.
 

brodie21

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Fallen-Angel Risen-Demon said:
brodie21 said:
Fallen-Angel Risen-Demon said:
they'le probally do this when they make the ME MMORPG which they will make.
sounds good to me.
i hope that they dont
why?
because i dont think that mass effect would make a very good MMORPG, and i would rather they stick to making single player games
 

Shepard's Shadow

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Mar 27, 2009
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Flying-Emu said:
A very long post that could have been summed up in one sentence.
First, I already said all games have bugs when they are first released. Secondly, I never said a Star Wars MMO needed to be done, go back and reread what I wrote and you'll see that.

The rest of your post seems to be you dismissing the game before you even play it, before its even released, your just basing all of it on previous experiences, it seems. Experience which is completely irrelevant. But your not even listening anyway.
 

AnAngryMoose

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Nov 12, 2009
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I would definately buy this. Although my main problem would be warring with myself over whether to have my first playthrough as a Guarian or Turian... TOO MANY CHOICES!!!
 

AnAngryMoose

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brodie21 said:
Fallen-Angel Risen-Demon said:
brodie21 said:
Fallen-Angel Risen-Demon said:
they'le probally do this when they make the ME MMORPG which they will make.
sounds good to me.
i hope that they dont
why?
because i dont think that mass effect would make a very good MMORPG, and i would rather they stick to making single player games
I agree. Multiple choice systems generally don´t incvorporate well into MMO´s.