Mass Effect Review: Snowshoes selling like mad in hell after Bioware agrees to do a sequel.

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Nov 28, 2007
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Bioware is famous for its RPGs. By the year 2007, they had already established a name for themselves, starting with Baldur's Gate, then Neverwinter Nights, moving up to Knights of the Old Republic (one of the only good Star Wars games around), then moving on to Jade Empire (possibly the only kung-fu RPG). They had also leased out their engine to other companies for games such as Icewind Dale, KOTOR II, and Neverwinter Nights 2. They decided to go in a new direction with Mass Effect, but were they successful?

Mass Effect, for those three people who have not heard of it and are on this website, is a mix of an RPG and a squad based shooter. You play as Commander Shepard of the Starship Enter...sorry, SSV Normandy. You start out on board, listening to banter between the pilot, Joker (voiced by Seth Green, in an unusually serious role) and Kaiden Alenko (voiced by Raphael Sbarge, who also did the voice for Carth Onasi in the KOTOR games). You have the choice of joining in, or reprimanding them for being unprofessional. Later, you get called into the comm room, where you are given a briefing by Captain Anderson (voiced by Keith David) and a Spectre (basically a Jedi with guns) named Nihlus (who practically screams "I will be killed soon in a 'stunning' twist") and land on a planet called Eden Prime. When you land, there is an alien attack, and stuff happens later on that I will not cover, as this is a review, not a plot synopsis.

The general story is possibly the best I've seen in a Western RPG. It's not really anything unique, but the way it is presented caused me to not want to skip the cutscenes, for fear I would miss the next plot twist. However, the storyline would go nowhere without strong characters to supplement it (one of the problems with Jade Empire). Luckily, this one has them. No characters (besides Nihlus) fall under any cliches. Except for the last squad member you get, Dr. Liara T'Soni. She is cliched (scientist who is shy and has the hots for you), but she is presented in a way to make her seem interesting in her very naivety.

One thing helping out with the characters is the incredible voice acting. Besides the aforementioned voice actors, others include Jennifer Hale doing the voice of the female Commander Shepard (she also did the voice of Bastila Shan in KOTOR and Samus Aran in the Metroid Prime games), Lance Henriksen as Admiral Hackett (if you do not know who Lance Henriksen is, you need to watch Aliens), and Fred Tatasciore as Saren (no other stand out roles, but he deserves mention). These are only the tip of the iceberg, but I do not wish to bore you by staying on any one subject too long.

The gameplay features guns, cover, and shooting. Not much strategy involved there. However, there are weapon upgrades, which you really have to learn to use if you are going to survive for more than six bloody seconds on the highest difficulty. Also, there are certain abilities you can unlock to assist you in battle, which do anything from KOing a humanoid enemy and poisoning him for a certain amount of DOT, to levitating an enemy, turning it into a form of skeet shooting. Your squad members can be annoying, getting in your way and yelling that they are under fire when they get shot in the big toe. This is rather minor, though, as the battles can really make your adrenaline go up. Also, there are vehicle sections, but your vehicle can be hard to handle for some people. Just a heads-up if you ever play the game. The controls on foot are fluid enough for most people to not need to re-map their controls, with the exception of the inconveniently placed grenade button. It's the back button. Seriously, WTF?

There is a lot of content in the game. There are at least 30 clusters, with each cluster having up to 4 systems, and each system having a planet to land on. All told, there are probably about 90 planets to land on. Each planet tends to have at least one sidequest tied to it as well. The scale of this game is simply, well, massive. The graphics are good, if you give a bit of leeway to the texture pop-in. The only real problem with the game is the loading screens disguised as elevator rides, but this is tempered somewhat by the announcements heard over the intercom and occasionally chatter between the two squad members you have with you.

I would recommend this game to anyone who calls themselves an RPG fan. The story is huge, the area to explore is huge, everything is huge. Just ask Ashley Williams (wink, wink, nudge, nudge). On a serious note, buy this. It is probably one of the best games available on the 360, and is the best Western RPG I've finished. (working on Morrowind, don't shoot). Buy it. You will not regret it.
 

twilight_dweller

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Sep 22, 2007
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I loved Mass Effect, even if it had issues.

-Bad framerate
-Bad gameplay
-Bad combat

However, it had a huge sprawling story that could be compared to Ender's Game.
 

sammyfreak

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Dec 5, 2007
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I actualy liked the combat quite a bit. It wasent the most thrilling shooting ever done, but it did feel fitting to the games setting and characters. Especialy in the end when everything was piss easy and you just mow legions of robots down.
 

Larenxis

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Dec 13, 2007
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This seems too short. More like a Wikipedia article than a review. But I liked it, keep writing.
 

Melaisis

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Dec 9, 2007
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The story is huge, the area to explore is huge, everything is huge. Just ask Ashley Williams (wink, wink, nudge, nudge).
Bwhahaha! Genius!

Well, I totally agree with the majority of this review. I personally loved Mass Effect, but I'd also avoided the hype around it until after I finished the game. By then it was already too late, and I'd fallen in sweet, sweet love.

With the story, anyway.





Story!
 

Easykill

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Sep 13, 2007
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One of the best games I've ever played. Well, maybe not, but it's definitely one of my favorites. Anything that makes me feel that much is appreciated. I got attached to the characters, and
I went through stages of emotion after the death. At first I made the decision carelessly, not really beleiving it was going to happen. Then it did, and I loaded a save point halfway through the level and changed who died and going berserk, killing everything and screaming at the tv. I never even cried at my grandmothers funeral, but this almost made me. It was that effective.
 
Nov 28, 2007
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Thanks for the compliments. Since I just bought them yesterday, my next review will most likely be for FFXII or Killer 7.


Edit: Sorry, review after next. I'm undecided as to the next review subject.

Edit: *sigh* I was typing up my next review, and I hit something wrong and it erased all my work. Therefore, the FFXII/Killer 7 review will be put off.
 

Saskwach

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Nov 4, 2007
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Who else feels that it would have been fitting for Shepard to die after the Robot Saren fight? It may have just been my character-does what it takes, with some doubts about consequences- but it seemed that once I'd seen Wrex look at the ground, dejected, that I was ready for Shepard to die. It fit the character. I was almost angry when she came out of the wreckage.
 
Nov 28, 2007
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Saskwach said:
Who else feels that it would have been fitting for Shepard to die after the Robot Saren fight? It may have just been my character-does what it takes, with some doubts about consequences- but it seemed that once I'd seen Wrex look at the ground, dejected, that I was ready for Shepard to die. It fit the character. I was almost angry when she came out of the wreckage.
That would have been interesting.
 

stompy

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Jan 21, 2008
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I reckon you've done good in the detail department of your review, but unfortunately, you seem to lack opinions, which is what differentiates between the wiki article and the review. Work on that.

Otherwise, well done.
 

Sheppard

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Apr 9, 2008
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Dudes, I completely loved Mass Effect. Bioware upped their game by adding in a compelling storyline and amazing social reaction system. When I finished the game, I was amazed that you can replay as the same character over and over(on another note, I was so happy when I heard they where coming out with a second one). Hell, I loved the game soooo much that I named my screen name Sheppard.
 
Nov 28, 2007
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Sheppard said:
Dudes, I completely loved Mass Effect. Bioware upped their game by adding in a compelling storyline and amazing social reaction system. When I finished the game, I was amazed that you can replay as the same character over and over(on another note, I was so happy when I heard they where coming out with a second one). Hell, I loved the game soooo much that I named my screen name Sheppard.
It's actually going to be AT LEAST a trilogy.
 

Unholypope

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Apr 9, 2008
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A good review for a great game, I don't usually like RPGs and had my doubts but I fell in love with this game
 

Psyco Slim

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Apr 16, 2008
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Easykill said:
One of the best games I've ever played. Well, maybe not, but it's definitely one of my favorites. Anything that makes me feel that much is appreciated. I got attached to the characters, and
I went through stages of emotion after the death. At first I made the decision carelessly, not really beleiving it was going to happen. Then it did, and I loaded a save point halfway through the level and changed who died and going berserk, killing everything and screaming at the tv. I never even cried at my grandmothers funeral, but this almost made me. It was that effective.
lol damn was it really that serious
 

Karisse

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Apr 16, 2008
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As far as the story goes the best I way I could describe it would be "unoriginally original." The story progression and the Spectre's being "Jedi with guns" (great comparison) are pretty much lifted right out of KOTOR. The Rachini (including their backstory and the paragon resolution to the Noveria mission) are essentially Buggers from Ender's Game. Those are the two biggest examples, most anything else that seems familiar is mostly just because its Bioware and they have a definite style about them (best of the best falling from grace, corporations being evil, etc.)

It has its gameplay flaws, of course, which everyone seems to have touched on already. Complaints withstanding, I'm playing it on Insanity, so I obviously like the game. I'm just crossing my fingers for a something less familiar and more knock my socks off for the next game.
 

Colton Caramihalis

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Apr 16, 2008
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I did like the combat, although it wasn't amasing, it was a lot more fun than the clasical turn based real time thing from knights of the old republic.
 

PurpleRain

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Dec 2, 2007
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Easykill said:
One of the best games I've ever played. Well, maybe not, but it's definitely one of my favorites. Anything that makes me feel that much is appreciated. I got attached to the characters, and
I went through stages of emotion after the death. At first I made the decision carelessly, not really beleiving it was going to happen. Then it did, and I loaded a save point halfway through the level and changed who died and going berserk, killing everything and screaming at the tv. I never even cried at my grandmothers funeral, but this almost made me. It was that effective.
You ok there? It was pretty heart wrenching but there's a point where we all have to let go. For me it was more the point when Wrex kicked the bucket. Tears galore.

(Sobbing) He just wanted to save his people!
 

Haliwali

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Jan 29, 2008
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I played this game on my friends 360 and nearly bought one for myself, if I hadn't found out it was coming to the PC. I think somewhere in the planning of this game there was a conversation in Bioware that went something like this:
Employee 1-So I have this great idea for a new Force Power...
Employee 2- You know we don't get to use those anymore, right?
Employee 1- But, pleeeaase? IT'S SO COOL!
Employee 2- Fine, just name it something else.