See, I thought like this for a while, but I'm going to start an Inquisitor game in a few weeks, and it hit me recently - Facebook. 90% of humanity (and most of their dogs...) are on Facebook at the moment, so why not make a Facebook group for the campaign that counts as a "Conclave" between the fights? Say it's heavily guarded by a senior Inquisitor and his private army so there's no fighting there, and then prepare tabletop missions based on what happens in that (and what messages players send meJohn Wedge said:I'll be following this with great interest over the coming weeks. I've been roleplaying for about 6 years or so, and wargaming for nearly 15, and the only time I've ever really been on the GM side of things was running games of Inquisitor [http://en.wikipedia.org/wiki/Inquisitor_(game)] which is an interesting half-way house. Its not a skirmish level game per se, more a heroic, narrative-driven wargame. Creating campaigns and stories for that is interesting but also fundementally limited; the vast majority of what goes on in a story revolves around the battlefield. Given that most of the players are wargamers, what they're interested is the table-top conflict side of things. In comparison to a 'regular' RPG the whole thing is basically a dungeon crawl with shiny figures.
If everything goes to plan, I shouldn't even have to engineer fights after a few weeks