"when a reaper indoctrination is broken" - Explain please. When and where have you heard this growl elsewhere (include all significant occurrences, including in ME 1+2), and I'll be happy to go review it.Korten12 said:When shepard looks away, he hears a reaper growl, the exact noise you hear when a reaper indoctrination is broken.
And there is a very simple explanation for this: The boy is focal point of the cinematic with him and Shephard having eye contact, and therefore any interference with the boy from the outside world would break the intended effect of the 'emotions' (for lack of a better word) the cinematic is intended to convey. After eye contact is broken, BioWare decided to have the boy crawl on the shuttle himself, but that might as well have been a soldier grabbing him (that's a 50/50 choice by the cinematic designers, either solution works once the eye-contact part has done it's effect).Korten12 said:Also when the boy is at the shuttle, NO ONE acknowleges him, no soldier helps him get on, which consdiering they were in a rush they would have picked him up and thrown him on. Instead no one goes up to him and he gets on the shuttle by himself.
In short: Reasoning lies in cinematography design. It's neither the first cinematic (or "shot" if you include real movies, TV-series etc.) to use that principle, and it's neither the last.
The last part is just your personal assumption. And i also see nothing wrong with a child being scared in the situation at hand of coming out of a hiding place.Korten12 said:And Indoctrination is described as:
It describes that indoctrination can cause people to see hallunications of ghostly presecens. The boy says when Shepard tells him to come is: "You can't help me.." Which is odd for a child to say when hell is breaking loose and then wierd to vanish just as Anderson appears. Because had the boy gone with Shepard, Anderson wouldn't see the boy and would think that Shepard was being indoctrinated which would have exposed it.
Also, as the codex description says, indoctrination can cause people to SEE hallucinations or ghostly presences, it says nothing about hearing them or talking to them (or reliving them in dream sequences). See, this is part of what i was talking about people not paying attention to how indoctrination actually works from the first two games. If you go back to Mass Effect 2 and look at how the scientists on the Dead Reaper reacted to their hallucinations, it was VERY different.
Shephard lacks ALL the other side effects of indoctrination.
- No voices in the back of the head
- No headaches
- No doubt in his/hers resolve to fight the reapers or how to fight them
- No other "potential" hallucinations
Because you people, once again, made an (incorrect) assumption: That the red energy wave means "evil".Korten12 said:Also it seems odd that at the end, that the Cataylst paints Destroying the Reapers as evil and is the only ending you can possibly survive and tries to make the other two other options seem better as those two you do die no matter what which means the indoctrination worked.
Given that the Reapers are an active threat that has killed billions of people, there is hardly anthing evil in destroying them. Red was 10 times more likely to be selected because it signified 'destruction' (of the Reapers) rather than signifying 'evil'.
Many people, including me, would argue that the truly evil option is the synthesis option, given that you enforce something upon the entire galaxy they didn't ask for (see the Deus Ex i did there?
Pretty hard for anyone to say what that means (especially for me considering i don't know if Ashley or Kaidan was killed in that particular playthrough back in ME1). But anyway, i would like to know which connection you exactly draw by that message, because beyond the point that the small development team behind the App is likely to be different than the one developing the real game (meaning that misconceptions and inaccuracies, or just plain unintended information might sneak in), i still don't see that message in any way indicating anything about indoctrination. The app is unlikely to be entirely correlated to the game and the message might just be intended as a reward on the app for beating the game, without having anything to do with the real story, because if it did, it would likely have been in the actual game and not the appKorten12 said:Also on the Datapad App for the ipod which connects to your game, after you beat the game, you get a message no matter which ending.
http://www.examiner.com/video-game-in-honolulu/mass-effect-3-ending-message-photo
Now how would you get this message if the endings had happened like they showed?